
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Outfit your boxer with a variety of parts, abilities, belts and crew upgrades earned through single matches or career mode.
Modeled estimate, not a reported figure. How we estimate →
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A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Pick your nation and outfit your boxer with a variety of different punchcard abilities, league belts and robot parts of which can possess different behavioural characteristics or effect your speed, strength, endurance.
Your loyal crew stationed on the backside of your fighter will do their best to pilot and execute basic attacks. You'll be tasked to manage their input, replenish system resources, apply strategic dodges and load and activating abilities by completing light rhythm tapping challenges synced with music beats.
Components of your robot are likely to succumb to the heavy hits of your opponent and eventually break. Fortunately repairs can be applied between round breaks. So too will any crew members dazed from battle recover during a round break, restoring their role specific perks they provide (Captain, Driver, Arms or Systems).

With depletion of systems health comes a countdown, giving the downed robot 10 seconds to reboot or lose the match.
In career mode you'll navigate through a series of daily manager events that earn you resources to unlock new robot parts, robot abilities and passive crew skills.

Welcome to Emprum Stadium, host of the Electro Bop boxing league!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
比起动作拳击游戏更像是节奏策略游戏 在场外改造你的机器人为它添加模块部件战斗技能升级机组,场内跟着音乐节奏提升量表进行战斗。简介里的自动其实只是半自动,你需要一刻不停的操纵机器人跟着音乐节奏点按和切换模块,同时需要注意场上战斗随时跟着位置打出冲刺或侧身闪避。难点在于节奏部分占比非常大,且操作很频繁,需要同时关注场内和场外,这让游戏流程变得很疲劳:同时需要操作和注意的部分太多。 游戏还包含日程管理、装备管理等一系列要素,本身内容完备、系统齐全、美术复古。但是请注意,冲着《铁甲钢拳》那种机器人格斗对战,冲着放置自走自动战斗来玩的还是不要买了,这部分的元素很弱,或者说被让人疲劳的节奏玩法挤占了。 啊,以本作的深度和体验,不推荐
見るところ、やることが多すぎて試合がどのような状況にあるのか全くわからない。 勝ってるのか?負けてるのか?自分の目で見る以外に判別する方法がない(音やエフェクトで危険を知らせるようなものがない) ただひたすらパンチカードを挿入し、3つのゲージをリズムよく押しながら管理するだけで忙しく、ロボットの活躍を見てる余裕は一切ない。 気づいたらスタッフが気絶してるし、オーバーヒートしてるし、足や手のゲージが無くなってる。 せめてチュートリアルの段階で「もっとも注視しておくべきタスク」を明示してほしかった。 そのチュートリアルも、普通に負けて途中で中断されるので意味がわからない(最初はそこでチュートリアルがすべて終了したのかと思った) 急いでゲージを回復しようと思った瞬間、急に音楽的にリズムを刻めなくなるタイミングなることが多々ある。 リズムを刻めないBGMのタイミングであるということもわかりにくい パンチカードをクリックでしか挿入できないのも面倒くさい(自分はキーコンフィグで確認できなかった) こういった雰囲気のロボットゲームは大好きだが、とにかくバトルシステムが面倒くさすぎる。 魅力的なキャラクターや没入感のあるストーリー、外観の細かいカスタマイズ、その他細かい遊び要素など、 このバトルシステムが合わない自分を引き止めるものが「雰囲気」以外にもあればよかったのだけど… 合う人には合うだろうが、合わない人にはとことん合わないゲーム。 ロボゲーム好きよりも、リズムゲーム好きのほうが合うのかもしれない。
When I saw this game on youtube I KNEW I had to buy it. Giant clunky robots with sweet music? Sounds good. Unluckily, I got disappointed with my experience. I defeated the game in 2 hours and 30 minutes, probably could've finished it in less if I died less times. After a few matches, got the hang of it and then got a winning streak up to the final """""boss""""" I got a few points that could improve the game, or at least, work out in the sequel or next games. - More upgrades, if you want to make a rougue lite with randomized encounters, you need variety. I legit encountered maybe 3 variants of bots, and defeated all of them with the mine tactic. -More customization: Every mecha fan wants to pimp their robot and this game dosen't really let you do so. - BOSSES BOSSES BOSSES PLEASE, You can't make a bigger model with a few differences and call it a boss. I'm ok with randomized enemies, but for bosses a bit more effort would've gone a long way. -MUSIC: This is more than a nitpick of mine but the pauses in the middle of the soundtrack where there's no beat were more annoying than anything, just when you're about to get the hang of it, you have to interrupt the thing cause the music felt like it. Just annoying to deal with. -LONGER GAME: more tournaments, modes, story, ANYTHING to make it last MORE than 2 hours. Can't really recommend this game for 15$ since there are literally other games with the same prices that gave me ten times the amount of fun with ten times the lenght that kept me playing them. Still, a good idea, but not worth. I'll keep an eye on updates
This game is rad. In an ideal world I'd love to see it expanded with 4x the parts, opponents, punch-cards and etc. But for $15 this is an absolute steal for the amount of stuff you get, the music is FANTASTIC, and the gameplay is suitably crunchy. If I have a complaint, it'd be that some of the songs cut the input windows at strange times, and as an old drummer, that screws me up like nothing else. Difficulty could be higher, and we could use more things to blow money on, match betting, etc. Also, the Beat Drone ability needs a pretty solid nerf, but these things will happen in time, and none of them detract from the overall experience. Basically, it's a super solid experience, please give it a shot if you like Monster Rancher style and/or rhythm games. Or just want to quote Rocky while punching the Russian bot's pants off.
Un chef d'oeuvre complexe à la fois old school et moderne, une bande son qui rend zinzin les fans d'électro swing et puis la boxe quoi, qui aurais pu s'attendre à ce que des combat de Gundam ressemblant à des jouets deviennes une passion dévorante ? J'en appel à tout les fans d'osu, de jeu de combat et aux gens qui ont des amis (le mode 2 joueurs seulement en local pour éviter les décalages sons avec l'adversaire), essayez le jeu, je vous garanti que vous allez kiffer <3
Die Music ist sehr gut (aber ich wünschte das es auch eine Sänger-innen in paar Songs gäbe) Denn Kopf von denn Gegner zu zerstören ist so ein gute Gefühl
Es una pena que no tenga un modo jcj online y solo sea local, el modo play together no funciona demasiado bien. Tambien es una lastima que no vaya a tener mejoras futuras. Incluso con la corta duración y las limitaciones que tiene, es un juego divertido y con una BSO muy bailonga
A audibly and visually pleasing rhythm game even for people who aren't great at rhythm games.
设计和创意都很酷的游戏,要是打磨和运营一下的话就会更好了
没法玩!!!!新手引导傻的一样。两次使用任务管理器退出
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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