
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 915 reviews with recorded playtime.
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
CAO NI MA NJT
тут много любви)))особенно когда только начинаешь играть ,закаляет нервы игра (многим разрушит их вовсе) а в общем пока нравится ,если тебе нравятся страдания то вэлком...
Escape from Tarkov? Пока что только Escape from Cхрон
класс
hmm.... it pretty tarkov.
idealny symulator agonii dla masochisty, gra jebię cię w dupę na każdym kroku od launchera, od optymalizacji do kamperów z krzaków z 5000 godzinami w grze. od tej gry można PTSD dostać od samego słuchania dźwięku kroków 10/10 a i oczywiście powtarzanie dalej najważniejszej zasady tarkova: "twój loot nigdy nie był twój, to była twoja kolej na używanie go."
I LOVE THIS GAME!!!!
что бы хоть как-то зайти в эту игру нужно с ней возится 3 часа .С интернетом все в порядке ,но заходишь появляется пинг после чего тебя выкидывает с сервера и так бесконечно
ДERьмо, зато какое !
Works fine beside fps drop and ram usage
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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