
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have never wanted to like a game more but for supposedly a "historic sandbox" it sure has a lot of dumb ahistoric mechanics. Just a few examples, Aggressive expansion is just a retarded mechanic, which if you are unfamiliar with the game means that you expanded to quick and now nations that hate each other will suddenly all join each other in a coalition war vs you because F U? Conquer a foreign land, create a vassal, and magically it is now the culture and relgion of that area because again, F U. I have never played a game that actively feels like it is trying to screw you, the player, over as much as this game or that punishes you more and more for being to successful, at a certain point after lots of restarts and attempts I just have to throw in the towel and say that this is not fun or a good use of your time, stay away.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6M | 82.1K | 79% | $39.99 | |
| $52.1M | 52.3K | 90% | $34.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $51.6M | 50.3K | 89% | $59.99 | |
| $53.7M | 53.3K | 97% | $59.99 | |
| $51.4M | 54.2K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $466.4K | 453 | 84% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $216.2M | 137.4K | 88% | $49.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, it will need some Updates to reach full potential
脚汗是傻逼
Absolutely amazing. Can't wait to see more. Each time they update, it accomplishes exactly what I wanted.
It's the grandest strategy. It eats up so much time tho. You have lot of levers to form your nation and be ambitious to add your nation's name to the history. It is the ultimate although it is not without faults. Paradox always keeps improving it, so after finishing my camaing I will let it cook for a while and when I come back I will have expanded game to again sink tons of time into. Helpful tutorial to get started and community to get to medium level and game is addictive fun at that point.
Recent Betas made me happy of the direction this game is taking
The most ambitious grand strategy yet. Taking alot of influence from other paradox properties, with clear influence from Victoria 3's economy and Imperator's population dynamics, EU5 attempts to knit the broadest set of mechanics to offer a deeply simulationist view of national power from the black plague to the beginning of the 19th century. At times the strain of this ambition shows - it can be buggy, unstable, suffer in performance and is undergoing constant tweaking as the development team try to align balance and ai behaviour with player expectations and a broadly historical narrative. Despite this, if you love the genre, you'll love this game. There are so many moments where it sings as you find yourself encountering historical problems and plumbing the depths of its complexity to solve food supply to a starving province, how to cut the french off diplomatically in the 100 years war or bringing back spices from indonesia.
Needs work but amazing potential.
设计团队也没想好自己这款游戏是要设计成什么类型的游戏。每次改动要么做十倍乘法,要么移动小数点。整天强调游戏平衡是为什么?我要对抗为什么不去玩联机游戏?
no
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.