
Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 2.71/day in the week after.
About

In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.

Build a settlement on the hostile surface of the earth with over 70 different buildings and take care of your men, women and children.
Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain, sandstorms, and raiders.
Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
Experience a living settlement and fulfill side missions to cater for your settlers needs.
A variety of challenging scenarios with specific winning conditions and a distinct storyline will put your survival skills to the test.
The world as we know it is gone. Build a new home for the last human survivors on earth! Give them shelter and a house. Fulfill their basic needs with steady water and food supplies, educate them, ensure their survival and help them stay motivated with over 50 different buildings.
As the leader of your settlement, coordinate and assign different professions and tasks. Let your people gather & refine many different resources and manage your economy by building an efficient infrastructure with streets, depositories and markets.
Every ground cell in the game features dynamically simulated humidity and radiation. Watch as rain clouds irrigate your soil or prepare for constant fights against contaminated rain bringing devastating radiation to your lands.
The climate has changed! Prepare for recurring and agonizing droughts and plan ahead by stocking up food and water. Every cycle is a new challenge! Withstand the unstoppable sandstorm, as it destroys buildings and brings deadly radiation.
The invisible danger of radiation is still haunting the surface with contaminated rain. Protect your people from radiation sickness with special gear. Clean water with active coal filters, build roofs on your fields and dig up the ground as a last resort to remove radiation from your land.
The world is in shambles but some of the manmade fragments still remain. Send expeditions to ruins and long forgotten places and make meaningful decisions that change the fate of your people.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10Kreviews | 77% | — | $6.7M |
| $49.99 | 613ratings | 67% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Endzone in a nutshell: curse the developers, rage quit, return the next morning with coffee, repeat. Like Banished, its learning curve is brutal. A single misstep in population growth will wipe out half your colony. But if you love deep logistics, trade, exploration, and high-stakes survival planning, it’s addictively unforgiving. It won't respect your time or your mental health, but you'll love every second of it.
Цивилизация рухнула, но профсоюзы остались. Голод, засуха, радиация - это, конечно, всё очень серьёзно, но не настолько, чтоб работать без перерыва. Сходить домой посреди рабочего дня - это святое право, от которого люди не откажутся даже ценой гибели. Ну, лан, не хотите работать - не надо. Милости просим на тот свет. Но труп ваш с улицы убирать могильщики спешить не будут - у них обед. В итоге имеем мощный диссонанс: вокруг гуляет смерть, но заботит это только меня, а жители чилят и релаксят будто на отдых приехали. Спасать тех, кто не хочет спасения - задача неблагодарная. Потому Фростпанк мне милее. Но отговаривать от покупки не стану: игра стоит недорого и на невысокой сложности превращается в симулятор постапокалиптического курорта. Где ещё встретишь такую едрёную смесь?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
| $1.99−92% |
| 194ratings |
| 74% |
| #233 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
生的越快,死的也快
I really wanted to like this game but MY GOD the pacing is GLACIALLY slow. Just sitting there on max speed **waiting** for most of the tutorial to the point that I started nodding off to sleep. Sorry but if your x3 is causing me to still have to sit around and wait, you've got a pacing problem.
Endzone - A World Apart is a solid game in the style of Tropico. Overall it is fun to play up to around 250-300 people in your settlement, after that you have experienced everything you can experience in this game and it becomes stale. The scenarios in this game are bare bones, not like the fantastic scenarios in the Tropico franchise. The fact that you can only gather most achievements in survival mode and not the scenarios really irks me. Beware of the dlcs, they are not needed for the achievements and they don't add anything meaningfull to the game, they are just a waste of money. Overall I give this game 6,5/10, recommended for genre enthusiasts.
Хороший градострой с понятной концепцией и кучей механик, подробнее ниже: ---{Сюжет}--- ☐ Это заменит тебе жизнь ☐ Запоминающийся ☐ Интересный ☐ Посредственный ☑ Сюжет? ---{Графика}--- ☐ Реальность выглядит хуже ☐ Сочная ☐ Хорошая ☑ Приемлемо ☐ Плохая ☐ Там что-то есть? ☐ Опасно для глаз ---{Геймплей}--- ☐ Этим можно заниматься вечно ☐ Интересен ☑ Просто геймплей ☐ Ну такое ☐ Лучше просто сидеть на месте ☐ Похоже разрабы забыли, что делали игру ---{Аудио}--- ☐ Экстаз ☐ Очень хороша ☑ Хороша ☐ Сойдет ☐ Ваш голос звучит лучше ☐ Играй без звука ---{Динамика}--- ☐ ЧТО ЗДЕСЬ ПРОИСХОДИТ?! ☐ Очень динамично ☐ Интенсивно ☐ Умеренно ☑ Спокойно ☐ Можно даже заснуть ☐ Может она просто зависла? ---{Сложность}--- ☐ Продайте душу сатане ☐ Это будет тяжелый путь ☐ Стать мастером тяжело ☐ Нормально ☑ Иногда нужно будет играть двумя руками ☐ Press "X" to win ---{Прокачка}--- ☐ За одну жизнь не справишься ☐ Переизбыток гринда ☐ Иногда можно заскучать ☐ Это просто игровой процесс ☐ Только если вы хотите стать показушником ☑ Тут нечего прокачивать ---{Время игры}--- ☐ Бесконечность не предел! ☐ Довольно длинная ☐ Длинная ☑ Средняя ☐ Короткая ☐ Вы не успеете моргнуть ---{Цена}--- ☐ Не стоит трат ☐ Можно подождать скидки ☑ Цена оправдывает ожидания ☐ Бесплатная ---{Баги}--- ☐ ОСТОРОЖНО! Лагучая еб*нина!!! ☐ Могут раздражать ☐ Иногда попадаются ☑ Ты их видел?
Overcomplicated boring garbage. Slow, sluggish, tedious, feels like a chore to play.
Endzone is an enjoyable but mostly unremarkable colony sim. I think it's worth trying if you enjoy the genre, but at the same time I don't think it really stands out unless you really like the post-apocalyptic theme. Some other notes: - It took me about 15 hours to reach 1000 citizens plus build everything in survival mode. It was a satisfying experience and I didn't need to AFK for resources to accumulate. However I don't think the game has much replayability. - It's an attractive game with some nice models, but it's very hard to read. Buildings are often indistinct and blend together, not helped by the desaturated art style. This starts to drag the game down when you have a big settlement going and can no longer remember exactly where everything is. It also makes the scenarios pretty unenjoyable to start playing. - People need to be manually assigned to jobs, and the game doesn't allow you to automate any part of this so you need to constantly re-assign people as workers die and new ones are born. Not being able to tell the game 'always auto assign at least X people to work in Y job' becomes really tedious as time goes on, and can lead to unexpected shortages of important goods if you forget to check it often enough. - I like the system for scouting and exploring ruins, it gives some variety to the gameplay and works well with the post-apocalyptic theme. - The prosperity DLC is extremely good, almost essential. It substantially expands the late game with new buildings, resources, luxury goods and citizen demands. Without it the game barely has a late game and would be sorely lacking in any kind of challenge once you've stablized your basic necessities. - The Distant Places DLC is mostly superfluous. It adds a few off map scouting mission and a trade system which is mildly useful. Only worth it at a deep discount.
99买的,买完三天后打折九块九,♥♥♥♥
sinceramente liberem para poder executar os cidadãos, estou com 17 sobreviventes vivendo no limite a cada dia morrem de idade ou fome e me chega uma velha maldita e fala que estão tendo muitos filhos e pedindo para colocar uma lei proibindo a reprodução, dai eu te pergunto porque eu não posso executar um ser indigno de existir desse ?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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