
Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 2.71/day in the week after.
About

In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.

Build a settlement on the hostile surface of the earth with over 70 different buildings and take care of your men, women and children.
Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain, sandstorms, and raiders.
Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
Experience a living settlement and fulfill side missions to cater for your settlers needs.
A variety of challenging scenarios with specific winning conditions and a distinct storyline will put your survival skills to the test.
The world as we know it is gone. Build a new home for the last human survivors on earth! Give them shelter and a house. Fulfill their basic needs with steady water and food supplies, educate them, ensure their survival and help them stay motivated with over 50 different buildings.
As the leader of your settlement, coordinate and assign different professions and tasks. Let your people gather & refine many different resources and manage your economy by building an efficient infrastructure with streets, depositories and markets.
Every ground cell in the game features dynamically simulated humidity and radiation. Watch as rain clouds irrigate your soil or prepare for constant fights against contaminated rain bringing devastating radiation to your lands.
The climate has changed! Prepare for recurring and agonizing droughts and plan ahead by stocking up food and water. Every cycle is a new challenge! Withstand the unstoppable sandstorm, as it destroys buildings and brings deadly radiation.
The invisible danger of radiation is still haunting the surface with contaminated rain. Protect your people from radiation sickness with special gear. Clean water with active coal filters, build roofs on your fields and dig up the ground as a last resort to remove radiation from your land.
The world is in shambles but some of the manmade fragments still remain. Send expeditions to ruins and long forgotten places and make meaningful decisions that change the fate of your people.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10Kreviews | 77% | — | $6.7M |
| $49.99 | 613ratings | 67% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Couldn't get through two minutes of the game because the font is so thin and condensed, and there are no options to scale the interface or text. Never have I been turned away from a game by its choice of font and lack of visual accessibility.
[h1] 当我看见四个蓄水池都是满的且没有辐射污染还能在旱期渴死人的时候我的内心毫无波动甚至还有些想笑,你比隔壁冰气时代还刁民啊 [/h1] “这是一个必将走向失败的故事” 降雨会带来致命的地表辐射,地表辐射将降低平均健康度,降低生育率,为了抵抗致命的地表辐射,幸存者只能制作无穷无尽的防护用具,而随着人口迭代,防护用具的消耗是不可避免的。 防护用具直接指向废料的消耗,而废料是不可再生资源,且随着城镇的扩张,周边废料的消耗,能用的资源越来越远,资源周转率越来越低,直到地图上最后的一堆废料也被你回收。 故事结束了。 不单单是这个弊端,支线任务很少有正面意义,平白无故消耗宝贵的废料资源建了医院叫你拆掉,更为鸡肋的是电力系统,增加了可怜的50%夜晚工作效率,你将消耗数十倍的不可再生资源去拉极其不合理的电缆,还要防备随时发生的电力爆炸。 游戏有自己的想法,但目前阶段还处于“借鉴学习”的阶段,我在其中看到了很多其他游戏的影子。 相信我,5+你就可以完全吃透这个游戏,剩下的就只是调高数值,增加难度,值得观望,暂不建议打开钱包。
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
| $1.99−92% |
| 194ratings |
| 74% |
| #233 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is pretty good. I think a lot of these recent negative reviews are quite literally a skill issue. As a city builder game, it's a good one. My only complaints: - Many of the buildings look very similar so it can be difficult to pinpoint the one you're looking for as you scale out and get a bigger community. - The game doesn't do a good job of letting you know you're in a deficit of a certain resource. You can go to your stats page and see a chart that shows it, but it'd be nice if the game had a function to let you know you have x seasons worth of product, similar to how Frostpunk says it.
The game itself it's fun. BUT DO NOT BUY IT!!! THE GAME IS DEAD! THE DEV ALREADY DISBAND! Devs instead of fixing/polishing this game ,but they decided to make a sequel but with so many bugs. and in the end they abandon their game and runaway with players money. This is my main reason why i never buy a early access / kickstarter game. F for players who bought this game before and can't refund it.
okay city builder. it't not really a genre i'm generally playing so i didn't feel too engaged. as far as i remember i have only enjoyed frostpunk in city builders genre. the good: tutorial is great. absolutely no need to read manual. difficulty levels are good. i have chosen laid back easy mode and enjoyed the content. game tries to reduce micro management with eliminating a need to interact with single worker. expeditions are very good and forum tasks are good. research is nice. if not these 3 - i would give thumbs down rating. scrap catcher building is good as it closes a hole with a single not regenerate able resource in the game - scrap. devs did it right to put in it the end of research chain. the bad: somehow despite all achievements both in game and steam it didn't feel like enjoying reaching meaningful goals. after all expeditions done and ruins researched - map feels boring and purposeless. i just couldn't force myself to play a bit more just to get that 500 or 1000 number of some resource for steam achievement. overall i do recommend on good discount.
в начале казалось что очень крутая игра, многообещающие механики и возможности, а на деле столкнулся с отвратительным ресурсменеджментом, защитную одежду как будто не носят а используют как туалетную бумагу иначе я не могу обьяснить куда она так быстро тратиться учитывая что в зоне передвижения и местах работы людей даже не было радиации, все очень медленно происходит и люди просто хуйней маются вместо работы, выбирая самые дальние ресурсы в зоне действия зданий или длинные маршруты. также не понял как вообще резерв работает, 300 дерева 100 лома 20 ткани просто по приколу ушло в резерв, стройка не идет потому что "нет ресурсов", производства не работают по той же причине, просто все встало. при этом лесники и свалка продолжают работать, ресурсы продолжают уходить в неведомый резерв, производство и строительство все так же стоит потому что нет ресурсов. я понимаю в теории как работает резерв, тобишь эти ресурсы уже кем-то используются для чего-то или планируются использоваться, но на что ♥♥♥♥ в резерв ушло 300 дерева я даже предствить не могу. плюс в интерфейсе и управлении куча недочетов, множество моментов реализованы гораздо хуже и неудобнее чем в том же фростпанке или римворлде (я надеялся что эндзон войдет с ними в один список того на что я променял личную жизнь но увы), влияния каких-то механик типа того же хорошего настроения или красоты окружения домов вообще не ощутил мог бы еще долго распинаться но в целом это все основные моменты и дальше мне уже лень подводя итог оказалось говно завернутое в обертку от конфеты
It's important to let people know if your tutorial might take several hours to finish. I genuinely appreciate the thoroughness of the tutorial created by the developer, but it really shouldn't take more than an hour. I understand the intention to guide players, but part of the enjoyment comes from discovering the game on your own. I spent a painful 9 hours on it (counting breaks and idle time). Now that I've finished the tutorial, I feel like I've already played the game and shave lost interest in playing the scenarios. I might return to play again, but honestly, I doubt it since this game has already been in my library for years.
Редко пишу отзывы, но в данном случае я бросил всё, работу, дела, подготовку ко дню рождения и просто завис в этой игре. Обучение не проходил, думал сейчас включу, потыкаю и выключу (как обычно) но нет, сразу засел в режиме выживания. Геймплей и управление Управление настолько интуитивно понятное, что даже без прохождения обучения быстро освоился. Особенно порадовала система подсказок – они появляются в нужный момент, но не надоедают и не мешают погружению в игру. Графика и оптимизация Графика на достойном уровне – от проработанных моделей персонажей до атмосферных облаков (да-да, именно облака впечатлили своей реалистичностью при масштабировании камеры). Что касается оптимизации – мой старенький компьютер 2014 года справился на ура даже при масштабной застройке и множестве декоративных элементов. Экономика и развитие Экономика в игре реализована очень грамотно – не перегружена, но при этом имеет глубину. Система производства впечатляет: - Разнообразные сельскохозяйственные культуры - Специальные растения для производства (кофе, пиво, алкоголь, табак, конопля для ткани) - Развитая система животноводства - Строительство и оборона В плане строительства и обороны есть свои нюансы. Поначалу я экспериментировал с внутренними вышками, но потом понял – оптимальное решение это размещение по периметру. Такой подход решает сразу две проблемы: - Защита ресурсов от мародёров - Минимизация случайных потерь среди жителей Дополнительные возможности: Спустя всего два дня после покупки я решил приобрести DLC – настолько игра затянула. Сюжетные линии действительно интересные, а система достижений мотивирует на дальнейшее развитие поселения. Хочется строить то одно, то другое и думаешь вроде всё, а тут подсказочка, построй ещё 5 и будет счастье. Бежишь быстрее к торговцу что-бы впихнуть ему залежавшийся табак под прилавком, что-бы получить гайку с болтом, которые потащишь на переработку, что-бы достроить и вот-вот получаешь ачивку, как тут-же жители решили, что они хотят курнуть тот залежавшийся табака который ты толкнул за гайки. Теперь надо быстро сгонять к ткачихе, что-бы она дала тебе (нет, дала ткань а не то что ты подумал), потом с этим куском ткани несёшься к торговцу, а от радиации логист умирает по пути и его уносят с этой тканью на кладбище и вот не задача, надо строить кладбище, а рабочие? Надо распределить то туда, то сюда, а они ещё мрут как мухи... На данный момент у меня уже: - Более 1500 жителей - Около 300 детей - Все виды животных (можно выпускать на волю и расширяться) - Два функционирующих цементных завода - Автономные домики с собственным электроснабжением - Полная изоляция от мародёров с высокой степенью защитой и боевым запасом :) Игра меня затянула, думаю для любителей симуляторов выживания, так и просто любителей интересно провести время после рабочего дня когда тебе почти 30 вполне приятная. Однозначно рекомендую и спасибо разработчикам за столь прекрасно проведённое время!
Don't waste your time (or money). Game is slow, sluggish, feels like a chore to play. Not worth.
My kids gave this to me for Fathers day and I have to say I have been having a lot of fun with it. Its a basic city builder, nothing crazy, no action. You just guide your little people through a post apocolyptic expanse. If you are not into city builders im not sure how much you will like it but it that kinda gameplay is your jam id reccommend picking it up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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