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A knight. An endless road. Ten realms that want you dead. — Tap to jump, tap again to double-jump through spike pits, pyres, crumbling bridges, and worse. — Collect souls, eyes, and runes. Activate runes for a brief edge. — Push through ten progressively deadlier realms: Forest, Graveyard, Castle, Underworld, Ice, Canyon, Blizzard, Void, Maelstrom, and Desert. Each has its own obstacles and its own ambient soundtrack. — 50 achievements. 5 are secret — you'll know them when you find them. — Daily Challenge: a new seeded run every day that everyone plays on the same world with the same modifier. One leaderboard. One shot. — Co-op: pair two iPhones on the same local network. Both run the same seeded world side-by-side with a combined-score HUD. — iCloud-synced progress, Game Center leaderboards, landscape only. Built by one person. No ads. No IAP. No tracking.
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A knight. An endless road. Ten realms that want you dead. — Tap to jump, tap again to double-jump through spike pits, pyres, crumbling bridges, and worse. — Collect souls, eyes, and runes. Activate runes for a brief edge. — Push through ten progressively deadlier realms: Forest, Graveyard, Castle, Underworld, Ice, Canyon, Blizzard, Void, Maelstrom, and Desert. Each has its own obstacles and its own ambient soundtrack. — 50 achievements. 5 are secret — you'll know them when you find them. — Daily Challenge: a new seeded run every day that everyone plays on the same world with the same modifier. One leaderboard. One shot. — Co-op: pair two iPhones on the same local network. Both run the same seeded world side-by-side with a combined-score HUD. — iCloud-synced progress, Game Center leaderboards, landscape only. Built by one person. No ads. No IAP. No tracking.
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