
Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.5/day in the week to Jul 22 → 10.75/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 89.9Kreviews | 95% | — | $25.7M |
| $14.99 | 24.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I find this game hard to play. Not in a difficulty sense, but a fun sense.
Дизбалансный рандомый мусор
太难了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $14.99 |
| 3.9Kratings |
| 86% |
| — |
| not modelled |
| $4.49−70% | 413ratings | 86% | #244 | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't get people's fascination with enter the gungeon. I know that it has to be pretty good, as lots of people rave about it and constantly play it, but I don't feel the pull at all. If you're looking for an experience akin to Isaac, look elsewhere, as this is something entirely different.
实话实说,在游戏内容丰富度上和rouge游戏属性上,真不如元气骑士。没有局外成长,武器玩法组合也不那么丰富,几乎不能当爽游玩。游戏难度也没有那么夸张,把握好节奏,做好风险取舍,不贪,就能玩。。我只能给到及格分
43
기능목록에 멀티, 분할화면 등 적혀있지만 일반적인 멀티(매칭 or 초대 )방식이 아니고 리모트 플레이로 하거나 옛날 크아마냥 컴퓨터 한대로 플레이 해야하며 (1명은 컨트롤러가 필수다) 이때 된다고 해도 분할화면도 아니고 한 화면에 2명을 박아놓고 플레이 해야해서 시야에 제한이 생긴다 사실상 기능표기 사기를 쳐놓은게 아닌가 싶은 짜증나는 경험이었다 참고: 2p는 캐릭터 변경이 불가능하니 주의할것
i have played this game for 30 hours. still havent beat the boss. 10/10
So anyways I started blasting
Why place Multiplayer tag on a screen shared game?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.9K | 150 | 81% | $11.99 | |
| $61.6K | 113 | 69% | $19.99 | |
| $7.9K | 39 | 95% | $9.99 | |
| — | 0 | — | — | |
| $49.9K | 245 | 82% | $11.99 | |
| $1.1K | 26 | 96% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5M | 56.2K | 82% | $19.99 | |
| $25.5M | 85.9K | 91% | $19.99 | |
| $25.4M | 42.9K | 47% | $29.99 | |
| $25.4M | 36.5K | 92% | $23.99 | |
| $25.4M | 128.2K | 97% | $9.99 | |
| $26M | 31.4K | 87% | $29.99 |