No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
A knight. An endless road. Ten realms that want you dead. — Tap to jump, tap again to double-jump through spike pits, pyres, crumbling bridges, and worse. — Collect souls, eyes, and runes. Activate runes for a brief edge. — Push through ten progressively deadlier realms: Forest, Graveyard, Castle, Underworld, Ice, Canyon, Blizzard, Void, Maelstrom, and Desert. Each has its own obstacles and its own ambient soundtrack. — 50 achievements. 5 are secret — you'll know them when you find them. — Daily Challenge: a new seeded run every day that everyone plays on the same world with the same modifier. One leaderboard. One shot. — Co-op: pair two iPhones on the same local network. Both run the same seeded world side-by-side with a combined-score HUD. — iCloud-synced progress, Game Center leaderboards, landscape only. Built by one person. No ads. No IAP. No tracking.
eSquire: Dark Fantasy Runner price history
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.