
Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 638 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tamaulipas simulator (10/10)
除了有点难之外,其他全是优点,不对难度也是优点,甚至第一关boss都不是固定的,有的特简单有的弹幕轰炸。 唯一要吐槽的就是太贵了,哎呦喂你打折给我打好了啊,这么长时间不打折,非得让我全款买是吧。
cool,
Хз кто придумал смешным убивать ребятишек с вагонетки - это чтото крутое. В целом - игра кайф, миллион отсылок, синергий, очень классных интеракций. Жду 2 часть. Стоила - каждой гильзы
暂停和恢复暂停没有缓冲,从看不到游戏画面直接开始暂停前的激战。 飞行的小怪会在玩家跳跃时候预判落点,直接冲向落点攻击,我不服,感觉我被代码打败了。 同种类的小怪有时候攻击间隔会不同,这样预判会错,很多近战武器玩不起来。要谨慎应对不同的攻击间隔就纯浪费时间。同一房间新的波次的怪出现如果是自爆的,会立刻就爆(也行,就是清图想近点秒了省时间有点风险) 地图太花了,加上像素风,有些内容不容易看清,有些特效也太足了,特效会完全覆盖在飞的敌对小子弹。 视野外有时有怪不提示,这半边图清了往视野外移动的时候屏幕外的敌人的子弹就会飞过来。 掉落在地上的道具不能提示一下叫什么名字吗?有些长的相近,要不是特意去记都要去看图鉴。 大多数第一层boss都清了也才30几块钱,商店的道具经常买不起。有时候第一层打完都80多块钱了,怎么会差这么多。 隐藏房间奖励太一般了吧 特殊的房间完全不知道怎么操作,比如一面镜子的房间。
Un BUEN roguelike. me gusta mucho la cantidad de contenido en torno a las armas, enemigos y sinergias que descubrir. Es claramente un BULLET HELL que con habilidad puedes dominar. a mi me pareció un poco difícil llegar a la ultima recamara de las 30hrs que llevo solo he llegado 2 veces y las 2 la superé. (probablemente fue porque estaba muy roto) quiza no tengo tanta habilidad para este juego pero sin duda recomiendo mucho si te gustan los roguelikes, LAS ARMAS Y LAS BALAS AJAIUSFOIAJFKJA.
Отыграв 80+ часов, сбросился полностью прогресс и наполовину срезалось количество часов, в общем рекомендую
Just do it. It's good. You'll be bad. That goes away. I like the shotgun. Not the one full of mermaids, not the one that shoots shotguns, not the one full of demons, nor the one full of ice. I mean the big one. Can't miss it.
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One of the best games I have ever played. Basically infinite replayability. If you like rougelikes and EXTREME difficulty you will love the game. Has HUNDREDS of different guns and items with vastly different mechanics and combinations and enemies and over 20 different bosses. Still haven't completed everything even after almost 200 hours.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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