
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.

The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.

Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.

Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.

Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.6M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Give it another decade and maybe it will be worth it. but no don't play it it's a bit of a waste of time.
quite fun to explore the galaxy : )
It's not perfect but it's the best in the genre so far.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can honestly say that [b] Elite Dangerous [/b] has become one of those games where I find myself just enjoying [i] being in the game [/i]. The flight characteristics and ship dynamics are my favourite things about it. Flying actually feels like flying a spacecraft rather than simply moving a character around in a 3D environment. There's a real sense of weight and control to it, and even after a few hundred hours I still enjoy just flying. And, the game is beautiful. The visuals, the scale of the galaxy, the stars, planets, stations, ships; there are times, not just moments where I genuinely stop what I'm doing just to look around. The soundtracks deserve a mention too. They fit the atmosphere incredibly well and produce an immersive experience. Speaking of immersion: this game is top-notch. There are times when it genuinely feels like I'm out [i] there [/i] in space rather than sitting at my computer. — CMDR 1-800-GET-REKT
For nearly a decade, Elite Dangerous sat untouched in my library—a brief 2015 trial run left me overwhelmed and unimpressed. While playing No Man’s Sky recently, I found myself craving a deeper sense of space realism. That itch led me down a YouTube rabbit hole of Elite Dangerous lore videos detailing player-driven galactic wars and deep-space discoveries. That was the turning point. I finally understood the pull of the galaxy. Returning to the cockpit as a complete beginner has been equal parts frustrating and breathtaking. Between redoing tutorials and constantly hunting down keybindings, I quickly realized that mastering this game takes hundreds of hours. It feels less like a casual hobby and more like a second job! lol Despite the steep learning curve, no other game currently compares. The sheer scale, mystery, and sense of wonder have ruined other games for me in the best way possible. I may be a lost beginner, but I am entirely hooked! >=)
Sehr Zeitaufwendig, aber vielfältig. Ich habe schon sehr lange Spaß an diesem Spiel und es gibt immer etwas zu tun. Allerdings ist es auch dementsprechend kompliziert.
Great game! Would be 10x better if the devs ever gave us 3rd person options and/or ship interiors. Learning curve isn't as bad as people make it out to be either.
its good
Top of the tree Space Combat/trading game. Epic in size and nature. Right On commander!
Sarò sintetico, sono anni che a fasi alterne gioco a Elite Dangerous, nel complesso non posso che dare un parere positivo perchè il prodotto è complesso e ricco di contenuti. Qualcosa da ridire invece ce l'ho riguardo a come viene sviluppato ultimamente con aggiunte di cui francamente non vedo l'utilità e una tendenza a non risolvere piccole e grandi questioni di qualità della vita che andrebbero sistemate. Mi auguro che anche qui l'omino dell'ufficio commerciale non faccia i disastri che ho visto fare su altri titoli.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $0 | 7.8K | 80% | Free | |
| $431.4M | 420.2K | 85% | $59.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6M | 8.4K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.7M | 67.9K | 92% | $29.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $57M | 160.1K | 90% | $19.99 | |
| $56.9M | 41.8K | 96% | $34.99 | |
| $58.6M | 134.5K | 89% | $19.99 |