
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.

The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.

Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.

Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.

Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.6M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Plaid the first game back in the days of the bbc 32k model b, yes I'm that old. And now to play it again is a joy!
进不去游戏,一直黑屏,而且也没有中文
I'm probably looking at this game wrong but for a returning player I find the controls confusing, Now on console you had multiple control configs but on pc that config is almost none existent and then there's the mission logs and points of interest that make no sense until its explained by doing the mission, this lack of interface for returning players or even new players is surely a miss and to be honest it's not the greatest way to implement new features, I just feel this game has lost it's core whilst trying to compete with newer games, It's a shame because ED still has plenty of potential if the the simplest of idea's where used instead of over complicating and basic control setup for new and returning players, Like I stated at the beginning I could be looking at this wrong but it sure seems like a missed opportunity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No es un juego, es una experiencia de vida. Te invita a tomarte todo con calma, a prestar atención a lo que la naturaleza (espacial) te ofrece, a que sepas que por muy grande que puedan ser tus problemas, siempre serán una parte minúscula de un sistema y destino mayor. Esto es lo que he aprendido en las primeras 200 horas de este juego que me tiene enviciado. Si te preguntas, lo tiene todo: FPS en tierra y en el espacio, exploración, descubrimiento, comunidad (incluyendo sus temas políticos), misiones de sigilo, misiones de rescate, misiones de hurto, misiones de caza recompenza, PvP, PvE y la posibilidad de jugar en solitario, a tu ritmo, en tu tiempo. Recomendado para aquellos a los que le gusta un reto y una curva de aprendizaje compleja pero robusta.
Fun game, so much to explore. You will get addicted
If you want to suffer, play this for a few hundred hours :3 god I hate politics...
o jogo é bom, entrega tudo o que promete... mas por favor aos devs ARRUMEM a conexão do servidor... vive caindo toda hora
hand weapons are ♥♥♥♥, ship controls lame.
Temperature critical, ♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥
Elite Dangerous, to me, is still one of the most immersive space sims out there. The galaxy feels genuinely alive and impossibly huge, and those moments when you stumble on a new system, pull off a perfect landing, or get into a tight dogfight are the kind you don’t forget. But it definitely has its downsides too the grind can drag, the pacing can be painfully slow, and some of the expansions feel uneven. It’s a game full of incredible highs, but you have to push through a few lows to get to them
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $0 | 7.8K | 80% | Free | |
| $431.4M | 420.2K | 85% | $59.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6M | 8.4K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.7M | 67.9K | 92% | $29.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $57M | 160.1K | 90% | $19.99 | |
| $56.9M | 41.8K | 96% | $34.99 | |
| $58.6M | 134.5K | 89% | $19.99 |