
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Outfit your boxer with a variety of parts, abilities, belts and crew upgrades earned through single matches or career mode.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Pick your nation and outfit your boxer with a variety of different punchcard abilities, league belts and robot parts of which can possess different behavioural characteristics or effect your speed, strength, endurance.
Your loyal crew stationed on the backside of your fighter will do their best to pilot and execute basic attacks. You'll be tasked to manage their input, replenish system resources, apply strategic dodges and load and activating abilities by completing light rhythm tapping challenges synced with music beats.
Components of your robot are likely to succumb to the heavy hits of your opponent and eventually break. Fortunately repairs can be applied between round breaks. So too will any crew members dazed from battle recover during a round break, restoring their role specific perks they provide (Captain, Driver, Arms or Systems).

With depletion of systems health comes a countdown, giving the downed robot 10 seconds to reboot or lose the match.
In career mode you'll navigate through a series of daily manager events that earn you resources to unlock new robot parts, robot abilities and passive crew skills.

Welcome to Emprum Stadium, host of the Electro Bop boxing league!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I DIDNT HEAR NO BELL, ONLY BOPS
Not for me. Pretty, nice vibes and fx. About it imo. It's like Shadow of the Beast with less gameplay. Ymmv, but i don't enjoy it at all.
巨大机器人跟着音乐节奏打拳击,太浪漫了 典型的小众臭豆腐游戏,很有想法也很有意思. 对不上电波是我的问题,人老了脑子和手跟不上,再年轻十岁就好了
Es una pena que no tenga un modo jcj online y solo sea local, el modo play together no funciona demasiado bien. Tambien es una lastima que no vaya a tener mejoras futuras. Incluso con la corta duración y las limitaciones que tiene, es un juego divertido y con una BSO muy bailonga
音楽が邪魔。CPUにシステムが有利すぎる。そしてあまりにも第三国贔屓がすぎる。外国のゲームにありがちな、面白そうだけど実際に遊んでみると粗が多くてそんなことはないというタイトルの一つ。普通に詰みがあってゲームバランスは赤点レベル。肝心のロボットのパーツやパンチカードを揃えられないし、そちらを優先すると機体のメンテナンスができない。どちらか片方に専念しても勝てないが、中途半端にしても当然勝てない。ショートの押し付け合いや機雷散布も急過ぎて全然タイミングが合わない。どこにでもある見た目だけのゲーム。テンポよくリズムを刻まないといけない仕様が最もゲームのテンポを損ねている。後半は弱い敵に当たることを祈るだけで、面白みは何も残らない。効率の悪い作業だけが残る。敵の攻撃は全然避けないし防がないのに敵はその逆、カウントから復帰もまるでダメ。ちゃんと見ると面白い要素はすぐに味を失う。負け方がずっと同じで面白くない。ただ敵の方が強くて負ける。これだけ。ドローンは全然当たらないし段々と敵の攻撃は威力を増していく。敵は際限なくカウントから復帰するがこっちは一度の復帰もできないことはザラ。やっててどんどんつまんなくなっていく。ダッシュパンチだけ取り方が分からない。そもそもほとんどダッシュをしないし任意でパンチを打ってくれない。
The gameplay is for me to look at the bottom left of the screen and click endlessly, I'm just not quick enough at multitasking not to. I don't get to see the fights if I want to win, and I'm not good enough at rhythm games not to. The aesthetic is fine enough, but I feel the gameplay could be much improved if the section I as the player needed to focus on was expanded in some way to the rest of the screen. Maybe a skill issue on my end.
смак для ушей
Чисто подолбить кнопочку вечером самое оно) Чувствуется ритм)
Es una experiencia muy original, la musica, graficos y los demás elementos están muy cuidados, sus unicos puntos malos es que se siente relativamente corto y me hubiese encantado una pequeña historia pero aun así estoy sorprendido de lo entretenido que es este juego. Muy recomendado
Supremely unfinished, Dev dropped brew barons, another unfinished game, for this and also did not finish it. I get that some devs want a change in pace but I feel like they could have spent more time on both games to give them more of a fleshed out design. The voice acting is terrible as in annoying and probably not needed as you can just read what they say. The fights are also weird to say the least. They demand a lot of attention but it gets so bad that if you miss one thing it completely ruins the fight so you MUST pay attention or fail the fight. But even then the fights are completely random. Even if you fight "harder" opponents, they don't even pose a challenge if you just close the game and reopen it. I had one guy that was destroying me in the first round but when I restarted my game he was easier than the tutorial enemy. The abilities are also not so interesting as the ones that help are just the mines and the punches. The rest are just filler. In my opinion, they should have just added this to brew barons as a DLC since they share the same art style and brew barons is also unfinished.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Argonus and the Gods of Stone | $33.1K | 119 | 89% | $17.99 |
| SHOFER Race Driver | $33.1K | 97 | 23% | $8.99 |
| Sloppy Fields | $33.1K | 192 | 95% | $9.79 |
| First Class Escape 2: Head in the Clouds | $33.1K | 283 | 81% | $7.99 |
| 10 Second Ninja | $33.1K | 777 | 85% | $1.99 |
| 玉言·离光 | $33.1K | 176 | 70% | $6.99 |