
Sequel to the best-selling escape room game, brings a fresh take on first-person puzzles with a variety of new rooms to explore solo or with friends. Solve intricate puzzles, uncover hidden secrets, or craft your own escape rooms with Room Editor 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 15 → 5.57/day in the week after.
About
Escape Simulator 2 is the sequel to the best-selling escape room game. With immersive new environments, deeper puzzles, and innovative builder tools, it’s the ultimate first person escape room experience.

Explore new locations crafted with the help of escape room experts and legendary community builders. Each room pack contains four rooms filled with intricate puzzles and hidden mysteries:
Dracula’s Castle: Step into the shadowy fortress, uncover its secrets, and free the town from a dark curse.
Starship EOS: An exploration vessel is stranded after a collision, forcing you to retrieve an energy source from a mysterious dark sphere.
The Cursed Treasure: Follow a cryptic map to a pirate island, overcome treacherous trials, and claim the ancient treasure.
With more content coming soon after the release!

The game is designed for both solo play and multiplayer with friends. Up to 8 players can join together online, with built-in voice and text chat for easy puzzle-solving communication.

When you step into Escape Simulator 2, we want it to feel like you’re walking into a real-life escape room. Every detail is designed for interactivity—you can pick up and examine objects, wipe away dirt, drive vehicles, take a seat wherever you like, and move anything that’s not bolted down.

Create your dream escape rooms with the updated Room Editor 2.0! After seeing over 4,000 rooms built in the first game, we’ve made the tools even more powerful and intuitive. The new lighting engine makes your rooms look more like the official rooms, the Building Editor lets you design rooms (with working stairs!), and you can bring everything to life with Sequence animations.

Why a sequel?
A sequel gives us a fresh start and lets us push the limits of the genre further. We were inspired to explore darker escape room themes and experiment with new gameplay and puzzle ideas. Splitting from the original game let us focus on improving key features like rendering, networking, physics, and animations.
Will Escape Simulator still get updates?
Yes! With the recent Mayan DLC and more content on the way, we’ll continue supporting the original game while expanding its reach to new platforms.
Is it scary?
While Escape Simulator 2 is darker and has a more mysterious vibe, it’s not a horror game. The game also doesn’t feature any jump scares or gore.

We’d love to hear your thoughts and ideas for Escape Simulator 2! We ❤️ our amazing community of escapers, puzzle solvers, and builders, so feel free to share your ideas on Discord or email us at: community@pinestudio.com!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한글화 좋고 퍼즐 재밌음 너무 어렵지 않고 좋은 게임
蛮不错的,方便容易上手
谜题设计合理且有趣,联机功能锦上添花,最优秀的一点是场景布置、氛围设计让玩家体验沉浸感强,相比一代来说提升巨大。如果说唯一的遗憾就是谜题不够玩,希望能多出点房间。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.6K | 81% | $24.99 | |
| $3.2M | 4K | 94% | $19.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $3.2M | 9K | 88% | $19.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 6.5K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8K | 536 | 86% | $7.99 | |
| $59.6K | 464 | 70% | $6.99 | |
| $54.6K | 311 | 90% | $9.99 | |
| $37.1K | 286 | 81% | $7.99 | |
| — | 0 | — | — | |
| $11.5M | 19.4K | 94% | $9.99 |
Same day: best FR #32, worst PL #77 · 11 markets collected
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 31 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Russian +3 more
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
머리 싸매고 같이 깨는데 재미가 있었다~
This game is very much enjoyable
재밌쪙
Very satisfying puzzles, longer escape rooms than the original, and better graphics.
卧槽...咋会有这么好玩的游戏...我必须要控制自己了,我无法控制自己了,再玩下去我的文凭我的人生怎么办?我的天呐,怎么会有这么好玩的游戏我真的没办法了,我停不下来,我必须停下来了!!!!!!!!!!但是我真的停不下来...为什么它能够在给人如此大压力的情况下如此解压?好爽好难受,为什么这么好玩?我真的没有办法。玩起来老公也不想了,作业也不做了,人也不焦虑了,废寝忘食、七情六欲全灭了.....卧槽.....怎么这么好玩....这个游戏为什么可以有那么多的元素那么丰富?我的天...这个游戏是神的杰作,能不能快点出新dlc!!!!!!!
谜题很多不合理难以理解,提示大多没有帮助, 真的会被气笑
MUITO BOM
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.