
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About














Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best gunplay in any fps out there. Just feels great. That’s about the only pro I can mention here. The developers are putting out slop and they push the responsibility on the player by saying they’re not hardcore enough. I think that’s insane. Progression is hard locked and the game wants you to become addicted and log in every day. Like you lose your equipment when you die but you can insure it. You don’t login for 2 days and boom it’s gone. You can’t buy it again of course because you need another 20 levels to unlock it in the marketplace. Just dumb decisions everywhere in the game. Performance and crashing issues on a $2000 computer. I enjoy difficult games and I don’t mean the usual mainstream ones which people usually mention. I play hard af arcade games. So definitely no stranger to a challenge. But this is just a half assed excuse for a 1.0 release after 10 years. I honestly hope they go out of business because this is definitely a company that wants you to be addicted to, buy their ♥♥♥♥♥♥ upgrades and doesn’t respect you as the player.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #13, worst PL #98 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
花了660买游戏,结果无法绑定中国手机号?玩不了一点!
ы
The best extraction shooter, hands down.
Буянов ЖИРНЫЙ
Good game to play with friends, I am terrible at FPS, so I only play PVE mode. I enjoy the looting and building the hideout. Steep learning curve but it is doable.
尼基塔小时候从滚木自贡里面钻出来时候显存溢出了直接自己带着亲妈一起卡没了
chatgpt wouldve made a better game
你的破游戏pmc刷脸上卡读秒还没进就被打大残,头胸全黑,撤离点绕整个地图,不撤子弹回不来保,njt我去你的
Худшая покупка игры в моей жизни. Это просто позорище, за этот кал не должны брать деньги
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
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| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $130.1M | 243.6K | 81% | $39.99 |
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| $92.9M | 145.7K | 93% | $29.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $90.9M | 78.7K | 71% | $24.99 | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $96.8M | 96.7K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 |