
Build and run your own electronics megastore: repair, customize, and sell everything from retro handhelds to high-end gaming PCs. Play online with friends, stock shelves, fix devices, manage chaotic customers, and grow your tiny shop into a retail empire.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scan customer's devices for hidden broken parts and carefully swapped out components ! Test your skills as you repair smartphones, laptops, and gaming consoles.
Build your tech business from the ground up. Buy inventory, organize your displays, and upgrade your layout to become the best electronic and gaming destination in town!
Customize your shop's layout by placing new shelves and display units. Reinvest your profits to upgrade the store, unlock new items to sell, and knock down walls to expand your business into brand-new sections of the mall.
Fill your shelves with the electronics and games your customers want. Manage your catalog, buy stock, and carefully place every item to optimize your floor space and keep the sales rolling in.
Multiplayer Co-Op (almost no player limit) : Run the shop with all your friends! Share the workload of diagnosing hardware, fixing consoles, and restocking shelves in chaotic co-op action.
Unlockable Progression: Level up your business to unlock exciting new inventory items, hire workers and expand your store's footprint deeper into the shopping mall.
There's nothing quite like the satisfaction of hunting down a broken device, stripping it to parts, and flipping it for profit, the same addictive loop that keeps players hooked on Car Mechanic Simulator, PC Building Simulator, and House Flipper. In ElectroFix, you repair Game Boys, consoles, controllers, and PCs; swap parts and re-apply thermal paste at a functional workbench; test every device before it hits the shelf; and unlock advanced tools as your reputation grows.
If you've ever lost hours to Supermarket Simulator, TCG Card Shop Simulator, or Supermarket Together, you already know the pull of stocking shelves and watching your margins grow. ElectroFix drops that same retail obsession into a buzzing electronics tycoon: stock every aisle with consoles, GPUs, cables, and accessories; track inventory; set prices; and expand your layout as profits climb, from hole-in-the-wall repair shop to full Best Buy simulator empire. The rhythm will feel instantly familiar to fans of Gas Station Simulator, Schedule I, and Bear and Breakfast.
Every visitor has a story and a wishlist. Some are clueless, some demanding, some just hunting a deal. Fans of Cooking Simulator and Overcooked 2 will recognize the beautiful stress of it all — except here, instead of plating pasta, you're arguing about whether someone's GPU is actually dead. Upsell bundles and warranties, handle meltdowns, survive the Saturday rush. And fans of Viscera Cleanup Detail will appreciate that the mess you leave behind is entirely your own fault.
The best part of games like It Takes Two, Lethal Company, R.E.P.O., and Don't Starve Together or even Agents 404 isn't just the gameplay — it's the chaos of doing it with someone else. ElectroFix is built with that same co-op soul. One player runs the sales floor while the other tears down devices at the bench, natural role-splitting like Satisfactory or Factorio. Coordinate during rush hours the way you would in Helldivers 2 or Monster Hunter Wilds, total chaos, total fun.
ElectroFix scratches the same itch as the best cozy sim games on PC: the slow satisfying build of Stardew Valley, the creative freedom of Coral Island, the "just one more upgrade" compulsion of Dave the Diver or inZOI. But it has teeth too. Rush hour hits like a raid. A bad batch of trade-ins can wreck your whole week. This is, at its core, a game about making a small thing grow into a big thing — the same itch scratched by Farming Simulator 25, Euro Truck Simulator 2, and Two Point Museum. You start with a tiny shop and a handful of tools. You end up running a retail empire.
The same drive that keeps players locked into Big Ambitions, building a business empire one storefront at a time — is exactly what you'll feel expanding from a single repair bench to a full retail floor. Fans of Game Dev Tycoon know that the best business sims reward patience over grinding, and ElectroFix works the same way. The budget pressure echoes Frostpunk 2 at its best: every decision carries weight. The progression layers in like Hades II or Kingdom Come: Deliverance II — you start bad at this job, you get good, and that journey is the point.
If your rotation includes inZOI, Paralives, or The Sims 4, you'll find ElectroFix taps into the same energy. Running a store is living a life: you set your hours, manage relationships with regulars, and decide how much of yourself to put into the job. PowerWash Simulator turned hosing down a bike into therapy. Unpacking made moving boxes feel like meditation. ElectroFix does the same for the repair-and-resell loop — that moment a dead device boots for the first time after your fix is why you keep playing.
Not every customer is there for a high-end build. Some just need their tablet fixed so they can get back to Grow a Garden on Roblox — the idle farming phenomenon that shattered concurrent player records. Others are deep into Steal a Brainrot, or losing sleep over Plants vs. Brainrots. The kid whose Brookhaven RP session got interrupted by a failing hard drive is just as panicked as the adult whose Valheim server went down mid-boss. Adopt Me! players ask for budget tablet recommendations. Dress to Impress devotees need help with devices that overheat. Someone is always in because their rig can no longer keep up with Blox Fruits, which, for a certain kind of player, is a genuine emergency.
One customer is upgrading to run Atomfall; another needs a full rebuild for Clair Obscur: Expedition 33. The ones waiting on Civilization VII are calm and methodical. The ones whose PC died mid-run in Elden Ring Nightreign are considerably less calm. Every repair request tells you exactly what people are playing right now — and ElectroFix puts you at the center of that world, one broken device at a time.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Also,das Spiel ist für diesen Preis nicht WERT.Schlechte Grafik,man kann nicht speichern einfach SCHLECHT !!!!!!
I normally give good reviews for games, and this one deserves one after clearing a few things up. Yes, there are going to be bugs on day 1. There will probably be bugs on day 2 as well. That’s normal. Instead of being negative about it, report them so the developers can fix them. I reported bugs I found, and they were fixed in the first patch. That’s why I’m giving a good review — you can tell the devs worked hard on this game, and they deserve support for that. P.S. So what if they used AI to help make the storefront? We’re in 2026. AI is a new technology, and it’s going to be used a lot more moving forward. Another P.S. Assets can be sourced from the Unity or Unreal Engine stores. If anyone comments saying “asset flip,” that doesn’t necessarily mean it is one — they may have just bought the same assets lol.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's horrible. unplayable during the tutorial when checking the customer out
DONT BUY THIS GAME. I dont see anywhere, where it says this game is in early access. Even if it was/is. It would be Alpha. Nothing in this game has a remote amount of polish and it has many things wrong with the gameplay. Right off the bat, there is barely any options to set, and even setting them are odd. Like, to change the resolution, you click on it to cycle through the list of choices instead of just selecting what resolution you want. Buying products come in a box, makes sense. Then you go to put it on the shelf and it only has 1 item in the large box. Now your supposed to change the prices. There is a bug that doesnt let you delete the last number. Also, for me clicking in the box to insert the price was a pain, cause I had to put the mouse over the cancel button to get the box to highlight. First customer comes in and picks up both of my phones, and then says to expensive and just walks out with them. So, now Im too broke to even buy more product to sell, only option at this point is to restart (which to be fair, this happens in the first 10 minutes after starting the game). The mall its self is all drab gray, no life in the area over the railing and underneath in the food court/sitting area. It really looks like what you see in tech demos where they are showing movement of an asset or something. Looks bad, plays bad, and just is not fun. I feel like this has to be 100% AI or the devs first attempt at a game and they just started learning how to program a month or so ago.
Seems pretty fun, I will play more time with my little bro
I had this game on my Steam calendar/watchlist for like 3 months. The concept REALLY caught my attention because I love store/simulator games like this. But honestly, in its current state, its to expensive for a poor made game even with 15% OFF just doesn’t feel worth it. I bought it, tested it, and I’m asking for a refund. I didn’t notice major bugs or technical problems, so that’s not the issue. The issue is that the game feels VERY early access right now. Way too raw for the current price. I’ve played many other simulator games with different themes, and they gave me way more possibilities and progression. Here, everything starts feeling extremely limited very quickly. Some things I really missed: There’s no PC/dashboard system inside the shop to check revenue, best-selling products, average ticket value, profits, etc. For a store simulator, that feels like a huge missed opportunity. There’s almost no shop customization. You can barely change anything, no decorations, no colors, nothing that makes it feel like “MY store”. Customer comments are extremely generic and bland. They could have way more personality — rude customers, funny ones, impatient ones, anything to make interactions feel alive. There’s basically no interaction with the mall/environment around the store. The whole place feels very static and empty. Device repairs became repetitive VERY quickly. There’s no negotiation system with customers. You just accept the repair price and that’s it. It would be way more interesting to make counter offers, give discounts, charge more for urgent repairs, etc. My suggestions: More customer interaction overall: better comments/dialogue, negotiations, discounts, loyal customers, difficult customers, things like that. Let us place things inside the store like arcade machines, an Xbox, TVs, or anything that could attract customers. More customization so the shop actually feels like MY store. Steam Workshop support would be amazing. Or at least reconsider the current pricing, because right now the game still feels too unfinished for the price being charged. The worst part is that I actually LIKED the concept a lot and genuinely wanted to keep playing. The game has a ton of potential. That’s exactly why I ended up disappointed. I really hope I can come back in the future when it’s more complete.
So far game is terrible, Its more of a supermarket Sim. I probably get 5-8 customers asking for repairs, and the rest of them offer less money so you are making a loss. The AI of the game is set so when a customer that is buying leaves another one comes in and in between you will get a repair job. Right now there is a bug when repairing consoles the pry tool is not available to use. I have unlocked selling games and its like the customers have forgotten that i sell phones too. There needs to be a stock management system, More customers flowing in, maybe an online service where people can send their items to be fixed and can be posted back. At times the lighting is dull, the door is like half opened where as the rest of the shops are fully opened, be able to move the computer desk and bin, when removing the parts it needs to be dragged to the other side of the screen.
A very well made simulator game. work at your own pace. graphics good, never crashed on me. lots to do. And nice to play with mates
Viel zu wenig Inhalt Preis nicht Gerechtfertigt
the shelves get more expensive as you buy them, dumb as ♥♥♥♥ can't pull items off the shelf to put on another shelf
Players by region
Where this game's players are, estimated from review languages.
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