
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.
The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.
Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.
Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.
The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.
Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.
The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.5M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu s'est amélioré avec le temps et sa version complète vaut le coût.
waist of money
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.6M | 67.9K | 92% | $29.99 | |
| $57.7M | 70.1K | 86% | $39.99 | |
| $57.1M | 47K | 70% | $59.99 | |
| $57M | 160K | 90% | $19.99 | |
| $56.8M | 41.8K | 96% | $34.99 | |
| $58.6M | 148.7K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $0 | 39.5K | 73% | Free | |
| $156.4M | 419.4K | 85% | $23.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| $1.8M | 2.8K | 79% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| 92% |
| #93 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Elite ist TOP!!! Aber vorsicht beim ARK kaufen. Wenn man es macht und das Spiel im Hintergrund läuft, ist ein Storno nicht mehr möglich!!! Egal aus welchen Gründen. Bei mir war es, weil ersteinmal das Steam Konto aufgeladen werden musste. Leider hab ich mich erst gewundert nachdem ich gekauft hatte, dass der Preis irgendwie nicht passte. Der Support von Steam ( normal super) konnte mir nicht mehr helfen, da die ARK sofort übertragen wurden ins Spiel und hier komm ich zum !!!Punkt!!! weil es im Hintergrund lief.... Ich will nicht behaupten, dass alleine der Launcher ausgereicht hätte für dieses Vorgang... Aber wollen einen erzählen, dass es Technisch nicht geht! Ich bin mir sicher, Verbraucherschutz hätte seinen Freude mit Frontier. Typisch Engländer, der alte Seemannsräuber :P o7
Its an interesting idea for a game, but sadly its filled with a lot of nothing to do. Sure I can jump around between systems using some very clunky and poorly thought out menus delivering goods, but beyond that, content doesn't generate. I can try to go look for pirates, but I can spend hours finding none while being told to go to randomly generated far away locations that make no sense. Mining is not straight forward at all and requires some considerable investment in capital and modules, and forget about finding any asteroids to mine. I can spend hours finding nothing. There are also not nearly enough ships s in the game, and no, none of the "ships" are actual ships. You only get access to small fighter planes, or slightly larger fighter planes. There aren't any capital ships to unlock unfortunately. There are however, microtransactions where you can buy a pay to win "ship" instead of playing the game and unlocking stuff. Elite Dangerous is a pointless waste of time of a game with no content, horrible UI design, and falsely advertises itself.
NO!
Gráficos bons, simulação detalhada, você faz a sua história
It's a very special game and I have a lot of trouble encapsulating my thoughts and experiences in a simple Steam review, so I'll try to keep it short. What I will say is that since I started playing in 2015, no other released (looking at you SC) space game that I've played or know about has come close to the fidelity that Elite Dangerous offers, though it is not without its flaws. The developers have historically been pretty bad at managing this (imo) gold mine of a game and I quit playing for many years after they seemingly left it to rot after a poor DLC launch, but it seems like microtransactions work just as well here as they do in other games. Great, who doesn't love microtransactions? On the bright side, they're almost entirely cosmetic and the ships - arguably pay2win in the early access phase as they *are* quite a bit better than older designs - do become available for purchase with regular in-game credits after a few weeks/months. If the price of a dlc every few years is rolled into a few small microtransactions so that FDev can continue releasing free updates, then so be it. You can also earn the premium currency in-game, but the weekly cap is 400 and most ships cost around 16k, you do the math. The ship power creep doesn't really bother me as, well, technology gets better and cheaper in real life all the time, why should a game be different? If the new ships make parts of the game (long range exploration with the caspian, mining with the type 11, hauling with the plipper...) much more enjoyable, then that's a price worth paying. I came back after a while, bought a caspian and went on a grand tour of the galaxy, something I would have never done without that ship. They've apparently been revamping some core systems over the past few years. I think that's a good thing as the game has a few areas that definitely need a touchup - notably exploration, which can be great for screenshots but is rather same-y in that all planets of a specific type look the same. There just isn't much to do out there if you're not interested in astrodynamics or making heaps of money with exobiology (scanning said plants). They should also provide more in-game information to the player, it's almost impossible to make good use of your time without a lot of third-party tools that help with plotting more efficient routes, trading and finding planets/exobiology species, just to name a few. It's a game that you either lose yourself in or quit after 3 hours because you can't figure out how to land at a starport, there is no in-between. Give it a shot if you like flying detailed ships.
3rd account
still banned after 5 years, still no evidence to support foul play on my part, still no reversal.
wow thats cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.