
Step into the gritty, gear driven world of Boxing Machine VR, an exclusive virtual reality experience set in a steampunk inspired gym brimming with robotic pugilists. Your mission? Crush every opponent in the ring and rise as the undisputed champion.
Modeled estimate, not a reported figure. How we estimate →
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About
Crush robots in a gym of gears and vapor! Fight freely in Sparring Mode or punch to the beat in Rhythm Mode to claim the throne!
Game Features:
Two Modes:
Rhythm Mode: Sync your punches and blocks to the beat of pulsing music, timing your strikes and defenses to the rhythm for a fluid, high-energy fight against robotic boxers.
Sparring Mode: Engage in free-flowing combat in the ring, battling robotic rivals with unrestricted punches, dodges, and combos to overpower your mechanical foes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Turkish*languages with full audio support
Reviews
Really fun game to play, from someone who plays a bit of Thrill of the hunt daily. The music is a cool addition, makes every new fight unique. All though, i really hope that there is going to be a harder game difficulty of another set of ring boxers, the last guy was the only on who i've lost to a couple of times. Devs, i really hope that people are gonna try this game, it's cheap and very fun for me personally. P.S Wanted to add something. The game just had an update with two new robots that were amazing to fight, since they are actually a bigger challenge. One thing though, the second robot required you to jab with your left hand to the right side of the face, which is a bit weird for me. Other than that, keep it up, looking forward for more challenging opponents!
Where Steel Meets Skill in the Ring Boxing Machine is a fun and engaging VR boxing experience that brings a refreshing twist to the genre. With multiple modes available — from classic one-on-one bouts to rhythm-based challenges where you must counter your robotic opponent’s moves — the game keeps things dynamic and exciting. The difficulty ramps up quickly, keeping you alert and improving your reflexes with every round. Crisp graphics, smooth mechanics, and well-calibrated physics make every punch feel satisfying and precise. It’s a polished and creative take on VR boxing, offering plenty of replayability for both casual players and seasoned fighters alike. 💥 A solid and original boxing experience where steel truly matters.
What can I say? It's boxing. It's in VR. It's also a rhythm game. It's throwing punches, blocking shots, and ducking blows. Breakdown (1-5) First off, I'll preface this with my headset: Meta Quest 3s connected to PC using link cable. Graphics: 4.5 - They get the job done, but seem a little flat sometimes if you look around the ring. There is some nice touches and the tells range from easy to spot to gotta look quick. Colors are nice and grim as this is a gritty boxing arena from what I can tell. Sound: 5 - I'm impressed. The songs get the rhythm part down pat and the tunes themselves are enjoyable to listen to. I could see myself listening to this in my car for sure. Controls: 4.5 - I'm giving this a bit o a knock because there are times where I do duck as the spiked punch is being thrown, but it still connects despite my head being below the glove and had only begun moving towards me when I ducked. Same goes for blocking where my gloves are clearly up but the normal non-spike punch get through. There were times when my correct glove punches failed to connect even when I clearly hit them with said colored glove to the same colored X. Still, as annoying as that can be, I've been able to dominate my opponents. Gameplay: 4.75 - The control thing is annoying when it happens, but, for the most part, the game is brilliantly executed. The opponents ramp up in difficulty as you progress with the last three being tough as nails with the way they move and their tells. One thing I will complain about is that the X will appear but not even a split-second later, it disappears and the bot preps the punch, leaving you no time to actually hit the mark. This mostly happens on the last 3 as of this writing. I think a little balance here would help that issue. Otherwise, the movement requirements are a great touch and I end up sweating a bit after a while. Overall: 4.75 - VR fans looking for a good workout game will find a lot to like here. Rhythm enthusiasts will also have a blast and there is a sparring mode so you can practice against the bots themselves to learn their tells better. Despite the flaws so far that I've seen, I've been logging hours and sweating my tail off. Be the King! Victory's MINE!
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