
Empyreal is a complex, challenging, feature-rich action RPG. In a far-flung corner of the galaxy an Expedition arrives on a hitherto unexplored planet to find a colossal Monolith built by a lost civilisation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
About
Empyreal is a complex, challenging, feature-rich action RPG.
In a far-flung corner of the galaxy an Expedition arrives on a hitherto unexplored planet to find a colossal Monolith built by a lost civilisation.
These are no mere ruins: the Monolith is filled with danger, and the Expedition is ill-equipped to unearth the secrets within.
All eyes turn towards an elite mercenary who may succeed where others have failed.
Venture inside the Monolith and face the automatons that yet remain, remnants of the impossibly ancient civilisation that built this unknowable structure. Survive and uncover revelations that transform our understanding of humanity itself.
Choose one of three weapon archetypes: The Glaive, The Mace & Shield or the Cannon. Each weapon has its own core move set giving each their own unique playstyle.
Empyreal features a unique blend of RPG Systems and Skill-based Combat. Master the flow of combat with perfectly timed attacks, deflects, parries and even many Abilities that gain additional effects when perfectly timed.
Find powerful new Equipment, adjust your stats via an extensive modification system and refine your build to perfection.
Empyreal features dozens of Abilities with a huge variety of effects including dealing damage, providing defence or healing, extra movement options and other utility.
Find new Abilities as you progress through the game, many of the most powerful are well-hidden or locked behind lengthy Quests.
Experiment with a multitude of Character Creation options or choose one of the 30 presets to jump straight into the action with.
Choose your character’s background giving you a unique backstory and starting set of equipment. You will also occasionally have the chance to respond with special dialogue options which are specific to your background.
Each member of the expedition has their own personal questline. All of these questlines have multiple endings depending on your choices. It is even possible to fail them entirely…
Paying close attention to your fellow expedition members will eventually grant powerful rewards but only if you stay the course.
One of the most important and unique features in the game. These ancient artifacts are blueprints for aspects you encounter in each level inside the Monolith.
What enemies you face, what loot you find, how many lives you get, what elements you need a matching resistance to (and more) are all randomly generated. There are many ways each level is different depending on the attributes of the cartogram you use to access it.
The levels themselves are all designed by hand, and you are rewarded for exploring; so find hidden details, shortcuts and seek out the secrets within.
Each Cartogram contains an end boss. The selected Cartogram defines the loot table of the boss, and the chance of a drop. Epic boss battles enable you to target items you may need for future cartograms.
Items including Cartograms can be shared with other players via a Mail system and a Trading Post.
Although a single player game, Empyreal has a number of asynchronous features allowing you to feel the presence of other players inside the Monolith. One of these features is ‘Into the Aether’ allowing you to gift an item through a tear in the aether to another player, where it becomes “Aether Touched” and gains a significant stat boost.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 161reviews | 69% | — | $47.8K |
| $29.99 | 257ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Whoever decided to make a jump puzzle in the dark where 2 of the required landing spots blend in with the surrounding walls - there's a special place for you. Great game otherwise.
👍
Has the control scheme of a souls like but no lock on button and plays like an action rpg. Bad design choices with loadout and equipment. Stuttered on the first boss. It’s unintuitive.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $14.99 |
| 222ratings |
| 70% |
| — |
| not modelled |
| $3.74−75% | — | 63%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty darn neat, feels a bit like Chronos: From the Ashes but on steroids. Big fun, good fun
Boring and repetitive
Shallow and weird in many of its choices.
GALERA, A DIFICULDADE DA DEMO NAO REPRESENTA O JOGO, os inimigos tem tipo 3 vezes menos dano e HP no jogo real, nao sei pq o dev deixou tao dificil na demo, eu quase nao comprei o jogo por causa da dificuldade da demo atual (atual pq eu ja avisei pra o dev diminuir a dificuldade da demo falando disso, talvez ele mude p atrair mais jogadores qnd vc ler no futuro, mas fica o aviso aqui pq talvez ele nao mude) tipo se voce ja jogou nioh 2, sekiro e etc voce ta muito tranquilo nesse jogo. alem do que a demo ja te mostra que é um combate completinho com parry, esquiva perfeita e estamina infinita que é muito bom, tambem tem as possibilidades de builds, tipo eu to jogando de glaive que que consegue se healar e tambem fazer escudo, consegui tambem jogando com o canhao entao nao é obrigatorio jogar com arma x pra ser o tank, inclusive na demo tem set no cara do escudo virando tipo um assassino stealth com a build nivel 30 entao é muito massa as possibilidades de builds e sobre os orbes de fazer missao a gente ganha muitas facilmente, nao sei se quando zerar o que acontece mas ta facinho demais ter varias, eu deixo reservado umas missoes faceis p farmar se der problema, cada missao a gente ganha umas 10 outras missoes e maioria dessas sao dificuldades menores do q a missao q ta fazendo entao fica tranquilo
GUD
Grabbed it on sale, can't stop playing. Scratches a sci-fi ARPG itch I've had for a long time!
Cluncky, lourd, mauvaise musique. animation non polish. Restez à l'écart. ce n'est pas un bon souls like.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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