
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Add-ons
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一坨
This game is so bloated with mechanics and modifiers. Every time they try to fix something, something else breaks. It's like a constant game of pulling strings, until it's stable enough to play. But even gameplay is weirdly lacking. It feels so tedious to manage your state, while also lacking freedom of what to do. It's almost like the game was designed as a timelaps simulator where mechanics play themselves and don't require human input. But the worse thing for me is lack of historical immersion. The game is a pure chaotic sandbox, the AI is the worst in the series, and the game's ages mean nothing here. They tried to simulate the time periods with core game mechanics, but it's clear that railroading is needed. Though devs still refuse to add mission trees. At this rate, I am not even sure this game would reach the peak level of EU4, and all my hopes are for the modders to save this game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我一般不怎么骂,但这引导滚木质感如同flash小游戏的狗屎UI无疑是让人难绷的,地图的廉价质感特别那对所有人一视同仁的暗淡色调使得连纯洁无暇的白色都变得廉价塑料,整体甚至让我第一眼以为是文明时代(笑),p社唯一的骄傲--美术组是死了吗
The UI is not good at all. Too many small things to get to know and no competent intro to non EU4 players. Too hard to keep up with the update schedule. I might come back to it in the future, but won't be buying DLC.
neden bu kadar kötüsün ya neden
It has very details so this game is very very diffucullt but i think funny and realistic game.
问我玩的是游戏不是你的小巧思
Kurz: Nein...., einfach nein. Lang: Das Spiel ist mehr ein Wirtschaftssimulation ala Victoria mit ein paar Mechaniken mehr. Wenn ich sowas haben wollen würde, würde ich Victoria spielen. Das Kriegssystem ist auch nicht zu gebrauchen. 90% der Kriegsgründe sind völlig nutzlos und beim Rest führt man gefühlt für jede Stadt einzeln Krieg weil der Warscore sofort über 100 ist. AKA 10 Jahre Krieg gegen ein Großreich und dann kann man vielleicht mal 1-2 Provinzen nehmen, aber auch nur wenn die nicht ausgebaut sind. Sobald da was drin ist bekommt man nicht mal eine Provinz, Wenn ich es noch Rückerstatten lassen könnte würde ich es machen
could be better but im an addict
Still in early release.
Active players
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Players by region
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