
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #78, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hay tantas clases y combinaciones que probar que no se hace para nada repetitivo
The game is a real gem and I haven't seen anything similar with such role-playing (almost). Although there are things to complain about, but as you play, you realize that now everything is as it should be. If only there were more activity in the form of dungeons... bosses (monsters), a spirit of adventure, and I would piss with happiness.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German, Italian, Turkish*languages with full audio support
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We need fully localized in Chinese please.
Everyone is right. It starts out fun, then you learn a new layer of depth, then another...then another and another etc etc without being overwhelming. I love it
재밌음
I love u dev
This is unreal good - there's been a lot of games with this theme (gladiator manager) and none of them have been particularly memorable in my experience so I was ready for this to be more of the same. Instead, it's enormous, well-thought-out, creative, and so much fun. Takes a lot of direct inspiration from Football Manager in the tactics settings and management; battles play like DOTA 2 teamfights; balanced but not TOO balanced. One of those games that rewards thought but is also smooth and satisfying enough for post-work mindless gameplay. What a wonderful surprise of a game.
Bought this game on a whim and then played for almost 3 hours. Extremely fun. It already feels like a finished game. Can't wait to play more.
游戏底子非常不错,但你的汉化太差了,所以并不想继续玩,只能等更新了
Yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $682.4K | 4.7K | 80% | $6.99 | |
| $682.9K | 1K | 84% | $24.99 | |
| $682.2K | 2.5K | 84% | $9.99 | |
| $683.1K | 3K | 93% | $9.99 | |
| $683.4K | 1.9K | 97% | $6.79 | |
| $683.5K | 4.1K | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.9K | 67 | 69% | $19.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $749 |
| 4 |
| 100% |
| $6.99 |
| $143 | 2 | 0% | $2.29 |
| — | 3 | 67% | — |
| — | 0 | — | — |