
Descend into Eldara, a dark fantasy idle game where every skill, every monster, and every whispered secret carves your path. Train 17 skills, hunt legendary beasts, command loyal pets, and unravel a forgotten realm — at your own pace, with progress that never stops.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dark fantasy idle game where the world keeps turning whether you're watching or not. Train, hunt, gather, and grow stronger through 17 deeply intertwined skills — even while you're away.

From swinging steel as a Melee warrior to weaving spells as a Magic adept, every skill matters. Fish the cursed waters, mine the deep veins, fletch arrows that pierce the void, cremate the bones of fallen beasts, and cultivate ancient herbs. Each skill feeds into the next — a true living economy.

Slay monsters across crumbling kingdoms and forgotten ruins. Loot bones, hides, and rare materials. Forge them into legendary gear at the smithy, the alchemy bench, the fletching table. Every drop matters. Every upgrade brings you closer to facing the Void.


Unlock 17 unique pets — one for every skill mastered. Steelfang the wolf pup, Sharpeye the hawk, Whisper the spectral familiar, Sprout the seedling, and many more. Each grants permanent bonuses to their domain.

Random encounters, traveling merchants, town criers, whispered subplots, and shadowy strangers fill the world while you play. The realm has stories — listen, and they'll find you.
Eldara respects your time. Set your activity, walk away, come back stronger. No subscriptions. No timers behind paywalls. No pay-to-win. Just you, the realm, and the long climb to mastery.
17 fully-featured skills with unique passives and milestones
17 collectible pets with permanent bonuses
Hundreds of items, recipes, and crafting paths
Dynamic chat events, random encounters, and unfolding subplots
Deep Codex tracking every item, monster, and secret you discover
Offline progress that respects your time
One-time purchase. No microtransactions. Ever.
The realm is waiting. Will you answer its call?
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The fast mode I think makes this game a playable Melvor clone. It has its own little quirks to make things different and interesting. The dark mood is fun.
Actual good game to kill time, not p2w
It's a fun game for afk skill grinders, 5 star progression and its not overly aggressive on time needed to max skills. Well made RPG! Give it a try if you like AFK-able grind games with flexing rewards that show your time spent. I recommend trying it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like this game and its pretty complex for its price. We live in a world where I have to ask A.I if A.I was used in a game and apparently there isn't which is surprising but okay. I am not against A.I when its used in the correct way to increase creation pipeline that's fine. There is no modern day politics in this game and you can tell the people behind it have passion and this game needs more sales so please buy because I love this type of game. The rotating systems of exp/bosses are great and innovative and I like the Idle aspect with being able to manage loot and items etc. The systems are compact and well layout in the UI - You can have trouble sometimes finding things in the game on occasion until you get used to it. (FEEDBACK). A small language error in the cremation bone skill - “gesperrt – erreiche” translates to: “Blocked – reach” when you hover over the unavailable skill level since you haven't reach it yet. ----- Slight Screen Glitch/shake when a dungeon ends when on the dungeon screen, slightly disorientating on screen shake. ----- Needs more Music tracks since they get a bit repetitive and maybe fix and rotate those depending on your location in the game, e.g. It doesn't make sense having calm town music when fighting monsters or being in the dungeon selection. Thanks for the fun this game is fantastic!...
Eldara is honestly a beautiful game. The artwork is excellent, the UI is clean, and there's clearly a lot of depth and care put into the skills, progression, and overall presentation. It looks like a premium idle RPG. Unfortunately, the gameplay never clicked for me. The biggest issue is the complete lack of meaningful automation. There are no workers to assign, no production queues, no task chains, and no way to build a self-sustaining system. You're constantly stopping one activity, navigating menus, scrolling around, and manually selecting the next thing to do. It ends up feeling less like managing an evolving idle game and more like babysitting every step of the progression. If you enjoy actively choosing every action and frequently switching between skills, this may be exactly what you're looking for. I was hoping it would gradually evolve into a game where planning and automation replaced repetitive micromanagement, but that never happened. It's a shame, because the presentation is top-notch and there's a surprising amount of content beneath the surface. For players who enjoy hands-on idle games, it's probably worth a look. For anyone looking for workers, production queues, or automation that lets your world increasingly run itself, this likely isn't the game you're looking for. Sadly, I'll be refunding it.
this game fn slaps.
AI生成に抵抗がなくスキル上げゲームが好きならおすすめ EA開始したばかりでアプデ頻度は高く、追加コンテンツも作り込んでくれると期待して購入 ハードコア(Exp&Gold半減、商人のアイテム購入制限、死んだらキャラ削除)で遊んでますが面白い 日本語はないけどこの手のゲームによくある基礎的な英語が分かれば問題なく遊べます プレイ始めたらSettingsから「Town Whispers & NPC Chatter」やその他の必要ないLogをOFFにすると快適に遊べます
Seems more fun and casual than Melvor , good to run while working, Might be some AI which does not bother me... ; negative reviews due to AI enchanced devs need to get with the times...
Eldara is my first game in this genre. Playing is very relaxing. I am not a fan of games with a lot of grind, but I really enjoy this game. The UI is nice and I like the dark fantasy vibe. The lore is good but I wish there was a longer soundtrack and more variety in the events that occur in the adventure log. Adding more there would make the game more immersive. Great game overall.
Not comparing this to Melvor would be naive, so yes, it is very much a Melvor-like that's slightly more streamlined. Really solid, looks amazing too. I like the popups you click to make your current activity go faster - adds a touch of interaction (you can choose to just ignore them if you wish). Also love the codex which is basically a built in wiki. Excited to try the rebirth system and see how replaying goes. Recommended if you like idle games :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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