
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Modeled estimate, not a reported figure. How we estimate →
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About
Everwind is a novel take on the RPG and Sandbox Survival genre from First-Person-Perspective.
Embark on an adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!

Embark on the Adventure!
Dive into battle armed with a sword in one hand and a shield in the other. Battle through dungeons, where you will meet various foes that stand between you and the treasure.
Wield Mystical Powers!
Use a whole range of powerful magical staffs to get an edge in battle against challenging enemies, or support your friends through the arcane art of alchemy!

Your Island - Your Ship - Your Home!
Step aboard your ship, a fortress that serves not just as your safe haven but also as your gateway to new adventures. This ship is more than just a vessel—it's your home in the skies, where you craft essential items that will aid you on your journeys.

Two Heads are Better Than One!
Explore the endless world of Everwind together with your friends! The game offers full support of co-op and multiplayer.
Personalize your character!
Adjust facial features, select from a variety of hairstyles and choose the skin tone that matches your liking!

Discover the Endless Horizon!
Capture the vast floating islands and venture into this expansive realm where the sky meets the sea and each horizon promises new adventures and undiscovered mysteries.
Shape the World in Our Fully Destructible Environment!
Experience freedom in shaping the world, according to your vision, with fully destructible environments.
Set Sail Through the Open Skies!
Embark on a journey unlike any other as you take to the skies and set sail through boundless horizons!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Удачи в голодных играх!)
Not worth 30 bucks in early access. there really isnt enough content to justify it pricepoint. After fighting the same enemies in a fimiliar dungeon you feel like you've already played through too many times it gets boring.
I wanted to be positive but this game isn't ready yet. It isn't complete. But there is more to it. I was going to write a long review but I'll try to just summarize: 1. Poorly optimized. Lots of stuttering and lag. 2. Skill upgrades are lame. Your character's power is defined by their gear instead. Skills are used to progress gate certain item levels. Maybe make smaller skill tree with skills that are more powerful? 3. Magic is done through wands and books. But they are rare and making a mage character isn't really an option. So magic is basically a really slow weapon with charges. 4. Alchemy is progress locked by a table and liquid. The liquid requires some device on corrupt islands and soiled blocks on same island to harvest outside rare chest drops. I visited easily thirty corrupted islands and never found said machine. This leaves you with having to use food for all healing. Which is doable as you can even run a farm on your ship. Except you can't use the planters as certain plants die in planters at certain heights. So you need to use incubators. Those are a rare find on corrupt islands. I did find these eventually in the thirty islands I searched, but near the end when I was about to give up. But they too have a problem: sometimes when you farm from the incubator you lose the plant. Some plants are really hard to get. I must have dug up 50 pumpkin plants to get like 3 seedlings. 5. Merchants could be interesting. But they don't have really any money despite selling items 10 times what they will buy them at. And they don't offer anything you can't get on your own. Most have junk inventories. Suggestion: make merchants the only place to get weapon, arrow, wand, and spellbook recipes. Give them a lot of them and money.
Гра доволі цікава. Як залипнеш - то це надовго... Багато різних біомів, є багато типів данжів, біомів і т.д. Світ досліджувати цікаво, але є деякі проблеми. 1. Колізії корабля не відповідають формі. Таке відчуття, що колізія корабля - це тупо один прямокутник і якщо форма корабля не є прямокутною, то він постійно буде вдарятись у все підряд, навіть якщо блоків корабля і близько немає до перешкоди. 2. На маленьких островах структура данжів часто крива. Речі у повітрі, закриті шляхи і т.д. 3. Продуктивність. Інколи вона просідає, коли корабель має складну форму і торкається колізій острова, через що продуктивність різко просідає. Ну і бувають в цілому якісь "аномальні" острови, де продуктивність набагато менша, ніж на інших. Часто це середні та великі острови, але більшість таких з нормальною продуктивністю, тому причина не у розмірі. На одному великому острові може бути 200 фпс, а на іншому - 45-60. І перший навіть може бути більшим і зі складнішими структурами. Це найбільш дратуюча проблема
The randomized blueprints ruin the game. I'm STILL using a wooden sword. The first weapon you can craft/find. Who knows how long it'll take before I get lucky enough to find another weapon blueprint.
Pretty good. One thing to note is if you want to build a large ship, you'll be chopping trees for a long time. This is no different than similar games such as Windrose. One thing that would be nice would be a deposit to nearby chests keybind, or even just a keybind to deposit similar items when looking at a chest.
I’ve been trying to write this review for about twenty minutes, but I keep farting. Anyway, the game is actually really— Oh God. That one came out with confidence. Okay, let’s focus. The gameplay is smooth, the atmosphere is immersive, and the controls feel— Pfffft. Excuse me. The controls feel responsive, and the progression system keeps you motivated to continue playing. Every upgrade feels meaningful, and— Wait. Something is happening. ... Never mind. It went back inside. So, as I was saying, the developers clearly put a lot of effort into— There it is. Jesus Christ. That wasn’t a fart. That was a warning from another dimension. I need to open a window. All right, I’m back. The game has a great soundtrack, although I can currently only hear the fan blowing at maximum speed behind me. Where was I? Right. The combat. The combat is satisfying, the enemies are varied, and— Brrrrrrt. That one sounded like a motorcycle starting in winter. My chair vibrated. I’m not proud of that. Anyway, the enemy AI is surprisingly intelligent. They flank you, react to your movements, and force you to change strategies. Unlike me, because I apparently keep repeating the same mistake every fifteen seconds. I should probably stop drinking protein shakes. No. I refuse to blame the protein. Back to the review. The graphics are beautiful, especially the lighting and environmental details. I spent several minutes just admiring the scenery— Hold on. ... ... False alarm. No, wait. Pfft. There it is. A delayed release. Very cinematic. Excellent suspense. Something is moving. I can feel it travelling. It has a destination. Oh no. FFFFFFFFRRRRRRT. My cat just left the room. He didn’t even look at me. He simply stood up and walked away like he had lost all respect for me. Fair enough. Anyway, I encountered a few minor bugs while playing, but nothing game-breaking. There were some occasional frame drops and one NPC got stuck inside a wall. Honestly, I envy him. At least he was protected from the smell. I just farted again while writing that sentence. This one is different. This one has layers. At first, you think it’s gone. Then it returns with a second phase, like a boss fight. I have opened both windows now. It is winter. I may freeze to death before I finish this review. Still, the game offers plenty of content for the price. I already have dozens of hours played and can easily see myself returning for another— prrrp. Tiny one. Almost cute. Wait. Nope. Absolutely not cute. It smells like someone microwaved an old egg inside a wet boot. I’m starting to wonder whether there is something dead inside me. Back to the game. Another one is coming. I know the signs now. The pressure. The silence. The uncertainty. The fear. ... Nothing. Perhaps my body has finally shown mercy. Anyway, this is easily one of the most enjoyable games I’ve played this— BRAAAAAAAP. Never trust hope. That one interrupted its own echo. I genuinely had to stop typing and stare at the wall for a few seconds. I’m going to spray something. All I have is deodorant. Now the room smells like artificial ocean breeze mixed with boiled cabbage. This has made everything worse. Okay. Final thoughts. The game is polished, addictive, and clearly made by developers who care about their work. It has excellent gameplay, strong replay value, good visuals, and enough content to keep you entertained for hours. My only complaint is that the game does not pause automatically when the player creates a biological emergency. I’ve been sitting here for thirty minutes, and I no longer know whether the smell is still present or whether it has permanently bonded with the walls. I’m also afraid to stand up. There may be consequences. So yes, I highly recommend this game. Just don’t play it immediately after eating chili, eggs, cheese, and a protein shake. Trust me. 9/10 — The game runs smoothly. My digestive system does not. Update: I stood up. Mistake.
solo pido una cosa: soporte para mods please :)
minecraft but with a flying ship
I like the combat, looting and ship building.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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