
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
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Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ stinks
Es ist ein gutes Spiel und hat sich seid nach Veröffentlichung weiter verbessert.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
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In my opinion, EU5 is already one of the greatest strategy games i have ever played, even compared to other fully developed Paradox titles. Many of the game mechanics introduced here are really fun and revolutionary (e.i. market system). This game focuses more strongly on economic and societal build-up and is no military sim! However, I think this game should not be recomended to players new to strategy games or Paradox in general. Understanding older games like CK2/3, EU4 or Vicky3 is essential to start your EU5 career smoothly. Even with that prior knowledge, it takes some time, some research and some good YT tutorials to fully get into the game and properly understand what you are doing. I would say that it took me (as an experienced Paradox player) about 50 hours to understand the game enough to really know what i´m doing and it will take further time to master all the details. This is no casual game, this is for people how mean serious business. If you do not have the time and patience for that, i would discourage you from buying this game. I think that many of the bad experiences other players had revolve about hat very issue. In my opinion, the most pressing issue regarding the further development of this game is it´s performance. This game ist really CPU-heavy (which is normal for Paradox). BUT - even with a 7800x3D you will struggle (which is NOT normal for Paradox). Disabling 3d-terrain is key, it almost trippled my game speed and strongly reduced frame-drops, but it also makes the game look a lot more like EU4. I also realised that this game does not properly use all 8 cores of my CPU in the same way other Paradox titles do. When i checked task manager, it showed full utilisation of just 2-4 out of 16 threads, the other threads all below 40 percent. Not a CPU expert, but this probably explains the bad CPU performance and should clearly be fixed. In my experience, graphics cards are secondary for performace here, i use a 5060Ti 16 GB and still i´m CPU-bound. But over all, a very unique game which is really fun, so - for me - 10/10, would buy again!
Okay, the long-suffering EU5. Yes, the game is unfinished, yes, there are a lot of bugs, and yes, some mechanics don’t work. But it already has A LOT of depth, even if not all of it is useful, and some mechanics seem to exist mainly for future DLCs to improve them somehow BUT this game is highly addictive if you really try to put some thought into it and set personal goals. For example, instead of min-maxing, you can try to conquer Spain as the Aztecs, survive the Red Turban Rebellion as the Yuan, and so on. If you work toward these goals, you will have a lot of fun, and the game is constantly improving I really hope that this game will become great, and it is already more complex than any other Paradox game. Yes, it is undercooked, but I still believe in its potential, and I can recommend it if you can close your eyes to most of its problems. But you should probably wait for a few more patches if you really don’t tolerate bugs
这个游戏知道自己想要做什么吗?
Game is slowly getting too point that it is acceptable. I wish it was released in the state it has just been updated too with 1.3. Preface is important here, this is the typical Paradox release and what I am about to say doesn't change that. EU5 has, in my honest opinion, been the quickest Paradox have took the release state of a game and get it to a point where it is enjoyable. They make huge, deep systems (EU5 is the biggest example of that, for better or worse (it's complexity is another matter).) and no other companies make games like them. They deserve credit, and it is due here for that. CK3 took far longer too get too a point where I thought it was a complete package. The game is enjoyable and deep, I recently played a run as Occitan avoiding any "Unique Content" and found that run was still engaging without major unique content. The situations ect changing over time to have me take the place of France during the Italian league, ect, was content enough. The economy cycle, since launch despite it changing every update, is far better than EU4 and a very enjoyable simulation. It allows small nations too exist in a way they couldn't prior. It adds believable pretext too your tall games about why your nation can economically survive and even fight off far larger foes. It is enjoyable becoming the dominant source of fine textiles, guns, cannons, gems, ect in the world. But, The huge and deep systems I praised, and the dynamic situations ect, still don't replace a serious lack of content in certain regions and niches our community has. Many will have too resort too mods too enjoy their racial based alt history where "Insert players country, or predecessor state" conquers the world - especially if they want atleast 1 event. This is a problem, but EU4 had this problem for a long time. It will get fixed, but it needs too be stated for how many years this will plague the game. And the economy has a major problem in that they keep changing it. This will plague the game even after they stop messing with it... it is a huge and deep system, and connected to every facet of the game. I can see many updates and changes breaking it over the years wholly by mistake. It worries me, and the standard set gives right too concern. Despite this, a few other small things, and the fact I wholly disagree with the design philosophy (Forums are interesting reading what Tinto has to say, and anyway the first DLC has put their word in the ♥♥♥♥♥♥♥. For a "historical focus" the first DLC having such a focus on Hellenism and a Latin revival was odd. Who even knows what the design approach is now.) I can honestly say I recommend it. Paradox are doing good, as an honest and loving fan who just wants the best for my games I can recommend buying it. It will get better too. Paradox fans complain a lot, but we have a dev that listens and doesn't leave games broken forever (maybe just takes a long time to get them fixed lol). The game, as of 1.3, is something I can recommend. Before I could not, but now I can leave a positive review and suggest purchase too friends and fellow enjoyers of their games. (Mods will give you the playthroughs you want while you wait a year or two for DLC+Update focused on your region.)
tengo el juego eu5, no puedo descargar sacred sites porque no me lo detecta steam, pero fijate 789 horas, vaya! aqui hay un error espero que lo solucioneis
За 8 месяцев игра стала лучше, ии поживее, в целом комфортнее стало играть. Оптимизацию чинить нада
This is a fantastic game and if you are interested in history and/or especially human geography I think that you will enjoy it. Obviously there is a steep learning curve and lots of moving parts, but it feels like this is the game I have been waiting for my whole life. Even as someone who has studied history at a postgrad level this game still surprises me and teaches me new things. The intricate modelling of individual people/population groups down to their religion, culture, social class, economic demands, political aspirations etc. also provokes you to think about how your rule is going to impact them and how they are going to respond to it. I think its the first game of this type that has really given me pause for thought about if the people I am conquering/influencing are going to respond well to me and how I can mitigate that by carrot and stick, rather than just clicking the 'crush them' button. It also makes you question things like 'how did the ottomans manage to rule a country with a Greek/Christian majority' and look into it yourself. The one negative I'd flag to watch out for is the pace of updates - often they will break your save games. I do not have time to play this game enough to finish a run between major updates. It is very frustrating to have a game broken by major changes and have to start from 1337 again. I'm excited to see where this game goes next as more flavour is added to an already amazing base!
Right off the bat, I will say I don't think I understand this game enough to feel qualified to review it, but I have almost 200 hours into it so I will try my best. EU5 is very complicated and I think all but the crustiest of Paradox game autists would agree. EU5 combines many aspects of Paradox's other games, especially the complex economic mechanics of Victoria and the political and religious concepts of Crusader Kings. Like many Paradox games, EU5 does not go a great job in explaining these mechanics and many important tools and explanations can be hidden behind several other tool tips and tucked away windows. While EU5 gets frequent updates, the updates often change mechanics making it even harder get a firm grasp of these mechanics. Despite not knowing some or many of the concepts in this game, the one’s I have observed seem only semi-functional. One really obvious one is the behaviour of ally armies. You will often be at war in this game, and you AI allies will pretty much go out of their way to make war much more difficult. Maybe they’ll go in the complete opposite direction of your armies, not advance with you into battle or simply not participate in a war at all despite technically being participants in it. I do believe if you have the dedication, time, and highly neurodivergent brain required to understand the mechanics of this game, you will have fun. If you are a more casual enjoyer of Crusader Kings or the Civilization series, this game will probably seem impenetrable and not worth the hours required to learn a lot of the concepts.
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