
Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was such a beautiful ride. Once I figured out how to run (hold down the shift key!!!!!), the early frustration wore off. Truly a well thought out, well executed game. The background music is so beautiful. I sat through the ending credits just to hear it all again. 10/10
I enjoyed walking around and looking at this English village. Beautiful. I really didn't understand the story. I found the ending disappointing. Oh, perhaps a better way to make he game longer would be to add content, rather than walking s o o s l o w.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $768.4K | 1.3K | 63% | $19.99 | |
| $769K | 6K | 89% | $5.99 | |
| $769.2K | 1.1K | 88% | $24.99 | |
| $767.9K | 7.3K | 97% | $5.99 | |
| $769.3K | 9.5K | 95% | $5.94 | |
| $767.5K | 605 | 99% | $24.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $468.2K | 1.2K | 90% | $24.99 | |
| $5.6K | 400 | 72% | $0.99 | |
| $42.3M | 89.5K | 96% | $24.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $3.2M | 9K | 88% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish, Dutch, Finnish, Japanese*, Korean, Norwegian, Polish* +5 more
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A mí me das un walking simulator con mucho por explorar/descrubir y una historia llena de incógnitas y te ganás mi corazón. Qué locura lo mucho que me gustan este tipo de videojuegos. Simplemente caminar y contemplar mi entorno es algo que me resulta enormemente satisfactorio, ir poco a poco descifrando lo que el mundo tiene para contarme. Lo que para otros son los juegos cozy, para mí son los walking simulator con mucha narrativa/exploración y poca o nula jugabilidad. Irónicamente me funciona mucho mejor en Linux que en Windows 11 (en Windows 10 me andaba bien)
You can’t run Probably is just for you to don’t complete the game in less than an hour
Holy soundtrack
This game just... isn't good. It's a story driven walking simulator, which is fine, but the story isn't good, and the main mechanic of following the lights is so unreliable. I finished my run of the game and quit in the middle of the credits so I wouldn't get the achievement. There's a reason only 25% of players make it to the end.
It's a pure story game. Zero skill required (apart from getting around bugs at times) but the story is different and well told.
Unfortunately, I wasted countless hours of my time and life playing this awful game. If you ever plan to make a game again, think carefully before wasting your time on such a terrible idea that doesn't even support Arabic.
I guess Everybody's Gone to the Rapture!
Was für ein besch....eidener Schluss! Man erfährt ....nichts!
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.