
ELDERBORN - a Metal AF* Slasher with brutal FPP melee combat and souls-like/RPG character progression. In the times of legend, barbarian tribes need a new dark messiah. Be that merciless slayer. Uncover ancient secrets in the city of doom. Forge your own destiny! *Action Fantasy.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Hungarian, Russian, Spanish - Latin America, Simplified Chinese, Japanese, Korean +2 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gamer
Só compra, porradaria frenética e mecanicas suaves, parry é uma delícia e o dash é perfeito, o nível de progresso é okay. Mas o mais legal é decapitar os cara, que sensação boa, é como encaixar uma tampa de caixa de celular na caixa de celular.
Ожидал все-таки большего
Класс, даже в библиотеке у меня ее нету, а можно написать обзор
***UPDATED REVIEW SINCE 100% ACHIEVEMENT COMPLETION*** Let's ignore the graphics, and i'll even ignore my prior complaint, it took 2.5 playthroughs to complete this game. Was it fun? Meh... I really want to rate this game something in the middle of good and bad. I'd like to give it a 5/10 or something. I tried to like it, but this one wasn't for me. Once you figure out the map and how they want you to play it becomes quite easy. I played on the hardest setting and on normal, besides HP there wasn't much difference. Difficulty felt basically the same. Overall the experience was just 'okay' for me. So here's final pros and cons: ***Pros*** -Parkour (limited, but fun) -Music (if you like Metal) -Decent Weapon Selection -Parrying attacks was both challenging and fun ***Cons*** -Only one ranged ability, and it has to be learned -Non-existent map or quest tracking abilities (perhaps a difficulty move or a retro move) -Very limited achievement tracking (i advise you to follow the two guides) -The damage scaling felt non-existent, every point made little difference in strength, speed was different -Many glitches revolved around the 'Dash' attack (i maybe over-used it some) ***** **** *** ** ***OLD REVIEW*** I'm still gonna dredge through this game until the end, but so far, really not liking much about this one. ...The Bad so far... 1) Graphics are quite rough, but they are logical 2) It wont accept my xbox one controller (which has been accepted by literally everything) 3) The AI... OMG the AI is designed to kick and knock you off the tower. The spaces are already tight in some areas, but so you get knocked off, you either A) survive and try to get back for about an hour depending on how far up you were... or B) give up and die. Playing on perma-death my first playthrough prolly not the best choice now that i know his AI is vicious. Went from area 4 to 1. once because the charge glitched once and sent me through a wall and off the side, and the second time the AI got me. 4) The game needs an in game map, or some kind of quest helper, I can still figure out where to go and mostly what needs to be picked up, but c'mon, this isn't N64. Modern gamers expect simple things like these. At least have like an outliner around items or something. ...The Good so far... 1) It's not super boring, mechanics are very challenging. 2) Got it super cheap! I don't expect much, if i don't pay much. 3) I forgot to add the music is descent (there was an audio issue onetime where in game sounded odd) (hopefully more to add after more gameplay)
6 из 10 (по скидке можно взять или если нравятся слешеры от первого лица) плюсы стоит дешевле чипсов, если брать по скидке хороший слешер, мясить врагов приятно от пинков они станятся, если враг еще в полете то он отлетает дальше прикольные оружия(не все) сделать фласки из сосалика, которая перезарежается после убийства врага гениально довольно прикольная механика возрата здоровья нанесением урона всегда мечтал отрывать головы и бросать во врагов отличная идея сделать деши бесконечными и не ограничивать их во время атак примерно 5 часов плотного геимплея минусы кривые босфайты игре нечего предоставить кроме парировании и атак в битве с босами впрочем последний достаточно интересный кривые парирования особенно на мече непонятно куда идти и что делать даже если читать записки, к примеру я чисто случайно нажал е и мне показали что надо делать хотя там просто писало бессполезную информацию на устройстве переключать оружия в основном бесмысленно серпы, хопеш бесполезны как и молот мало мувсета оружек только две атаки считай, да и в целом мало способок
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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