
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 674 reviews with recorded playtime.
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game could definetly use a few improvements but all in all I am having great fun with it.
I want to like EU5 but it just runs like ♥♥♥♥.
好的游戏,好的模拟,爱来自 HONG KONG
great
Ребята, я думал, что Цивилизация 7 - это провал. Так вот, тут, купив на предзаказе максимальную версию, я дико жалею, что не подождал хотя бы полгода. В начале все было вполне ок. Кривой интерфейс, ничего не понятно, ну да прорвёмся. Сейчас игра - буквально антоним к приятному провождению времени. Механики сломаны. Интерфейс ужасен, игра стала симулятором "просто прокручивай время". Никакого фана от неё нет, ты сидишь и смотришь, как "ой что-то построилось", но это никак не влияет на твой мир в игре. Ты можешь 50 часов просто сидеть перед компом, крутя время. При этом, чем больше твоя страна, тем сильнее все тормозит. Чем дольше ты играешь - тем сильнее все тормозит. У меня не самый сильный, но и не слабый комп. Но игра замедляется в 5-10 раз к поздним эпохам. Не покупайте это до тех пор, пока в отзывах не начнут хвалить или хотя бы не перестанут жаловаться. Пока вы просто очень скучно проведёте время.
拉完了
I didn't play EU4, so this is my first experience with the EU series and therefore don't know how it compares. But, even after 450+ hours I still feel like I'm mediocre at the game. This could just be me being bad a videogames but I think it is the fault of the the tutorial. I basically had no idea how the economy worked and it just told me to automate things. But after I like 100 hours of automating my country I started to move away from it and started to truly enjoy the game. While I agree that it is an unfinished game that should be in early access, I'm recommending it because of how complex it even if it's a bit ♥♥♥♥♥♥♥♥ sometimes. I would say watch a tutorial video, not the one that they made, then if you think you would like it, buy the game. Play it for an hour and a half and if you not enjoying it just refund it. But if you like it even a bit, I found it gets much more fun as you get better.
This is a fantastic game and if you are interested in history and/or especially human geography I think that you will enjoy it. Obviously there is a steep learning curve and lots of moving parts, but it feels like this is the game I have been waiting for my whole life. Even as someone who has studied history at a postgrad level this game still surprises me and teaches me new things. The intricate modelling of individual people/population groups down to their religion, culture, social class, economic demands, political aspirations etc. also provokes you to think about how your rule is going to impact them and how they are going to respond to it. I think its the first game of this type that has really given me pause for thought about if the people I am conquering/influencing are going to respond well to me and how I can mitigate that by carrot and stick, rather than just clicking the 'crush them' button. It also makes you question things like 'how did the ottomans manage to rule a country with a Greek/Christian majority' and look into it yourself. The one negative I'd flag to watch out for is the pace of updates - often they will break your save games. I do not have time to play this game enough to finish a run between major updates. It is very frustrating to have a game broken by major changes and have to start from 1337 again. I'm excited to see where this game goes next as more flavour is added to an already amazing base!
10/10
Much improved from the initial launch as you would expect. Well worth the money now.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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