
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Media

About










Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 835 reviews with recorded playtime.
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game gave me aids
не знаю что за игра так как купил максимальный пак зарегался и мне сразу влупили пермачь категорически не рекомендую эту игру разрабы чисто фармят бабки
sb服务器cnm的,没耐心的别买
987
♥♥♥♥♥ нахуйя я это купил
EXCELENTE
на первый взгялд игра мне показалась сложной и интересной, а так понос
njt小时候他 [spoiler]父亲 [/spoiler]让他去惩罚15个小混混,他去学校用了各种各样的办法吸引小混混,例如大叫开枪放炮等各种办法,结果大部分时候都只是吸引来了同学(PMC)和学生会(霉菌)对他的暴打 前四天只教训了14个个小混混,但在第五天他终于教训完最后一个小混混之后,全校的小混混都跑过来找他麻烦,他一天就和15个小混混打过架 这些小混混仿佛凭空刷出来的一样,总是无声无息的摸到他身边对他下黑手。他很好奇就在一间只有一个门的房间装作找东西,余光死死盯着紧闭的门,毫无意外的他又被偷袭了,而门自始至终都没打开过,此时他恍然大悟:原来这些小混混是njt的[spoiler]父亲 [/spoiler]从窗户放进来的 njt小时候他 [spoiler]木琴 [/spoiler]给他一个消音小玩具让他上学路上找20个同学玩,njt一个同学都没找到,过马路时被一大群小混混威胁。njt拿出小玩具发现小玩具过热卡壳了,快被小混混打死时njt恍然大悟:原来njt没有 [spoiler]木琴 [/spoiler] [b]转载贴吧 10049319153[/b]
当你玩塔可夫玩累的时候,可以玩塔可夫放松一下。
我是M
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Assetto Corsa | $88.7M | 172.3K | 93% | $19.99 |
| Bloons TD 6 | $88.4M | 391.3K | 97% | $13.99 |
| 鬼谷八荒 Tale of Immortal | $89.2M | 224.4K | 56% | $19.99 |
| Teardown | $88M | 133.8K | 96% | $29.99 |
| Dying Light: The Beast | $87.9M | 69.7K | 87% | $59.99 |
| ARMORED CORE™ VI FIRES OF RUBICON™ | $87.7M | 85K | 92% | $59.99 |
Related
| Gray Zone Warfare | $81M | 77.7K | 72% | $39.99 |
| Level Zero: Extraction | $2.2M | 2.9K | 51% | $19.99 |
| Squad | $166.4M | 240.5K | 81% | $39.99 |
| Delta Force | $0 | 189.9K | 58% | Free |
| Warface: Clutch | — | 81.4K | 66% | — |
| Six Days in Fallujah | $11.6M | 16.3K | 80% | $39.99 |