
Discover a unique blend of Colony Sim and Tactical RPG. Recruit and train your heroes, build your outpost, explore dungeons and engage in turn-based strategic battles to protect and expand your domain. Shape your stories by managing moods, relationships, ambitions and more!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Забагованное дерьмо
The game is well on its way to becoming a great game; however, I think it's more of a large demo at the moment. The beginning is a bit tricky, but once you get to grips with it, you can get into the game. Everything is very sporadic; there are the basics, and if these are expanded upon, it will be a great game (completely customizable characters, a more complex skill tree, combat animations, more influence on the mood of the characters, more attention to detail). I find some things a bit unnecessary at the moment, such as the temperature system and the seasons. I think these could have been focused on later in the game development. In any case, I'm looking forward to following the game further – it could become my new favorite game. Right now, I can only recommend it to a limited extent, but if they continue to work hard on it, I'll give it a clear recommendation.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 24.2K | 87% | $34.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $1.9M | 4.1K | 81% | $14.99 | |
| $75.8K | 72 | 74% | $24.99 | |
| $2.5K | 8 | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.1K | 404 | 89% | $9.99 | |
| $69.1K | 424 | 84% | $4.99 | |
| $69.2K | 1K | 96% | $2.99 | |
| $69.1K | 224 | 79% | $12.99 | |
| $69.1K | 580 | 75% | $4.99 | |
| $69.2K | 247 | 76% | $6.99 |