
Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 2.71/day in the week after.
About

In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.

Build a settlement on the hostile surface of the earth with over 70 different buildings and take care of your men, women and children.
Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain, sandstorms, and raiders.
Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
Experience a living settlement and fulfill side missions to cater for your settlers needs.
A variety of challenging scenarios with specific winning conditions and a distinct storyline will put your survival skills to the test.
The world as we know it is gone. Build a new home for the last human survivors on earth! Give them shelter and a house. Fulfill their basic needs with steady water and food supplies, educate them, ensure their survival and help them stay motivated with over 50 different buildings.
As the leader of your settlement, coordinate and assign different professions and tasks. Let your people gather & refine many different resources and manage your economy by building an efficient infrastructure with streets, depositories and markets.
Every ground cell in the game features dynamically simulated humidity and radiation. Watch as rain clouds irrigate your soil or prepare for constant fights against contaminated rain bringing devastating radiation to your lands.
The climate has changed! Prepare for recurring and agonizing droughts and plan ahead by stocking up food and water. Every cycle is a new challenge! Withstand the unstoppable sandstorm, as it destroys buildings and brings deadly radiation.
The invisible danger of radiation is still haunting the surface with contaminated rain. Protect your people from radiation sickness with special gear. Clean water with active coal filters, build roofs on your fields and dig up the ground as a last resort to remove radiation from your land.
The world is in shambles but some of the manmade fragments still remain. Send expeditions to ruins and long forgotten places and make meaningful decisions that change the fate of your people.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10Kreviews | 77% | — | $6.7M |
| $49.99 | 613ratings | 67% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Endzone - A World Apart es un juego de estrategia y construcción de ciudades ambientado en un futuro postapocalíptico donde la humanidad intenta sobrevivir tras un desastre nuclear. Desarrollado por Gentlymad Studios, el título se presenta como un city builder exigente, en el que gestionar recursos básicos como agua, comida y energía se convierte en un desafío constante debido a las condiciones extremas del entorno. El juego destaca por su atmósfera inmersiva: un mundo devastado en el que la radiación, las sequías y las tormentas de arena no solo son obstáculos visuales, sino amenazas reales para tu asentamiento. La planificación urbana cobra una importancia vital, ya que una mala gestión puede condenar a tu comunidad a la hambruna o al colapso sanitario. Además, cuenta con un sistema dinámico de clima y contaminación que obliga a adaptarse continuamente, lo que añade un nivel de tensión constante. Uno de sus mayores atractivos es la profundidad en la gestión: no basta con construir edificios, sino que hay que mantener cadenas de producción eficientes, cuidar la moral de los colonos y anticiparse a desastres ambientales. También incluye expediciones, que permiten explorar las ruinas del viejo mundo en busca de recursos y tecnología, aportando variedad a la jugabilidad. En el aspecto técnico, el título ofrece un apartado gráfico sólido, con escenarios detallados y una interfaz clara, aunque en ocasiones puede sentirse abrumadora por la cantidad de información que manejar. Su banda sonora acompaña con un tono melancólico que refuerza la sensación de desolación. En definitiva, Endzone - A World Apart es una propuesta ideal para los amantes de los simuladores de supervivencia y gestión exigente. Su curva de aprendizaje puede ser dura y punitiva, pero quienes disfruten del reto encontrarán en él una experiencia absorbente, donde cada decisión puede marcar la diferencia entre la vida y la extinción de tu pueblo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
| $1.99−92% |
| 194ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Так то прикольная игра, но у меня что-то получилось спустя 10 пересозданий миров) Думаю пройду "сюжет" и всё на этом) В целом, поиграть позалипать можно
The game is not bad, but it crashes all the time. If they fixed it, it might be okay. I asked for a refund, but they would not give it to me.
Pros: -Decent city builder -Unique theme -Good soundtrack -Great (althoug long and repetetive) tutorial -Difficulty curve on hard difficulties is fun Cons: -Graphics and visual style. I get it. Sand, desert, pollution, dust, rust. But maaan does it feel bad after a while. -Game starts to stutter in 1500+ pop city really bad -Low replayability. You can see everything game have to offer in one session -Although songs in game are nice, they get repetetive really fast In short: Do you like brown? Buy it.
还没买到孩子快跑,这游戏简直就是坨*,直接改叫捡废料得了,我佩服吃了八小时以上的,反正我是受不了辣,这游戏前期旁边废料不多就完全可以重开档了,你会发现一堆东西造不了,这帮逼刁民,一旦你前面运气太差,被干旱什么的搞了,缺水缺食物然后让你前期做防护服和金属工具,然后不开心辐射都不生娃,直接被刁民任务滚雪球滚到死,你旁边没废料什么都干不了,又缺人直接死循环,而且这游戏食物和水的采集率生产力真是低的可怕,不知道还以为石器时代,都有点侮辱石器时代了,食物水的消耗速度简直吓人,工具防护服这种可反复利用的工具也是一次性的,还有这个升级设施不是不是提高生产力减少必要劳动时间,是就加几个座位多几个人在流水线上,真的是天才设计,还有很多吐槽的点,有电有马达吊机就是没有抽水机,能做塑料就不能做水管,NPC的寻路也是很离谱个个都在跑马拉松规划了路也没用
К сожалению, игра - скучнейший к ал. не стоит потраченного времени и денег. нужен градострой? - можно запустить анно 1800. как бы всё, контента другого нет. механики скучные, развитие скучное. все скучное.
està força bé
A sluggishly paced game with poor visuals near zero action and a dead studio
За пару часов дошёл до 67 поселенцев болеющих раком, жрущим только перец, шныряющих по помойкам, пьющими радиактивную мочу и сосущими hуй. 21 грепаный ребенок в резерве смотрящие как могильщик запускает горящие шарики. Почему их нельзя отправить добывать уголь как в фростпанке? Почему когда воды осталось 60 литров нельзя послать всех на сбор воды вёдрами. Как засуха, так все трахаются. После засухи батальон детей. Срочно надо добавить законы по типу того же фростпанка. Первый закон - во время засухи не строгать детей. 9 литров воды из 1000. Много ещё над чем работать.
It's post-apocalyptic Banished with some new mechanics. It's a good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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