
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра буквально не готова к релизу, ребята из СПТ сделали работу намного более массивную работу чем сам Бабуянов который буквально забил на свою игру, есть исключительные личности по типу Кибы и Домонтовича.
[h1] 非常令人失望的一款游戏 [/h1] 不建议任何人以休闲娱乐目的购买此游戏。本人在2018年读大学期间购买欧版白边,虽然当时PVP外挂横行,顶着挂狗的半自动锁头部下颚,依然游玩280小时左右。最近在国外安顿下来后,发现塔科夫正式版推出,便抱有幻想地购入STEAM蓝边版(其他地区版)。这是我第一次写这么长的评论。 [h2] 塔科夫为什么叫硬核? [/h2] 游戏内道具有大量现实世界的产品,比如护甲、装具、枪械配件等。改装游戏内的枪械需要具备一定的武器常识。护甲也有简易的防护面积、不同部位防弹等级区分;人物在不同部位受伤后需要不同的治疗物品进行治疗。但这毕竟是游戏,游戏内枪械、护甲、子弹依然包含开发者的赛博强国成分。而且,游戏里枪管长度对子弹穿透性能影响似乎并没有体现出来。 [h2] 差劲的优化 [/h2] 不要相信推荐配置和最低配置。不建议两年以前配置的电脑用户游玩,也不建议内存低于32g购买游戏。除非你愿意花大把时间用第三方软件调节优化,否则很难稳定2k分辨率60帧。你会体验到开火时的突然降帧和某些地图场景的对半砍帧率,而且有概率在掉帧期间被别人一脚踹死。 [h2] 僵硬且不合理的AI动作 [/h2] 喜欢左右平移的BOSS团和ai scav吗?不敢相信2026年一款高售价的游戏,人物动作如此僵硬。游戏内所有AI都有蜘蛛感应,一旦被玩家瞄准时会自动激活,做出光速转头和与迈步动作幅度不符的高速移动。 [h2] 神秘的竞技场 [/h2] 竞技场相对于本体,由于较小的地图,帧率普遍较高。但在开火和击杀时有明显的帧率下降。操作手感很烂,而且服务器会莫名其妙吞子弹。 [b] 竞技场东亚地区服务器的对抗强度远超过我玩过的任何一款FPS游戏 [/b] ,想竞技场玩得爽,必须赤大量石再解锁轮椅武器。对抗强度在节假日和周末能明显感觉到指数级增强。你在5号湾偷人时会碰到伟哥般转头爆头一气呵成的竞技高手。在国内某购物网站搜索塔科夫,第一个跳出来的就是卖挂的。官方似乎也不怎么管竞技场外挂,查某些高手数据基本都有很高KD和爆头率。 本体PVP我没多体验,故不做评论。 [h1] 总结 [/h1] [b] 优化差劲,半成品游戏,人物动作僵硬,竞技场高手多,某些任务又长又难,需要有大量时间投入。 [/b]如果你喜欢塔科夫,建议只去看各大主播直播。千万不要被五花八门的枪械改装吸引到塔科夫。要把空闲时间投入到能让你感到愉悦的兴趣爱好上,而并非一款开发十年依然残次的红温游戏。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #13, worst PL #98 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible game. Do not purchase or support these terrible devs. I purchased this to play with my friends in the PVE game mode. To play PVE you must first purchase the full game (for $50), and then purchase a $30 dlc. First of all, the default game is essentially unsupported. Cheaters are rampant in multiplayer. The only way to get around this is by playing pve. When loading into pve, I first noticed two things. After purchasing this ludicrously expensive coop game (total of $80), I am greeted with a battle pass and in game purchases that the game is trying to force me to buy for faster progression. This ties to the second point which is the fact that the anti-cheat is still required to play the game in a single player pve gamemode (probably due to essentially having the monetization of a mobile game for an $80 game). Absolute greedy as ♥♥♥♥ devs. This anti cheat in a coop pve game prevents me from playing with my friends as well (since I play on Linux). The developers have decided that Linux players are not allowed to connect to their friends server (which is ridiculous cause hackers have the entire game by the balls already). In short. Do not buy this game for the single fact that the developers are greedy ♥♥♥♥♥.
特地在steam上买一份来写个差评
The game runs like absolute garbage. Load times are crazy long for no good reason. Random lag spikes. Server stability is non existent and will disconnect you and guess what, you lose all the progress you made during that raid. These developers have zero clue what theyre doing and will continue to throw it down the drain.
After many, many hours in game I have finally decided to make my escape from Tarkov, and by that I mean cast this game aside. Initially grabbing this a month before the launch of season one to play PVE with a friend, the game was relatively fun until the launch of Season One Kordbreach. The game adopted that classic battle pass system, forcing players into a job like commitment, repeating the repetitive souless loop of farming documents before the season ends and offering them the option to pay for the whole reward track to avoid this headache, as one does when they monetize a game. The battle pass mechanic and the game in general has been in a constant state of being tweaked, rolling back changes, and tweaking mechanics some more, this massive influx of updates insures you constantly repair and revalidate your game files. Even after those repairs you'll notice things like errors when purchasing from in game traders that throw you back to the menu, launching a raid while stuck leaning which forces you to hold your knife to be able to move while you hope you make it to extract, the ability for AI to magically walk through doors without opening them, the inability to load or unload magazines for the duration of the raid, consumables persisting after use which cause a backend error that causes data loss in raid. So in summary the lack of refinement from a game nearly a decade old is laughable and unlike Bethesda whose games suffer the same brokenness, the use of Battleye anti cheat insures fans can't fix these issues themselves. That's right even the PVE mode is forced to be connected to their servers, no local hosting between you and a friend. This insures you get to enjoy the same server strain that PVP enjoyers get to experience including up to 20 minutes match load times and occasionally your friends loading into the raid at different times sometimes minutes before or after you load in.
Все и так все знают - отец экстракшенов; мне оч нравится хардовость и атмосфера игры, но какие же безрукие разработчики навайбкодили эту игру. В последний раз играл в 2019-2020 году и решил глянуть как оно после выхода в "релиз". Мне кажется, что даже 6 лет назад игралось лучше; после 100 часов как будто прошел пробный период и начались а) синие экраны б) краши игры в) дерьмо серваки, где тебя откидывает назад каждые 5 секунд. Игре, на минуточку, более 10 лет, но на предтоповой связке 5080&9800x3d она ♥♥♥♥♥ фризит каждые 5-10 минут (про арену молчу, там еще хуже) По итогу, как по мне, разработчикам на плевать на игроков и они фиксят косяки уже после выхода в прод. (Да даже новый ивент блэкаут, о чем уж говорить) Сори, наболело, ибо к сожалению аналогов у игры таковых нет (марафон более казуальный и компетитив, арена брейкаут китайская говнокопия, про остальные и нет смысла говорить)
上STEAM唯一的好处就是可以给差评,坏。
依旧是300投注缩在街区调解室里面开银趴搓出来了80个G的傻篮子UNITY游戏
이게임 19년부터 했는데 왜하는지 모르겠음ㅋㅋㅋㅋ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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