
It’s 11pm and the last house on your route. The windows are boarded up, the yard is overgrown, but the lights are on and the front door is open… strange place to deliver a pizza. You’re getting soaked from the rain, so you hesitantly step inside the house. You shouldn’t have done that.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +4 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
6.1 A nice survive the night/hour style game where each hour brings about new dolls with new mechanics to juggle. None are outright bad and all are pretty simple enough. There is only one doll that is a little too strict personally which i'll get into later. The last hour is a nice juggle with all of the dolls but it never really feels unfair or undoable which is a good feeling. I think they may have toned down some of potentials in this as reading into things people are often complaining about two of the dolls spawning simultaneously but it never once happened to me in the many attempts I had. So I think they might have changed that. All story aside from the basic setup is told within recordings in the area which can be quite hard to listen whilst dealing with the dolls. Mr. Tatters is the main doll that for me killed me the most due to just how sensitive it is. A tiny mouse movement will kill you, so even letting go of the mouse isn't enough as a slight vibration will also kill you. I found Shift+Tabbing until I heard him go was the best way to defend. I also found Chester sometimes would spawn almost ontop of the door transitions which seemed to potentially bug him and walking through the door way back and forth wouldn't despawn him, but this wasn't unmanagable. Emily is a fairly nice balance on finding her first to then reset the timer when 'ready' but there were a couple times I didn't see her entirely, saving the basement for last and still not seeing her was often just a death sentence. Maybe her having a noise or something when its lower would balance things a little more. I also mentioned people complaining at Tatters and Chester spawning at the same time being an 'impossible' combo and that never really happened to me so maybe it was fixed. I did have Kiki and any of them combo quite often though.
For some reason, it reminded me of the times back around 2016. I remember watching this game from a YouTuber who I watched back then and somehow it stayed in my memory ever since. Overall a 6.8/10 game.
almayın aldırtmayın amk korkudan altıma sıçtım böyle oyunun ta amk iade edicem sikeyim böyle oyunu götüm gitti oynarken amkk
Carino devo ammetterlo, devo ammettere che con ultimo aggiornamento adesso è diventato molto più giocabile di prima lo consiglio per le persone nostalgiche.
muy bello y ativo dijo pilita
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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