
Eschalon: Book III brings the trilogy to a climactic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Much of the same if you liked the first two, but this one definitely feels a bit more rushed and the world a lot less inspired. I didn't mind the ending [spoiler]if you stayed with Erubor[/spoiler]. On the other hand, if you decided to [spoiler]switch sides and fight with Malkur, I felt like the swapped text was pretty lazy. Even though I can accept that Malkur might have been telling the truth, the fact he is a mind reader and working solo can also argue a strong point that he is just manipulating your character for his own gains. It would have been nice if this was focused on more if you decided to help Malkur instead of the ambiguous similar Erubor ending.[/spoiler] The game never had a truly in depth story, but neither do games like Baldur's Gate (more characters than story in my opinion), Avernum, Diablo, etc. I think this games strong point was the character building system (even if it was far more simple then it lends you to believe), and the art/assets/sprites. I've played bigger games (looking at you Wasteland), where the character portraits were obvious palette swaps, which does not happen with this game. I also appreciated that pieces of armor actually changed your sprite. I really did like the overall look of it, and even though some skills seemed pretty useless or like they had minimal impact, I had fun roleplaying my self inflicted amnesiac that could colour in a very basic map. You can't go wrong playing through this trilogy, it definitely is unique in its own way.
A very nice conclusion to the series. As good as Book II IMO, even though people say it's inferior.
While I love the first game and I'd love to play this one, the complete utter inability to adjust screen resolution (I mean literal upscaling, drawing window in 2x pixel size) in windowed mode makes this and the first one nearly unplayable for people who have less than perfect vision. Only options you have is fullscreen stretched (ratio is kept), or ant sized window. I hope their next game is even slightly modernized for monitors instead of hey hou get a 17" CRT to play this game :<
if you love rpg isometric with a UO feel.. this is it.
If you're reading this, you've probably completed the first two and are considering whether or not this one's worth it. I can't answer this for you, but I will say that Book III will not leave you with a better conclusion than Book II did. Frankly, I find Book III disappointing, considering how Book II built upon on the original, I expected additional improvements. Only buy this if you want more of the same II: rewarding exploration (with some truly unintuitive bits which will likely require you to look up a walkthrough), and minimalist old-school gameplay. This one is notably shorter than the second one and feels rushed, I recommend waiting for a sale.
Остання частина олдскульної трилогії вийшла достатньо неоднозначною, хоча вона й розставила в історії всі крапки над і (як би небагато там цих самих "і" не було). В третю частину я награв найменше, якщо бути чесним, то я її проходив всього двічі в ті стародавні часи після релізу, і третій раз - ось буквально щойно. І це може слугувати для Вас лакмусовим папірцем при оцінці продукту. [b]Мінуси[/b]: - дуже коротка кампанія. Нікуди не поспішаючи і заглядуючи в кожен куток я пройшов гру всього за 25 годин. Наче, і не забагато, на перший погляд, але проблема в тому, що нормально розкачатися ви зможете лише ближче до 20 години. А потім коли ваш персонаж буде готовий йти вперед і ламати обличчя ворогів - гра закінчується. - найслабкіший сюжет в серії, хоча фінал вже не таке дно, як у перших частинах. - невеличкі нестиковки по сюжетним героям (одного з них, наприклад, ми могли вбити в попередніх частинах, але тут він живіше всіх живих) - Все, як на мене. [b]А тепер плюси[/b]: - додали кілька пасхалок та механіку секретних локацій (якщо знайти таку локацію, то отримуємо не лише невеличкий приємний лут, а й дорогоцінні очки досвіду, які будуть збільшуватися з кожним новим знайденим секретним місцем. - ще підтягнули графіку. Так, вона все ще застаріла, спрайтова, і навіть на 1080р моніторах виглядає стрьомно, але в цілому стало краще і деталізованіше. - новий бестіарій - нові айтеми для ваших герої та розхідні матеріали. - нові заклинання (з'явилось навіть заклинання саммону, але я його так ні разу і не випробовував:)) - цікава карта, цікаві локації - все ще офігезна атмосфера. геймплей дуже затягує і це найголовніше!
Bereits geschehen.
Feels like a worse-written, lower-effort mod of the second game without a single actual improvement apart from how Foraging works.
2/10
end of the series. pity that nothing followed it in this "classic" style
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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