
Have you ever thought about what it's like to defend your territories from enemies?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Not a bad representative of the tower defense genre. Average level graphics, but nice audio design. Simple and clear interface, which is definitely a good thing. Upgrade your skills and expand your possessions - the foundation of the game. Justifies its price and it is possible to linger for a couple of evenings.
Слишком легкая игра
In fact, the game is cool, they crossed a clash of clans and a game in which you had to fight off waves of enemies with a bow. And everything would be fine, but the developer decided to give up on PC control, as a result of which I can’t walk))) I understand the mobile port, but when I connected the gamepad to test walking, everything worked))) I.e. bind stupidly the axis to the buttons and the control is ready, business for 5 minutes. Don't be embarrassed guys. I hope you read and correct, but for now I like it with an ovation.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 34 reviews with recorded playtime.
A great game inspired by Clash of clans, but without the garbage donation. We build a base, defend ourselves from raids. Everything is like in the good old days
this ♥♥♥♥♥♥♥ SUCKS
내가 이 겜을 돈 받고 했어야했는데 돈을 주고 해버렸네 아이고
ENTORNO NO AMIGABLE PARA JUGAR
An exciting strategy game where you need to build your kingdom and protect it from the unfriendly inhabitants of this world. Nice graphics and music will immerse you into this game.
Being the ruler of an entire empire is not easy. There will be enemies from all sides. Will you be able to protect your state?
🐊 The Reef Recommends You To Try This! 🐊 Reason :
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $767 | 24 | 29% | $0.49 | |
| $275.7K | 2.9K | 85% | $3.99 | |
| $317.3K | 369 | 79% | $16.15 | |
| $70.3K | 469 | 76% | $4.99 | |
| $27.4K | 370 | 76% | $4.99 | |
| $2.2K | 12 | 67% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1K | 74 | 84% | $3.99 | |
| $7.1K | 53 | 87% | $7.99 | |
| $7.1K | 77 | 92% | $4.99 | |
| $7.1K | 59 | 69% | $3.99 | |
| $7.1K | 206 | 91% | $1.99 | |
| $7.1K | 149 | 14% | $2.99 |