
Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.5/day in the week to Jul 22 → 10.75/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 89.9Kreviews | 95% | — | $25.7M |
| $14.99 | 24.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хорошая игра проходишь её за 15 часов остальные 100 часов фармишь 2 ачивки ну хотя бы пивасик можно украсть у торговца и смотреть как он с лицом синьёра помидора пытается тебя убить 10 пуль из 10
之前因为太难玩不下去,现在又因为太简单玩不下去,人类是一种矛盾的生物
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $14.99 |
| 3.9Kratings |
| 86% |
| — |
| not modelled |
| $4.49−70% | 413ratings | 86% | #244 | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
says multi-player but cant play online with the homies but other than that the game is great
玩这个纯纯折磨自己来的,血量满的时候猛猛给你爆血量,子弹满的时候给你猛猛掉子弹,这我就不提了,东西掉地上会被偷,整个游戏几乎就没啥能运营的地方,商店不给你刷钥匙你这层大概率开不了宝箱,还有的智障宝箱会自己爆炸。1,2层我就不说啥,3,4层那怪物设计的,怎么恶心怎么来,你要是不能秒怪,怪立马能吐一堆子弹压你走位。还有挺进地牢的道具,被动大部分都是狗屎啊,防护服和海绵,这个效果差不多东西,而且还没用,大部分都是些时尚小垃圾,提不了上限,设计成这样还能大多好评,我只能说抖m挺多的。
This game was fun for the first few hours, but it has turned into a grindy slog where progression seems always just out of reach. I am sick and tired of the same enemies, sick and tired of fighting the raven boss on the first floor, sick and tired of looking for secret doors, sick and tired of giving the elevator dude more and more stuff to unlock the level skip only for him to once again shift the goal posts. This game might have hundreds of guns, but I am hardly seeing any of them, spending 75% of my time shooting the same starting weapons, hoping for lucky drops on the first level. This game is too stingy and too repetitive.
I don't get people's fascination with enter the gungeon. I know that it has to be pretty good, as lots of people rave about it and constantly play it, but I don't feel the pull at all. If you're looking for an experience akin to Isaac, look elsewhere, as this is something entirely different.
Дизбалансный рандомый мусор
기능목록에 멀티, 분할화면 등 적혀있지만 일반적인 멀티(매칭 or 초대 )방식이 아니고 리모트 플레이로 하거나 옛날 크아마냥 컴퓨터 한대로 플레이 해야하며 (1명은 컨트롤러가 필수다) 이때 된다고 해도 분할화면도 아니고 한 화면에 2명을 박아놓고 플레이 해야해서 시야에 제한이 생긴다 사실상 기능표기 사기를 쳐놓은게 아닌가 싶은 짜증나는 경험이었다 참고: 2p는 캐릭터 변경이 불가능하니 주의할것
太难了
i have played this game for 30 hours. still havent beat the boss. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.2K | 203 | 79% | $11.99 | |
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| $7.9K | 39 | 95% | $9.99 | |
| — | 0 | — | — | |
| $49.9K | 245 | 82% | $11.99 | |
| $1.1K | 26 | 96% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5M | 56.2K | 82% | $19.99 | |
| $25.5M | 85.9K | 91% | $19.99 | |
| $25.4M | 42.9K | 47% | $29.99 | |
| $25.4M | 36.5K | 92% | $23.99 | |
| $25.4M | 128.2K | 97% | $9.99 | |
| $26M | 20.7K | 90% | $69.99 |