
Build twisting mazes with tetromino blocks and deploy unique towers in this strategic roguelite tower defense adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Build a maze before the battle begins! Be creative and find the best setup with the block cards in your hand.
Make good use of your limited wall blocks! Will you make the monsters take a longer route, or will you use the blocks to position your towers more strategically?
After the battle, add various runes to the block cards! Runes can enhance your towers, grant blocks special abilities, or even double their size!

Tower with various sizes: 1x3? 2x2? 3x3? Building powerful towers requires careful planning!
Poison Towers that Span Monster Paths: Instead of shooting, we pour poison directly on the enemies' heads!
Drone Towers that Track Enemies: Why wait for enemies to come? Attack is the best form of defence!
D20 Towers that Test Your Luck: Higher number equals higher damage!
(...and a lot more!!)

Choose your character and flame before starting your adventure!
Each run is unique with different maps, tower compositions, and mazes.
Collect new towers, block cards, or power relics during your journey.
Each battle grants you experience. Learn from various talents and become stronger for your next adventure!

Adventure Mode: Fight through a series of stages and take on powerful bosses.
Endless Mode: Play special event maps and over 80 stages while competing for the top spot on the leaderboards!
Enigma Sanctum: A fast-paced game mode where you build the strongest defense with a limited set of cards.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
希望有更多随机性,更多的地图(感觉地图机制挺足的了,来更多张不同的图就好了)
was not expecting to like it so much ! I love tower defence but this is just AWESOME ! the fact that you build your own maze keep it fresh all the time. the different towers give a dfferent spin, and different characters add something on top of that. If you love tower defense game, this will keep you want to play more and more. 10/10
Fun towerD game! excited for 1.0.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #31, worst FR #95 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a fan of tower defense game, i love this game! Petition to make this game smoother in steam deck. Otherwise this is one of the best TD games I have ever played. Kudos!
不得不說這是很有創意且好玩的TD 且每次遊玩變化性都很大
towre defens
A tower defense roguelite that's actually good!
A very fun and surprisingly nostalgic game to me, definitely a great tower defense roguelike.
I'm not used to tower defense that much but I was eyeing Emberward. I tried the demo twice and couldn't completely get into it and I didn't know why. But I continued checking updates and I liked the dynamic from the devs and what I was reading. The game was still appealing to me so I decided to get it just before the 1.0, to see if I could really get into it and this time I did. Once I began to really work on placing tetrominos strategically to carve the path of the enemies and for example make long corridors with a tower or 2 in front that would spit lightning balls going through a big crowd it clicked and I finished a run. The boss was pretty epic and now I can slowly work on unlocking everything and soon trying the harder difficulties beyond normal. I can really tell there's a ton of love and work put into the title and it probably deserve its high praise.
ill keep it short. you like td? Do IT.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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