
Travel across landscapes devastated by a catastrophic climate meltdown, following a small family in search of somewhere habitable. With limited supplies and facing potential death at every turn, your choices will decide their fate. Will they manage to settle down?
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About

End of Lines is an interactive graphic novel, set in the near future. Following a climate-induced apocalypse, a group of survivors centered around a small family wanders in the devastated countryside of Southern Europe, looking for a livable place to settle.
The sky is red. Or is it?
The air’s so hot it feels red.
When did it stop being blue?
A battered old paper with words I can’t read
and lines that fade and melt across the tears and folds.
Lines that guide us towards hope.
The hope of a welcoming land.
And yet, we don’t know what we’ll find beyond the map.
Where the lines end.

Each choice matters: manage the supplies and the morale of your group in a ruthless environment where death may be encountered at any time.
A poignant vision of what may lie ahead: the story is set at the end of the 21st century, in a world where nothing has been done to counteract climate change.
A family unit at the core: follow Camille, Nora, their son Sam, the lively “Uncle” Rafik and the diverse cast of characters they befriend on the trail.
A beautifully illustrated storybook: with each playthrough, experience a novel-sized adventure and a portion of the hundreds of hand-painted illustrations created for the game.
An immersive and finely-crafted soundtrack.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A truly wonderful visual novel! It's made of texts and images but it's so well written and dynamic we can almost feel it's animated. There are scenes where the characters are being chased, and we literally hold our breath! The theme of the game may seem bleak but above all, the story is about life: the characters are moving and the choices they make are very relatable. In the end, this is a game that gives courage and optimism in what seems like a hopeless situation. Very recommended!
A gorgeous story of post climate apocalypse refugees struggling to survive in a world ruined by their ancestors. You balance simplified resources and morale while making major decisions about their actions as they look for a safer, better home. I appreciated the game's punishment when I tried to hit a perfect balance of situations. To paraphrase Noah Gervais: there is no disco option. You must make tough choices and live with them. Definitely worth a playthrough or two.
Un très bon jeu de Nova-box ! Le scénario post-apo est magnifique et - malheureusement - dans un futur proche. Suivre notre personnage et sa famille à travers cette aventure de survie, j'ai adoré ! Qu'est ce que j'ai pleuré sur les différentes routes ! Il y a de la tragédie, il y a énormément de beauté dans le dessin, l'écriture. J'ai bien aimé ces nouvelles mécaniques de gestion de ressource, le changement de narrateur en fonction de nos choix, ça amène différents points de vue, on creuse certains personnages ! Si vous ne connaissez pas les jeux Nova-box, foncez !
一改前作的主角单人叙述模式,玩着玩着就突然给我塞了个政治观念进来,莫名其妙的剧情,但是画面还是制作的很好的,剧情平淡无奇,没有前面的作品好玩。
Encore un chef-d'oeuvre de Nova-box ! Visuellement époustouflant, le jeu nous raconte une histoire poignante qui fait écho à notre époque et aux sujets de l'environnement / écologie. J'ai apprécié les personnages et l'histoire dans son ensemble - dans celle traversée du moins. On sent une plus grande expertise ici, davantage d'embranchements et de conséquences en fonction de nos choix. C'est une histoire que j'ai l'intention de parcourir à nouveau prochainement, avec un autre regard. Félicitations pour ce jeu d'une grande humanité. Et ça tourne toujours aussi parfaitement sur SteamDeck.
Incredibly bleak. And unforgiving. And beautiful. Like watching a time lapse of a body's decomposition. Seeing the body slumped against the tree trunk, deteriorating and then slowly becoming a part of the tree, then covered in roots and then covered in flowers and surrounded by fallen leaves. You want to look away, but you just.... can't. Are we all just helpless bystanders waiting for the inevitable? Or are we the architects of our own demise? The latter implies agency and, if that is the case, then perhaps we aren't so helpless after all. But how do you stave off the inevitable? And once you have the answer, will you also have the will to do what needs to be done? Even if you may not live to see the fruits of your own labour?
Certes la gestion des ressources à laquelle je m'attendais n'est pas assez poussée, mais pour le reste, quelle claque. J'adhère beaucoup au visuel, au propos, même si parfois cela demande de poser son esprit cartésien et se laisser porter par l'embranchement où nos choix nous mènent. Un jeu que j'avais attendu et qui ne m'avait pas déçue ! Hâte de voir la prochaine sortie de ce studio de développement.
Nova-Box has made yet another amazing story game.
Fantastic and emotional game. Only played one play through so far but keen to try every one possible. The art is utterly gorgeous, the music and sound design evocative and the characters are wonderfully portrayed. Heartbreaking moments throughout, each decision really feels like it matters and there is no right way of playing.
This game is so good. It's the post apocalypse, and you and your family are on a journey to find some sort of oasis to survive. Your family however, has some advantages. Your character is intelligent, your wife is a fearless leader and your child can see dead people. This is a harsh game and I had to stop at times because this almost feels like a horror game. This is a reality of what our children's lives could be if climate change continues, and that is truly terrifying. It is REALLY really good though.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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