
Espire blends the classic spy-thriller action of titles like Goldeneye 007 and Metal Gear Solid. Virtual reality has been militarized. Become the super-spy pilot of the Espire Model 1 Frame. Infiltrate an IFA facility under siege, identify threats, and eliminate them. You are the ultimate weapon.
Modeled estimate, not a reported figure. How we estimate →
About
Espire blends the classic spy-thriller action of titles like Goldeneye 007 and Metal Gear Solid with the unparalleled immersion of modern VR technology.
The technology of virtual reality has been militarized. You are an Espire Operative, piloting the remote "Model 1 Frame” from your cutting-edge Control Theater.
Infiltrate a secure IFA Facility, identify and track down the OPHIS threats, and eliminate them. Stealth is your weapon.
Definitive VR Stealth: Mechanics built from the ground up for VR. Use gadgets, weapons, and silence to survive.
Voice Control: Use the headset microphone to hold up guards.
Physical Immersion: No complex button combos. Crouch, lean, disarm soldiers, take cover, and reload your weapons using your physical body 1:1.
Smart AI: Enemies actively hunt you. They respond to sight, sound, and suspicion levels based on your physical stance and movement speed.
Rich Campaign: Experience a complete single-player story mode, or tackle over 75 objective-based challenge missions.
Global Leaderboards: Enter our weekly challenges and compete for the highest scores worldwide based on mission time, stealth, ammo conservation, and takedowns.
Full Freedom of Movement: The "Control Theater" comfort system is both a story element and comfort feature, allowing you to move anywhere—climbing and falling freely—without the motion sickness common in other VR titles. This optional feature can be disabled.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
no bueno
Bad
Мой первый полноценный стелс-экшен в VR по этому я немного предвзят, мне нравится этот жанр и по-этому игра мне зашла. Тут ты по настоящему чувствуешь себя хищником, можно работать как по стелсу так и как рэмбо, игра ни в чем не ограничивает ибо стелс необязательный, но проваленный стелс немного усложняет тебе жизнь, однако на средней сложности умереть нереально. Боевка комплексная: тут и рукопашка и огнестрел (шумный и бесшумный), и механика карабканья интересная - ты можешь лазить по вообще любым металлическим поверхностям (типа у твоего робота в руках магниты), как по мне не хватает только прыжка. Враги на удивление разнообразны ближе к концу игры. Альтернативных маршрутов в левелдизайне маловато. Интригующий сюжет в наличии, хоть и не законченный, знаю что есть вторая часть, но она только для квестов, а у меня не квест:(
When this game first released on PSVR1 it was my most anticipated game of that year. I do not remember if I finished it on PSVR1 (probably not), but I remember being very disappointed by the quality back then. After several years, I tried it again on PC to see if and how the game evolved. The technical implementation on PC is better, but the game design and level design issues are the same. Said shortly the game is boring for me. The main issues for me: - The level design is just bad, I do not want to say it is haphazardly put together, but it is close to it. The overall architecture of the places feels very unrealistic, like nobody would build places like that. - The AI is really dumb and not fun to engage with. - The game encourages non violent approach and similar to MGS it allows you to play undetected and without killing anyone. Unlike MGS, it is really boring and slow. Killing all enemies and destroying all cameras and turrets is still not very fun, but at least it is faster which makes it slightly less boring. - The constant chatter of the enemies and your friends on the radio is just annoying especially when the game tells you obvious stuff, like "you are taking damage, use your repair tool to repair yourself". - The game crashed for me a few times (but I played on Linux, so maybe this is not an issue on Windows). I feel like this game is close to being something good, but it does not reach it, at least not for me. Which is a shame as you can tell that this was inspired by MGS and a lot of the elements of good MGS clone are almost in place, the overall vibe of the trailers and other promotion materials is excellent, but the vision did not translate to the game well.
It's basically robot agent 007. So far so good.
I suggest not buying this game for the full price,it aint worth it, but to give credit where it deserves,I like the way the ai works and when they surrender,the climbing too,but the story,movement and guns Feel unfinished I did spend only half of hour on this game and it gives a bad first look,Btw it aint montion sickness friendly so careful
eh
I'm only 3 hours in but enjoyed what I have played.
very big optimization problem does not exceed 50 fps. we have no body. the AI is zero. the interactions with the weapons are zero. However climbing on the walls is well done better than in many other VR games
Шутаны в вр прекрасны.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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