
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
尼基塔你妈死了
Всех приветствую, дорогие читатели моего обзора! Эта игра является полной поебенью, потому-что по истечению ровно 100часов геймплея пробный период pelmen edition заканчивается, и нужно покупать еще 32 гб оперативки, потому на процессе закрузки используется 33гб из 32гб имеющихся, спасибо разрабам, что их мама легка на подъем!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #15, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
想入坑塔可夫的别被这么多差评吓跑了,玩家骂的主要是尼基塔和优化,骂游戏本身的不多,所谓爱之深恨之切,就是因为官方的恶心操纵太多了所以一直有人骂,都希望塔科夫变得更好,所以你真想玩可以多决定决定再入手。这游戏的玩家粘性是很高的,一个个嘴上说不玩,真要停机更新一个个跟断片了一样喊着好想玩。 所以塔科夫优秀在哪,顶级的美术,地图设计(除了灯塔)和枪械手感,极致的细节和堆料,让每张地图充满故事,环境会讲故事
十年老玩家中肯评价:“司马尼基塔。”
New to the game. tried years ago i had no chance. since the 1.0 its been more accesible but still just as challanging
♥♥♥♥♥
♥♥♥♥♥
They killed SPT because they simply do not know how to make a good single-player experience. The game itself runs like trash, it needs you to offload part of your computing to a server for some maps because of how bad they would otherwise run, but do not worry you can spend even more money on battlepasses and their godawful microtransactions. This company doesn't give a ♥♥♥♥ about its players, it's all about the money.
Масса ощущений от боссов
Runs poorly even with the lowest settings
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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