
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.
The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.
Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.
Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.
The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.
Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.
The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.5M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tengo sentimientos encontrados con este juego, por un lado tenia la ilusión de explorar, viajar, bajar a planetas, etc, o sorpresa, está lleno de microtransacciones, el primer pay to win de exploración espacial, todo se reduce a llevar paquete de punto A a B, ganar dinero, comprar una mejor nave un mejor traje, para poder llevar mas mercancía, se repite el ciclo, en algún punto se vuelve aburrido, se seinten muertas las estaciones, aunque existan distancias enormes en el espacio se siente encerrado, no hay libertad; tienes que pagar por dlc para poder hacer cosas, no lo se, seguiré jugando esperando que mejore en algun punto, pero definitivamente me hace apreciar mucho más juegos como No Man Sky y el empeño que le pone su creador y desarrolladores para seguir actualizando y no cobrar por ello
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| 92% |
| #92 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tldr: dont buy this game. it used to be decent they ruined it. Frontier website doesn't accept Gmail (hotmail worked). Creating ur account will likely put you over the return window. Excluding the one free option all ships cost premium currency (arx), you can farm it in game but you'll get about 100 per hour & all ships cost more than 10k. Base game will send you to dlc only planets for missions (it'll let you get all the way there then stop you shortly after breaking atmosphere. Played well enough on my steam deck, killer on the battery. I wanted to recommend a different space sim that resembles this one during its glory days but thats not allowed so I'll just say, there are thousands of space sim's out there & this one deserves a spot near the bottom of the list.
Read all the reviews. This game is stupid hard to navigate in. Makes the game play slow when flying.
Elite: Boring.
The developers have decided to destroy this game. With Operations, they're solidifying their move towards a pay-to-win model, thus eliminating the few players who were interested in the game and its new content. The failed launch of Operations was their last chance to correct course. If they finally decide to launch Operations, they won't recoup the meager investment they made in developing it; the game will die within months. Los desarrolladores han decidido destruir este juego. Con Operaciones consolidan el camino al pago por ganar, borrando así los pocos jugadores que estaban interesados en el juego y en el nuevo contenido. El lanzamiento fallido de Operaciones era la ultima oportunidad de remediar el rumbo. Si finalmente deciden lanzar operaciones no recuperaran la magra inversión que hicieron en desarrollarla, el juego morirá en meses.
Don't try to play on patch day. They never can seem to get it right. EVER!
I LOVE ELITE DANGEROUS
Amaze amaze amaze
Will not even allow for character creation with constant errors and bugs within 30 minutes of trying to play the game again for the first time in a decade. Couldn't connect to server to begin with as well. Awful first impression, fraught with quit moments from the first boot. Avoid at all costs.
Presentation: 8/10 Systems: 3/10 Fun: 7/10 Playability: 2/10 Would be a great game if it wasn't working so hard against itself. The problem is that you have to spend frustration as a currency to unlock the fun, and the frustration accounts for the vast majority of the time you spend in game while the fun seems like it's always on the horizon, perpetually out of reach.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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