
Here is the 5-year contract to get your son back. You must become the morse messenger during World War II. Each day comes with new tasks to overcome and challenge your morse coding skill.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its fun, but very short and not really worth the price
I like the idea to play with the Morse code. Just wish the player could have the option to rebind the keys. The main keys to play currently are the space bar, the enter key, and backspace, which are a bit scattered and not very friendly to quickly switch between.
good game. expect updates to support reassigning hotkeys cuz my spacebar gonna be broken some day, and why theres not a shortcut to use the stamp, hoping a control system without mouse.
WE NEED MORE LANGUAGES SUPPORT!!!!
I buy this game in exchange for a coffin. 10/10
Great game that fools you into thinking it's a regular Morse code edu project while hiding some family drama against the backdrop of WW2. Pretty good story, although it's a bit short and since the devs aren't native English speakers there's a couple of typos and such here and there. Gameplay difficulty is increased as time goes on (à la Papers Please) which keeps it entertaining and engrossing!
Small game that could be longer and explore different endings, potential feels wasted On the positive side - a good start for Somnolent Team
.
Encoded War, developed and published by Somnolent Team, is a focused and unconventional simulation game that builds its entire identity around one central mechanic: transmitting Morse code under pressure. Set against the backdrop of World War II, it steps away from the usual depictions of combat and instead zeroes in on the quiet but critical role of a communication operator. This perspective gives the game a distinct identity, turning what might seem like a niche concept into a structured, skill-driven experience that emphasizes precision, timing, and concentration. The gameplay revolves around receiving instructions and converting them into Morse code as accurately as possible. At first, the process feels simple and almost meditative, as players learn the rhythm of dots and dashes and begin to internalize the system. However, the game quickly introduces more demanding scenarios, layering additional requirements and increasing the complexity of transmissions. What initially appears to be a straightforward input mechanic gradually becomes a test of memory, coordination, and mental endurance. The act of tapping out signals evolves into a skill that must be practiced and refined, rather than something that can be mastered instantly. What makes the experience engaging is the way it creates tension without relying on traditional action. There are no visible enemies or direct threats; instead, the pressure comes from the need to perform accurately under increasingly demanding conditions. Mistakes carry consequences, and as tasks grow more intricate, maintaining focus becomes essential. This design creates a unique kind of stress—one rooted in performance rather than danger—where even small errors can disrupt the flow of a session. Over time, players develop a sense of rhythm and familiarity, and improvement feels tangible as they become faster and more confident in their inputs. The game also incorporates elements of progression that help sustain engagement. As players advance, they encounter new challenges that require them to adapt their approach, whether by handling more complex sequences or managing additional layers of information. There is a satisfying sense of growth as early struggles give way to smoother execution, reinforcing the idea that mastery is achievable through practice. Different modes, including structured progression and more open-ended challenges, provide some variation, though the core loop remains consistent throughout. Narratively, Encoded War keeps things minimal but purposeful. The story serves primarily as a framework for the gameplay, offering just enough context to give meaning to the player’s actions. Rather than focusing on character development or detailed storytelling, it uses its wartime setting to create a sense of responsibility and urgency. The idea that each successful transmission contributes to a larger effort adds weight to the otherwise mechanical tasks, even if the narrative itself remains understated. Visually, the game adopts a simple pixel-art style that prioritizes clarity over detail. The interface is clean and functional, ensuring that players can focus entirely on the task at hand. This minimalistic approach works well within the context of the gameplay, as distractions are kept to a minimum and the emphasis remains on precision. While the visuals are not particularly striking, they are effective in supporting the overall experience, creating an environment that feels cohesive and purposeful. One of the most notable aspects of Encoded War is its originality. Few games attempt to center their mechanics around something as specific as Morse code, and even fewer manage to turn it into a compelling gameplay loop. This uniqueness is one of its greatest strengths, offering an experience that feels genuinely different from more conventional titles. At the same time, it can also be a limiting factor. The gameplay is highly specialized, and players who are not interested in its core mechanic may find it repetitive or overly narrow in scope. The relatively small scale of the game is another factor to consider. While the progression system and challenge modes provide some replay value, the overall experience is fairly contained. Once players have become comfortable with the mechanics and explored the available content, there is limited variation to keep them engaged for extended periods. This makes the game feel more like a focused experiment or a short, skill-based challenge rather than a long-term experience. In the end, Encoded War succeeds by committing fully to its concept and executing it with clarity and purpose. It transforms a niche idea into a structured and engaging system that rewards patience, practice, and precision. While its scope and specialization may limit its broader appeal, it offers a distinctive experience for those willing to invest in its mechanics. For players who enjoy skill-based challenges and are open to something different, it provides a satisfying and memorable journey built around mastery rather than spectacle. Rating: 7/10
Everything is good except the fact that the story line is too short. Good start for the development team!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| project BLARI | $18.3K | 163 | 87% | $5.99 |
| Alchemy Quest | $18.3K | 64 | 83% | $11.99 |
| Lisa and the Grimoire | $18.3K | 115 | 68% | $8.49 |
| Evopollution | $18.3K | 138 | 28% | $4.99 |
| Celia's Quest | $18.3K | 161 | 63% | $4.99 |
| Forbidden Planet | $18.3K | 138 | 51% | $4.99 |