
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #78, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩。主要就是手动操作切敌人后排。武僧一个翻跟斗到后排,一顿猛输出,武僧强!
Very fun game. The battles between the heroes is very entertaining and the AI feels like it's doing a solid job of controlling your team. As fun as gladiator battles are it would be even more fun in a dungeon. Hopefully one day these heroes will be in a legit dungeon crawler. I've never taken control of the hero in the battles but that hasn't even come close to stopping me from enjoying this game. Big thumbs up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German, Italian, Turkish*languages with full audio support
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you enjoy Final Fantasy Tactics but find the story embarrassingly unnecessary, then you have found your game. There are some excellent QOL/management tools in between battles, the battles are quick (as long as the dreaded two healer comp is avoided lol) and responsive to your tactical orders, which is the hardest part to learn and get right, but once you do it feels awesome. You can also control your Captain, if you don't want to just watch the battles. There's supposed to be some co-op with obscure settings and remote play together... TBD on coop. It'd be neat if the items and gear were more engaging than the two-slot-per-character 'relics' that are currently in game. Otherwise 4/5, would play again over and over.
Joguinho bom pra passar o tempo. É maneiro ficar vendo as estatísticas e a evolução do seu time. de vez em quando surgem alguns guerreiros OP, isso torna o jogo bem dinâmico e divertido. vale a pena
Que joguinho viciante, o tempo passa e você nem percebe. O jogo te da muitas possibilidades de combinações, vai te render muitas horas de jogo.
What a wonderful hidden gem of a game, so much depth hidden behind simple graphics, and a dev who really seems to care about the game itself given how often its been updated. My new addiction, highly recommend.
In pretty much every category, there's so much more in this game than I would have ever expected. It doesn't even seem like it's in early access. Tweaking parameters and priorities for your team behavior, the amount of classes to begin with, and how long you can run a single save are all well beyond most other games like this I've ever seen. Absolutely stunning work, ESPECIALLY for a solo dev.
Eslabong is an excellent game. Haven't had this much fun with a new game in a long long time.
데모해보고 개재밌어서 꾸준히 업뎃하길 바라는 마음으로 구매
Pretty fun and with a good AI, enjoyed a lot
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.9K | 73 | 68% | $19.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $749 | 4 | 100% | $6.99 | |
| $143 | 2 | 0% | $2.29 | |
| — | 3 | 67% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $696.9K | 593 | 74% | $34.99 | |
| $697.7K | 4.4K | 71% | $8.99 | |
| $698.1K | 2.7K | 74% | $7.99 | |
| $696.4K | 1.8K | 95% | $19.99 | |
| $696.1K | 1.8K | 76% | $9.99 | |
| $698.8K | 1.6K | 56% | $19.99 |