
A 4X strategy game in a fantasy RPG world. Create your own sovereign hero, build a dynasty, design custom units, and wage turn-based war across a world that's different every time you play. Every unit is an individual with their own name, gear, and story.
Modeled estimate, not a reported figure. How we estimate →
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About
When immortal Titans descended on the world of Anthys, they stripped its magic and bound it into crystal shards buried deep in the earth. Mortal sorcerers rose against them and won, but victory came at the cost of civilization itself. The Cataclysm shattered continents, drowned cities, and left the survivors to crawl from the ruins and start again.
That was generations ago. Now new powers are rising. Kingdoms channel life magic to revive the land. Empires harness death magic to dominate it. And scattered across Anthys, the shards still pulse with stolen power, waiting for someone bold enough to claim them.
You are a sovereign. Establish your civilization. Raise your dynasty. Take the shards. Reshape the world in this reforged fantasy 4X classic!
Ten rival Kingdoms and Empires contest Anthys, split by an ideological war over the nature of magic itself. Command Procipinee's mighty sorcerers of Pariden with access to every school of magic. Lead the Ironeer of Gilden, stocky, magic-resistant miners who field Iron Golems in battle. Unleash the Trogs of Yithril as unstoppable Juggernauts. Or embrace the Quendar of Magnar, Titan-blooded slavers who convert captives into raw mana. Each faction plays differently. The AI plays by the same rules you do. No cheats, no rubber-banding.
Every unit in your army is an individual with a name, a history, and equipment you chose for them. You don't recruit generic soldiers. You design unit types from scratch, equip them with crafted gear, and watch them grow through battle. Losing a veteran stings, but fielding a squad you built from nothing and watching them crush the enemy in the endgame is something else entirely.
Your sovereign marries, produces heirs, and passes traits down through generations. Your children will grow to be your next Champions, your dynasty is a living system that spans your entire campaign, and the throne doesn't sit empty when your ruler falls.
Capture Elemental shards and you don't just gain power: you reshape the world itself! Turn scorched wasteland into fertile ground. Raise mountain ranges to seal a border. Corrupt revived land into Fallen terrain or push it back. The map at the end of the game will be very different to the one you started.
Three research branches (Civilization, Warfare, and Magic) let you define what kind of empire you're building. Unlock world-altering sorcery, or ignore it entirely and win through steel and economy. The tree is deep enough that no two campaigns develop the same way.
Forge weapons, armor, scrolls, potions, and enchanted artifacts from gathered resources. Your heroes carry gear you built, not just loot from a chest. A custom-forged blade on a champion you've raised from nothing is worth more than any random drop.
When armies clash, combat plays out on a tactical battle map. Position your units to take advantage of their unique strengths and abilities. Magic is devastating and a carefully cast spell may end the battle in epic style. The AI exploits the same systems you do and doesn't pull punches.
Anthys is procedurally generated and packed with content. Dungeons like the Pits of Namtur stretch to the underworld. The Lombard Desert hides the lost Library of Illuna. The Shroud swallows travelers whole. Hundreds of quests, recruitable champions, and encounters that respond to your choices fill out a world that plays differently every time.
Prelude, The Fallen Enchantress, and The Legendary Heroes. Three full story campaigns spanning different eras of Anthys, from the rise of Ceresa's Fallen armies to the corruption of Mirdoth and the reign of the Sorcerer King.
Build and share custom maps, scenarios, and total conversions.
Elemental began in 2010 as Stardock's vision for the definitive fantasy civilization game, a world where 4X strategy met RPG depth at every level. That vision took three games and over a decade of iteration to fully realize. Reforged brings all of that work together on a modern 64-bit engine. This is the game it was always meant to be.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worst game I have ever purchased on steam. It crashes every 5 minutes.
소소한 버그는 뭐 그럴 수 있다 치는데 튕기는 현상이 너무 심함 초~중반부는 괜찮은데 후반부 가면 갈수록 뭐 거의 2~3턴 하면 튕김 번역은 띄어쓰기가 안되어있어서 가독성이 매우 떨어지고 조잡한 기계번역이라 그냥 한글임에 감사해야하는 수준 영어 조금 할 줄 알면 그냥 영어로 하는 편이 나음
This is a great fantasy 4x. The tactical battles are fast - which really keeps the game going. Lots of ways to build cities, and take territory. The RPG world is a lot of fun - I hope to see more quests and stories added to really flesh it out in the future.
Most of the crashes have been fixed. It's a good game with a lot of potential. And for me it scratches a very good strategy-game itch.
Excellent game, in my opinion. It has very deep gameplay for a casual gamer and feels much more stable than the older versions. It is well worth the $25. The graphics are a bit dated, but the gameplay really shines. I love how every piece of gear changes the look of your character, unlike some newer lazy game companies that neglect that immersive factor. I am still fairly early in my playthrough, but I am really enjoying it so far. I hope Stardock continues to add to and improve the game. Yes, it has a few bugs, but they have been very minor for me. Also, turning off auto-turn helped a lot. Also all these negative reviews is beyond me this game really hooks me. I did wait until the 1.2 patch to buy so maybe that has somthing to do with my lack of ctd and so on.
Ein schöner Baukasten für Fantasy 4x
A ver ya el original me encantaba, este pues de momento es una versión mejorada, más fluida, menos bugs e igual de bueno que lo anterior. Ya sólo queda ir metiéndole contenido poco a poco y mejorar la fluidez en mapas grandes, se hace tedioso. Pero genial, chicas viciadas.
I loved Fallen enchantress and this game is just a huge upgrade!
Nice fantasy style Civ game with quests.
Es macht einfach Spaß :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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