
Use magical picture frames to manipulate the world around you in mind-bending ways. Turn paintings to life, change time, & re-imagine objects to suit your needs. Follow Lily, a girl who's lost all hope, as she steals powers from the strongest superhero, leaving it up to her to save the world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Lily's magical picture frame powers evolve as you progress, allowing you to alter the world to your liking.
Our unique puzzle mechanic will have you looking at the world in new and imaginative ways. Objects that look like one thing can become something entirely different depending on their surroundings.
Help Lily, as she tries to save the world by fulfilling a Sacred Prophecy... even when it's not meant for her.
This scene doesn't really help with that... but the ending will!
Features
Unique puzzle mechanics that emphasize thinking outside the box over the standard "block pushing" or "lock & key" types
A diverse & expressive cast you're sure to fall in love with- over 1,000+ uniquely hand-drawn character portraits and sprites
A silly, whimsical, and yet deeply encouraging story at the same time, Epiphany City rises up against the overwhelming ideals of society, against hopelessness, and feeling like you'll never be good enough
Elegant tutorials & simple controls ensure that you waste no time getting to the fun. Perfect for playing with that one family member or significant other that wants to get into games!
Playful, charming, and astonishing, Epiphany City is an approachable yet mind-blowing adventure full of surprises!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, French
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Depois de dar final, hora da análise. Epiphany City é um jogo razoavelmente curto sobre uma garota toda ferrada que ganha uns poderes e tem que salvar o mundo usando.... criatividade e conhecimentos básicos de matemática. Seguem os pontos principais do jogo: + Simples e intuitivo + Graficamente agradável; + Boa trilha sonora e efeitos de som razoáveis; + Boa história, mesmo que simples; + Coelhos - Alguns puzzles são um pouco fora da caixinha demais; - A primeira flor na praia foi de lascar.... - Não tente por o chapéu no mago; É simples e baratinho, além de ser bem agradável. RECOMENDO.
It's a good game. Nothing mindblowing, but the puzzle are fun. I think it unfortunately ends once they start really getting creative with the puzzles. My main gripes are that the intro is a bit frontloaded, and feels a bit all over the place with tone. [spoiler]While the mother dying is treated fairly serious afterwards, it is sprung on you very suddenly in a random joke. Not to say that it's mandatory to take everything extremely seriously but it sort of feels counter to the messaging it wants to give. Also while talking about the narrative, it sort of feels like we lost an act or something? It's so quick from the 3rd flower to superb man's turn that it almost gives whiplash lmao.[/spoiler] I think a couple puzzles are a bit odd in how they want you to solve them, I had one that acted like the goal was to make sure there's less than nine flowers, but for some reason it wouldn't take 8 flowers, only 7. But most of the game's puzzles are good. I also don't like the QTEs, they go on really long, especially after the 3rd main objective. But it's a neat little game to play in an afternoon for sure.
What to say about this game! Well, it is a light hearted puzzle game that is super short but fun to play. Other than the very depressing and long intro, the game is somewhat cheerful (except for the main character). Short summary: Your life is very drab and you cannot catch a break. Everything you do to help your family and friends ends in failure. One day your best friend gets you tickets to see your super hero idol. At the event you end up gaining abilities and are now on a quest to save the world... If you are looking for state of the art graphics, look somewhere else. The style is a cartoon-ish Legend of Zelda style view. There are very few characters in the game so there is definitely variety in each person. The music in the game is good. The artist did a really good job to create something that is nice but not annoying. There are no voices in the game. The main character when talking has that beeping sound you see in a lot of the old gameboy like games. As far as controls. You essentially have the ability to move picture frames around and rotate them. You will end up moving items from one location to the other or changing a clocks time like in the trailer. The story is nothing exciting. However, when it comes to the ending, everything fits well into place and more is revealed. The developers definitely paid a good amount of attention to subtleties. As far as gripes: 1. They teach you about core concepts and halfway through the game they break their own rule on 1 specific puzzle 2. The ending section changes art style and game dynamics making it feel like a different team worked on it 3. At the end, if you are using an XBOX controller, you will have to switch over to a keyboard for the events as it requires specific keyboard commands to do anything. All in all, the game is fun regardless of the issues above. If you have a spare 5+ hours, this is a good non stress filled puzzle game. And remember, Rabbits are your friends......
The negative self-talk is seriously troubling with this game. The developer needs some kind of help. The aesthetics were nice enough, the puzzles were alright as well. It is a fairly easy game, that makes you think a little over the puzzles. But man, the story was depressing to follow. I wouldn't recommend.
Entretenido juego de puzles original en el que tienes que usar partes de imágenes para resolverlos. Y está en castellano.
unexpectedly really good, you can definitely see the passion behind this game, the only downside is that it's pretty short, took me like 3 hours to beat it start to finish. if you're still unsure, get it if it's in discount, at that point it's practically a steal, extremely worth it.
Short but very bitterly sweet
This game is painfully underrated! The artstyle is so cute and charming, the story has a really nice message to it and is pretty well executed. But the real star is the gameplay! The gimmick seemed really interesting to me and the puzzles make great use of the concept! I felt really clever solving them and none of them felt like too big of leaps in logic to figure out! And there is an incredibly clever moment near the end that I think back to a lot! If you are considering giving this one a try, please do. The game needs more love!
Going through the Discovery Queue one can find all sorts of games. Arcade games, RPGs, shooters, maybe more experimental stuff that you remember having bought at some point though have no recollection of when it was. This was my case with this game which probably had interested me with its trailer showing off some of its mechanics that I wanted to see in action for myself. Hence I went ahead and gave it a go. Let’s see how that went. Epiphany City is an adventure sokoban where you go around as Lily and interact with the environment using your artistic powers which the story doesn’t take long to explain. Presenting itself through simple drawings much like in newspaper comic strips, it features many gags and humour that may definitely not be to the taste of everyone by their self deprecating or goofy manner but certainly made me chuckle more than once. Furthermore, said gags can comprise out of the ordinary obstacles that can be overcome in a limited and guided though also creative way. At least, that’s the case throughout most of the game’s playtime. Unfortunately, behind that non serious facade the narrative presents a couple of serious in tone moments that come as a shift from the general gameplay. That wouldn't be an issue if it was well paced through a long enough story so that the character's struggles can be set in little by little. However, considering the game can be beaten in a couple of hours and by the latter half the mechanics change, in conclusion comes in a rush, leaving the player with an empty sensation regarding how certain events came to be. Probably due to it being the studio's first game, lack of budget or just a desire for it to not overstay its welcome, there’s the feeling after watching the credits that at some point there could have been a better way to go about it. Even with that in mind, I can't say my experience wasn't a fulfilling one considering I had no expectations to begin with. Also, for a first game this is not short of impressive. Hopefully the developers are doing well enough on their next venture.
Muito divertido, gostei!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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