
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Первые 12 часов смертей прошли незаметно
лучшее что создал человек
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.2M | 132.2K | 84% | $39.99 | |
| $96.8M | 64.7K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $90.2M | 105.8K | 86% | $39.99 | |
| $89.3M | 395.4K | 97% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
| $1.8M | 3K | 50% | $19.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $129.6M | 243.6K | 81% | $39.99 |
Latest in each market: best RU #13, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
服务器不如火影手游 优化不如异环
Работает, пока не закончится оперативка, оптимизация просто ♥♥♥♥♥♥
не дай бог я порекомендую эту игру кому-то
♥♥♥♥♥♥♥♥ ОТДАЙТЕ МНЕ СВД Я МОГ ВЫЙТИ НО ПИДОРАС НА БУЯНОВЕ УБИЛ МЕНЯ
I mainly play PVE mode and even then the learning curve is crazy. You have to learn the maps, ammo types, healing, boss types and if you're barely starting just running and exfil if you don't instantly die first. The game is great in that once you learn those mechanics you do get a rush. The power levels are crazy especially with the bosses as I have died every time to Tagilla. Overall game is great and would recommend
我没玩过
игра хорошая но оптимизация хромает мне нравиться а вот егирь гандон!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.