
ENDLESS Legend™ is a 4X turn-based fantasy strategy game by the creators of ENDLESS Space™ and Dungeon of the ENDLESS™. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A perfectly baked experience. I croiss-can't stop playing!
I feel like i own something in my life for once, thanks amplitude studio
Хорошая игра первые 60 ходов, потом - вайб
Pros: - Different enough from Endless Space to be its own game - Game flow ramps up very nicely - Cool lore as expected for this series Cons: - ...Endless Space is just better to me - Start game is crazy slow even for a 4X game
I bought this on a lark back in 2014, shortly after it came out of early access. Haven't looked back since, this franchise has been all kinds of fun. The individual factions are inventive and appreciably different from each other, the gameplay is solid-if hampered by a bit of a mean learning curve-and allows a lot of build flexibility in how you make your empire, and the art design and music are phenomenal. Avoid the symbiosis DLC, though. Rest are good.
這是個陷阱。 一開始玩可能感到非常不適應,然而如果願意花上一點時間,就會被吸引住想一直玩。 當你玩到一定時間,不可思議的是,你無法繼續開始遊戲了〈也許你可以,但我嘗試各種偏方還是不行〉。
Endless Legend has a better take of 4X simulation as compared to the minds of Humankind. Combat UI - Tied Diplomacy UI - EL has a slight edge Research UI - Civ ( EL doesnt indicate research even if will be made redundant in future researches) Minor Factions/City States - Tied Quest - EL (Much more engaging as a victory condition compared to Civ) Expansion - Tied (EL approval system can still allow building wide, building mechanism is not as sturdy as Civ) Cutscene - CIv (Civ has a victory cutscene. What the heck EL, I won a game after a long time and all I see is I won) Policy - Civ (I'm not a fan of EL policy) All in all, I will say that Civ franchise has an easier learning curve as compared to EL. Humankind on the other hand is a disappointment. EL is a 6-7 out of 10.
добро
I do recommend Endless Legend
ok
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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