
Fight your way through hostile space while managing a fragile ship from its heart - the Engine Room. Retreat to upgrade the ship or push your luck further into enemy territory for better rewards - or maybe get blown to pieces! Fight bosses, balance power, and manage supplies to stay alive!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Super fun game. Has some nice adrenaline filled gameplay to keep you on your toes.
Great retro gaming feel, with enough under-the-surface mechanics to learn that it's engaging rather than laborious. Surprisingly moreish; I looked up at the clock hours after I started, wondering where the time had gone!
Really enjoyed this, challenging but fun to try different builds and learn how to balance power and resources
This game is a very simple yet deceptively stressful take on a management game. Taking care of the ship is actually decently fun, and the fact that you don't get to see whats happening outside of the ship brings a very nerving experience. Your entire life depends on the little hologram front and centre of the engine room. The only thing that I can hope for is for the game to be more fleshed out and more content to be added in the future, as I see a lot of opportunity in this game and I am exited to see where the developer(s) take this concept.
There's something here, but the game definitely still has major issues: [list] [*]Terrible Performance - The game constantly lags while walking around the ship and even while moving the mouse in menus [*]Balancing - There seems to be no balance. The first star system is super easy and a roll over, and then the second one just crushes you in the first sector [*]Unusable upgrades - No idea how to use these. There is a hint on one of the screens, but even with that approach there's no way to make use of them. [/list] There are more minor issues besides these, but they are less crucial. If these items were fixed the game would at least be playable. Until then, I can't really recommend it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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