
Delve into an environmental puzzle platformer built on exploring and understanding gravity-shifting structures. You are a voiceless being that has just been born into a world where a bodiless voice awaits your arrival. Go forth and seek your purpose.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.43/day in the week after.
About
Etherborn is an elegant leap in the gravity-puzzle genre; an environmental puzzle platformer built on exploring and understanding gravity-shifting structures.
You are a voiceless being that has just been born into a world where a bodiless voice awaits your arrival. As your first thoughts emerge, you realise your journey has just begun. You must reach this ethereal voice to fully understand your own existence.
In this world, the laws of physics behave in a way that will bend your imagination. You experience gravity perpendicular to the surface you are standing on, allowing for creative exploration possibilities in environments carefully crafted as navigation-based puzzles.
Travel through beautiful and exotic sceneries where each level is an organic puzzle that you need to explore, manipulate and shift your gravity on in order to decipher the way forward.
This game is best played with a gamepad.
Etherborn is available in these languages: English (audio and text), Spanish (audio and text), Catalan (audio and text), German (text), French (text), Italian (text), Russian (text), Japanese (text), Simplified Chinese (text), Korean (text).
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.09−70% | 103reviews | 77% | — | $7.6K |
| $16.99 | 108ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]Sinopsis[/h2] Etherborn es un abstracto juego de puzzles y plataformas en 3D, donde la gravedad y la perspectiva se combinan para dar lugar a una experiencia original y entretenida. Un cuerpo sin voz ha nacido en un mundo extraordinario, donde una voz espera su llegada, un viaje esotérico y complejo que busca la comprensión de la propia existencia y donde los pensamientos irán surgiendo y encajando como las piezas de un rompecabezas orgánico. [h2]Jugabilidad / Apartado técnico[/h2] En Etherborn nos desplazaremos a través del árbol infinito, cuyos caminos tendremos que desbloquear resolviendo los distintos niveles que componen esta aventura. Cada nivel consiste en un gigantesco escenario 3D, donde las leyes de la física funcionan de una manera particular. La gravedad actúa de manera perpendicular a la superficie en la que nos encontremos, permitiéndonos caminar y correr desafiando a la imaginación. La visión espacial es una habilidad imprescindible para poder resolver los rompecabezas que nos encontraremos, explorando grandes escenarios en busca de rutas poco convencionales, saltando entre plataformas y tratando de conseguir unos orbes luminosos que harán de llaves para activar ciertos mecanismos y modificar el entorno. Una vez superemos sus 5 niveles podremos acceder al modo +, en el cual deberemos volver a superar los escenarios ya conocidos, pero los orbes estarán escondidos en lugares diferentes, más difíciles de encontrar, dándole un pequeño giro de tuercas a la dificultad. [h2]Valoración[/h2] Juego bastante decente que sabe combinar la exploración, los puzzles basados en físicas y las plataformas, en una experiencia original y compacta, pero que falla al plantear una historia con poco gancho y una duración algo escueta. Desarrollado por un estudio español, Altered Matter, que lamentablemente cerró en 2020. ✔️ [b]Positivo[/b]:[list] [*]Puzzles basados en físicas muy originales, con nuevas mecánicas en cada nivel. [*]Bonito apartado gráfico, con grandes escenarios coloridos y sensación de amplitud. [*]Banda sonora relajante y audio perfectamente doblado al español. [/list] ❌ [b]Negativo[/b]:[list] [*]Trama demasiado abstracta y poco interesante. [*]Duración bastante corta, con tan solo 5 niveles. [*]El Modo + es demasiado parecido al original, incluso más sencillo al conocer ya la disposición de los escenarios. [/list] 📢 [b]Idioma[/b]: Audio y textos en español. ⌛ [b]Duración[/b]: 2 horas juego base/ 4 horas para 100%. 🎮 [b]Steam Deck[/b]: Verificado, funciona perfectamente. Lo salvaría de un incendio! 👨🚒👍🔥 [h1]7,5/10[/h1] [quote]🚨 Si te ha gustado la reseña y quieres descubrir buenos juegos, sígueme en mi página de Mentor: [url=https://store.steampowered.com/curator/45092978/] Indies ON FIRE [/url]🚨[/quote]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
| $3.39−80% |
| 51ratings |
| 86% |
| — |
| not modelled |
| $4.25−75% | 17ratings | 62% | — | not modelled |
| $16.99 | — | — | — | $0 |
| $5.09−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The visuals are nice but I got bored before I even finished the final level ... of only 4 levels. I got this game cheap and it still feels like a waste of time. It's one of those puzzle games where someone is very softly and pretentiously talking about tangentially related philosophical concepts that don't actually mean anything. 25 bucks is insulting. 3/10.
[hr][/hr] [h2]▪️Etherborn - Reaching the Nothing ▪️[/h2] [hr][/hr] Made by Altered Matter and published by Akupara Games we play as a voiceless being on a 3D surreal and minimalistic low-poly puzzle-platform, that born in a world where bodiless voice awaits your arrival, and you must reach this ethereal born in order to understand your own existence. In this world gravity doesn't obey the laws of physic, and surfaces are the ones changing where you fall and what you stand, depending the perspective. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3633419628" rel="noopener noreferrer]https://steamcommunity.com/sharedfiles/filedetails/?id=3633419628[/url] [hr][/hr] [table] [tr] [th]🟩Positive aspects ⇁ [/th] [/tr] [/table] ➢ Cool[i] puzzle concept[/i]. It is not the first time I see something like this, meaning it's not completely unique, but I don't see it often either making it an appealing and fresh concept. Changing the perspective in fuction how the map is portrayed like a scale model was a wonderful decision, and the puzzles are goodly enough to make you think out of the box. ➢ [i]Decent difficulty[/i]. Since the whole point of the puzzle it is how the map changes constantly depending the route and perspective you choose, it's has a bit difficulty at the beginning, and even if there is only a few options to solve it's not gonna be as easy to everyone. I'm aware that if you know how to solved them it can be as fast as one hour (including NG+), but for a first time contact it can take you few hours, so it's a decent amount. ➢ [i]Great soundtrack[/i]. Due to the ambiental component of the game, most of the music has the same fit, to be in the background with low and chill tone, making the whole journey relaxing enough, but with some tunes when the game changes into narrative mode, creating a more powerful and vibrant songs. ➢ [i]Wonderrful voice acting[/i]. I wasn't expecting to faith voice acting in this game, and it was a nice surprise. either the voice and the tone was pretty good, and they did a well job hiring a professional to enhance the experience. ➢[i] Astonish 3D low-poly art styl[/i]e. Something this game outstand is how pretty it is, even having some simple shapes, the illumination, the camera angel, the colors, all mixed makes a wonderful result for the eyes. [hr][/hr] [table] [tr] [th]🟥Negative aspects ⇁ [/th] [/tr] [/table] ➢ [i]Bad NG+ design[/i]. As much as I liked the game, the new game + was not as good, it was the same puzzles just changing the 'keys' to open the next area, some were easier to spot others less, but what was most annoying was found out some were literally hidden behind bushes, and were not able to spot them unless you went through it. ➢ [i]Too short[/i]. If we omit the NG+ that is just the same puzzles, the length if you do it fast can be between 30 minutes to 120, being optimistic 60 minutes, making it a game so short, with a total of four puzzles (I do not count 'Birth' because it's the tutorial and be finished so quick). ➢ [i]Not so good puzzles[/i]. They were not groundbreaking, and it was mostly a walking simulator from one point to another, I think only the third puzzle (not counting Birth), was the most interesting one, the rest were a bit of a mediocre design. With this I don't not ask for the next Portal, but I would expect a bigger length and more challenges. A bit disappointed. ➢ B[i]oing narrative[/i]. I understand the speech has a poetic tone and the phrases was mostly to show and decorate the trascendental undertone this universe has, but maybe because I'm just getting old but just found them a bit presumptuous. Pretty to the ears, but saying too much without truly saying anything. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3633419446" rel="noopener noreferrer]https://steamcommunity.com/sharedfiles/filedetails/?id=3633419446[/url] [hr][/hr] [table] [tr] [th]🏆Achievement hunting ⇁ [/th] [/tr] [/table] Since the game is short and the achievements are basically related to beat the levels, you will get them with not worry just progressing and beating either normal as well NG+ mode. There isn't a guide on Steam in case you get stuck, but there are some videos that shows the fastest way to solve the puzzles, in case you get stuck. [hr][/hr] [table] [tr] [th]▫ ◨ ▪ FINAL THOUGHTS ▪ ◧ ▫ [/th] [/tr] [/table] I got hyped with this since it looked good, and I discovered the devs are from Barcelona, so we share same country and that is always cool to find, but the quality of the puzzles wasn't that good, some bad designs, the length. Main reason I am not mad with it is because a friend gave it to me for free as a spare key from a bundle so wasn't really a lost, but I don't think pay the base price it is even worth it, only good if you get it cheap from a bundle. Saying this I do not pretend to show the game is horrible, the base game was fun, the concept is cool and it was well executed, the voice acting and the poetic speech including the art style was a cool to experience, but the flaws made it a bitter end and playing the NG+ I just wanted to finish it quick because I stopped to have fun. It's sad find a game with potential being wasted, I'm sure the developers had great intentions and I can see the efffort, so it's made me sad being harsh with it, but I can't hold myself. I still think if you get it cheap is worth a shot, but it you aim for the best puzzle-platform games, this is not one to waste your time. [table] [tr] [th] ◈ Overall Score ◈ [/th] [th] /ᐠ - ˕ -マ [/th] [/tr] [tr] [td]5,5/10[/td] [td] A wonderfuld puzzle concept with a pretty 3D low-poly art style, with some flaws on the puzzle design and too short[/td] [/tr] [/table] [table] [tr] [th] If you liked this review, a follow on my [url= https://store.steampowered.com/curator/45740937/] curator [/url] will help me a lot! [/th] [/tr] [/table]
It's a meh game overall, but for a game where perspective is key, they don't let you control the camera? Pros and Cons: +Interesting puzzle idea, playing off perspective and orientation -Can't control the camera in any meaningful way (like to rotate around corners or realign your view to your character) -Lets combine bad camera angles, with clunky platforming! And what else goes great with that? Maze-like layouts! And backtracking! -Existential narrative
[h3] Mediocre [/h3] Etherborn is a 3d gravity based platformer. I’ll just get straight to the point. I got it for around 4 euros during a summer sale, and I don’t think it’s worth its full price for the type of content you get. The gameplay itself is okay. Gravity/perspective switching platformer action is a type of puzzling I typically enjoy. NG+ felt too similar to the standard run to me and I did not appreciate some of the orbs being fully out of sight in bushes. The areas themselves were well designed. It ramps up in difficulty with each level, but not in an annoying way. The art and music are nice. https://steamcommunity.com/sharedfiles/filedetails/?id=3559730842 The reason why I chose to not recommend the game is mostly due to its “story”. The ramblings of the voice you hear during cutscenes is so incoherent. It’s basically saying “Humanity is bad” while trying to sound philosophical and existential about it. It became annoying really fast. I looked online to see what it’s all about and my takeaway from this is that the voice you hear is basically representative of a ‘god’ that asks the newly made body (you, the player) who you want to become whilst listing off the reasons for humanity’s downfall or something like that. I personally think the game would have been a lot better silent. If you like gravity based platformers, I recommend you check out the Monument Valley games instead and skip this one. As the title of my review says, the game is not bad but mediocre. Another case where I would prefer if Steam had a neutral review option.
[h3][b]다방향에서 작용하는 중력에 대한 공간 지각 능력 시험(中)[/b][/h3] [i][b]분량 :[/b][/i] 총 10 문제 [i][b]예상 소요 시간 :[/b][/i] 최대 4시간(완료한 자는 시간 여부에 상관 없이 퇴실 가능) [i][b]시험 방식 :[/b][/i] 오픈 가이드 [i][b]비고 :[/b][/i] 정답을 맞힌 개수에 따라 도전과제는 [u]차등으로 지급[/u]될 예정 [i][b]주관식 문제 01~10) :[/b][/i] 철학적인 해석이 필요할 것만 같은 난해한 이야기를 들으며, 주어진 미지의 공간에서 탈출할 알맞은 방법을 서술하시오. [각 1점]
以太新没新生我不知道,但是晕3D的人玩这个应该是快要新生了
I can't really point my finger at what exactly the problem was but this perspective puzzle platformer game just didn't quite click with me. I just didn't really care for it and didn't really enjoy it. Based on other reviews it is more likely a me issue not a game issue. Works without any issues on Linux with Proton (9.0-4).
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
A cool little puzzle game about traversal and gravity, devoured it in one go and got sad there wasn't any more. Not much else to say, there is some story but it is some flowery philosophical nonsense I tuned out by the second minute, and it has zero bearing on the actual cool gameplay bits, so it doesn't really affect it. This kind of game could easily support more levels and puzzles, so it's a bummer there's only like 4 levels in it (+ the same 4 levels on hard mode), with each mode taking about 2 hours to complete. Definitely potential for more
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