
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
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Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's hard to define Europa Universalis 5, specifically because it is a paradox interactive game, and thus this game will get drastically better in the next 10 years. So far it is a superb foundation for what, in the future, will be the greatest strategy game/ nation simulator of all time. As of 2026 some parts of the game lack depth, and some parts of the game lack gamification, but the vision can be felt, and PDX actually listen to the gamers and fans. All of this means that as of 2026 it is a good game, but a great investment into the future
Not good for me anyway.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
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Das Spiel ist noch nicht optimal aber es wird von den Entwicklern aktiv daran gearbeitet und die Community entscheidet in den Open-Betas jeder neuen Spielversion mit. Spaß macht es außerdem auch ^^
完美的框架,p社各个系列续作里最好的,期待后续更新
我希望p社不要在盲目堆料了,这种数值游戏一直堆各种复杂操作玩家根本玩不过来,下个探索下新模式吧,现在有ai了,拿钢铁雄心4举例前线划线机制变成将军管战区,同时保留操作实体,ai将军打仗,还能指挥这些师进行复杂的玩家平常懒得执行但游戏本身应该做得到的操作,而且由于玩家操作压力不大还可以更加精细化模拟,比如师旅团等级别,可有直接把某个师的下级作战单位单独拉出来做事,同时因为那些操作系统因为本身是游戏里实际存在的按键,玩家还可以空降指挥。
Super
LA GRAN OBRA EL JUEGO MAS AMBICIOSO DE PARADOX Y es cierto, el juego desborda ambición. Para los que nos gusta la Historia pero también la gestión, la política, la estrategia (y pintar mapas) lo que promete este juego es todo lo que se podría desear. Le he metido ya bastantes horas, aunque los más hardcore dirían que eso es solo el tutorial. Y ese es el gran problema que le veo ahora mismo a EUV: no tanto que su complejidad impida empezar a cogerle el ritmo hasta pasadas decenas de horas (que también), sino que realmente el juego no deja de cambiar. Vamos por la 1.3 y lo que ahora funciona o lo que funcionaba hace dos meses seguramente cambie o ha cambiado, teniendo que reaprender mecánicas, ver tutoriales o volver al festival de las notificaciones push una y otra vez. Entre eso y que las partidas duran HORAS Y HORAS (igual en una sesión de dos o tres horas avanzas 20 años de partida con suerte y si no tienes muchas guerras que librar), este juego se convierte en un pozo de horas (y no siempre en el buen sentido), que hipoteca el escaso tiempo para videojugar de los que pasamos los 30 como yo; todo con un sentido de futilidad en el fondo, sabiendo que igual te metes a tu partida en un mes y todo ha cambiado, mientras juegos maravillosos agonizan en tu estantería porque intentas durante horas incrementar el control en el este del reino de Granada. Aparte, el rendimiento, aunque va mejorando, sigue siendo justito, especialmente conforme avanza la campaña o en guerras con muchos contendientes/ejércitos. ¿Por qué lo recomiendo a pesar de todo? Pues por lo que dice mucha gente, por puro potencial. De verdad cuesta describir lo que se puede llegar a disfrutar, ni siquiera viendo a otros jugar. La satisfacción de aprender una mecánica compleja, hacerla funcionar, ver si esa mecánica puede combinarse con otra para hacer algo que se te haya ocurrido. Y si funciona, estupendo porque es lo que buscabas; y si no, bien también por lo que has aprendido por el camino. Ver crecer a tu país desde un origen más o menos humilde, pero sabiendo que casi todo está en las manos del jugador y que tus aciertos y errores harán progresar la historia alternativa es algo que he visto en muy pocos juegos, quizás en ninguno a este nivel. En cualquier caso, tiene muchos problemas y no deben ocultarse, y dado que no es barato no es una compra para hacer a la ligera. Quizás sea pecar de optimista pero creo que, teniendo en cuenta la presencia de los desarrolladores y los cambios que han ido haciendo, diría que van por MUY BUEN CAMINO. No volvería a comprármelo de salida si supiera lo que se hoy, pero a pesar de todo he disfrutado cada segundo. Por el momento, lo olvidaré unos meses, lo dejaré envecejer y volveré cuando no tengan intención de cambiármelo cada mes. Quizás para entonces ya haya aumentado el control en el este de Granada.
Speechless
Honestly it can be the greatest game Paradox has made if it can stick the landing. Bugs still appear frequently and I've reported a few since I've been playing on the betas. 1.3 really improved the game, but it makes me wonder why so many of these features weren't available at launch. This review is positive with the hope that paradox can continue to improve the game, focusing less on individual regions and more on refining the core gameplay loop. Hoping to see more changes like the trade UI overhaul and market orders. Less on situations and "struggles" which fail to engage me even when more refined like in CK3.
Jogo muito fraco, parece um gerenciado de empresa e não de nações. Muito pésismo
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