
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Add-ons
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Reviews
Themes across 1548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich dachte ich mach, dass hier mal kurz und bündig. I like it. Das Spiel ist immersive, komplex und anspruchsvoll. Klar wird noch viel daran verstellt einfach da es so viele Bottlenecks gibt an dem das Spiel "kaputt gespielt" werden kann. Ich freue mich auf weitere Patchs aber vor allem 1.34 macht zurzeit total Spaß! Immer Weiter so!!!!
Dont like graphics, dont like bugs, dont like many mechanics, eu4 veteran
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
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I can't in good conscience recommend a game where fresh bugs are being added to updates, despite beta testers reporting these bugs to the developers for weeks. The HRE imperial circle spam is genuinely unbearable, something paradox has known about since the beginning of the 1.3 beta. Why the game can basically automate wiping my own ass but can't automatically dismiss a rediculously spammed interaction is beyond me.
Guess it's time for me to finally write something as I keep seeing a lot of people complaining about things this game is not. Yes indeed, it's not the same as EU4. Yes, they took a direction that linked it closer to Victoria's way of doing economy, to Crusader King's way of waging war. No it doesn't need mission trees because this would break the sandbox, this is what the game is trying to balance around. (they announced ambitions that would supposedly soothe mission trees tantrum makers) No, I don't think this is an issue because what a game license is supposed to do is evolve and not rinse and repeat the same thing over and over across new iterations. If you want that, go back and play EU4 or I dunno, football/shooter games that, on their side, will satisfy your stagnation needs. Now I do agree when it comes to the state of the game. It's playable, do not listen to people trying to run it using a potato and hopes. Does it run well? No. But by the time you reach a point where it starts to slow down you likely would have already made your money's worth of fun. Because it's what matters in the end, having fun, and this game does this well. What I want for the future is more about Paradox defining a clear content line while not constantly changing how the base game systems behave. Because this should have already been built from the very beginning. It feels more like playing an early access game than a full release sadly. If it does bother you then wait it out a few years. Because a game like this with the length it has shouldn't be resetting every casual player's save ever new major update, as it breaks everything. tldr ; the game is fun and playable, don't listen to the people complaining about unnecessary things while expecting the game to be EU4-2
After trying to play this game for 21 hours, all I can say is: Its way too complicated and micromanage focused, especially compared to EU4. The Automation buttons exist, yes, but they take away from playing the game. So, can I recommend this game? No. And I won't.
ну какие 40 фпс через 50 лет игры...
ck3、eu4、hoi4、vic3我都玩下来了,eu5我买了一直没空玩买了扔到最近,然后跟着新手教程开了盘荷兰,做完了第一个成立尼德兰成就想谈谈感觉。 我直观的说这代游戏不好玩,我甚至感觉这不象一个游戏,更像是一个适合出现在某个研究领域的模拟器,荷兰开局到成立尼德兰的过程中,没有一点正反馈的,直接来说小国没一点好玩的,荷兰算很富裕的小国了每个月就一两块钱结余,一个建筑动辄一百两百。 那大国就好玩了吗?也不好玩,先不说东方为了情怀的元-明有多牢,先就拿完成度高的西边英法来说,庞大的面积依赖临近度限制,召集个士兵像全国拉屎一样东一点西一点,战斗也是十分的诡异,这个三线对对碰可以,但感觉还不如eu4那套前后排,你这套前后排合一玩对撞,比v3那套战线都屎。 科研更是,一坨大便,把buff拆的碎碎的然后拆成树,研究速度依赖识字率,感觉不是什么为了玩法做的选择,而是为了细而细做的零碎的垃圾。 任务树删掉这一块,但你改成的形式又是满足条件触发事件,你这套逻辑与其说是删除任务书不如说是强行把任务书塞进整个像屎一样长的前中后期,本来像eu4那样早早结档就做不了了,为了体验你所有的设计就不得不一直吃屎一直吃长屎,快撑死了才有点饭。 而且这个时间设计真的有意义吗,你要是学钢丝把时间拉24我都算了,或者原来的1天1走,都挺好,现在不伦不类,你知道现在玩你这坨答辩哪怕到14444年都是一种折磨吗。 你怎么能把一个游戏做的这么让人失望呢,这还是改了快一年的成果吗,我看你是想当英白拉多一样直接砍了,就目前看这游戏不等个两年以上跟本玩不了,太无聊了 太失望了,你这坨答辩和隔壁文明7真该两个人互相尝尝谁比较臭
A hybrid of multiple games, honestly very similar in many respects to Imperator Rome. Waited to play until bugs had been worked through but having a great time now.
One of the finest grand strategy games ever made (provided you play as a European country) - and its still very new. Zero doubt that EU5 will continue to evolve in a fantastic direction, the jump from 1.2 to 1.3 was already huge progress. As DLCs continue to roll out it will only get better and better. I personally recommend jumping to the beta branch
I bought the game on release and quit playing a few months in because I have no desire to play medieval vic3. The game mechanics are good, but it's as empty as Victoria III. The reason why I don't play eu5 is likely the same reason why I just play vic2 instead. Not only that but you can already tell Paradox is going to (attempt) to milk everyone's cash by spamming low content DLC's. I at least bought the EU4 DLC's because they were packed with content (I was also way deeper into the game), but now the recent ER DLC is only for one nation, that also just happens to have a Hellenism path. What is going to happen *in reality* is that Paradox will release the next few DLC's, making the "complete" "game" double or even triple the price, and then get shorted of all profits because someone found a crack in the DLC auth, and also get bad reviews for the foreseeable future. I did read some reviews before posting my own. Lots of people are negative about the game itself, and even more so with the DLC. I would gladly change my mind if the DLC's were packed with just as much content as they were in EU4, and weren't going to follow the trend of shorting people's paychecks. But Tinto really let us down with the base game and the DLC; initially I did actually really like Tinto because when they took over EU4 we saw some big content come out which I enjoyed. Seems like that's no longer going to be the case. We saw it in ck3, we saw it in vic3, and we're sure as hell going to see it in eu5. I really do love the series, the mechanics in the game, and any content that may come out, but if you're just going to put out low effort expansions, extort them, and call it a true successor to EU4 whilst releasing with almost no basegame content, don't even bother developing video games anymore. Might do better for Paradox to make a variant of Monopoly. You can make people pay out the wazoo for unit packs there.
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