
Ecopunk is a survival and colony management simulation game set in a post-apocalyptic world. Balance survival, resource management, and hope as you guide your colony through the ruins of civilization.
Modeled estimate, not a reported figure. How we estimate →
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About
Civilization has fallen.
Mutants and rogue machines roam the wasteland, carrying on the chaos that destroyed the old world.
But from the ashes, a new force rises: the Ecopunks.
United. Determined. Ready to heal the Earth… and crush anything that stands in their way.
Hunger. Disease. Scorching heat. Freezing cold.
The wasteland forgives no one.
Grow crops, hunt, and forage to keep your people alive.
Cure deadly illnesses—if you can find the right remedies.
Fight back against the elements with heating, cooling, and solid shelter.
Survival isn’t guaranteed. Prove you deserve it.
From ruins, build a future. From nothing, create a home.
Free-form building: design your colony tile by tile—walls, defenses, homes, the works.
Eight professions: cooking, tailoring, medicine, weapon-making… master them all.
Climate control: fireplaces, AC, insulation—keep the heat and cold at bay.
Comfort counts: furniture, rugs, plants—give your people a place worth living in.
She is ancient. She is powerful. She is your only hope.
Plant ancient seeds to bring life back to the wasteland.
Sacrifice fallen enemies to earn her blessings.
Heal the climate, revive ecosystems, and unlock her full power.
The greener the world, the stronger you become.
The wasteland belongs to no one—until you take it.
Face mutants and rogue machines in deadly encounters.
Raid enemy camps for resources. Defend your own with everything you’ve got.
Arm your Ecopunks with one-shot pistols, heavy shotguns, armor—and whatever else you can craft.
Brains win wars too. Unlock new tech, craft better weapons, and make your colony unbreakable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有中文了.等更新,很特别的游戏!
nice game...alot of potential..well done
if you found this game it's probably what you're looking for
This is a really awesome game! Even though there’s not a lot of content yet, it has such a unique vibe. I’m a Chinese player, and I really appreciate you guys adding Chinese language support in the updates. In the deserts of northwest China, there are also people fighting hard against desertification. Your game made me feel that connection — it’s honestly great. Keep up the amazing work! 🔥
Alors je recommande car la promesse est très bonne. Mais attention je me laisse le droit de revenir sur mon choix car pour le moment le jeux est trop dur et pas logique. Il y a des problèmes avec l'IA des collons (ils font n'importe quoi !) J'espère que les futurs mise à jours me donnerons raison de mettre un pouce bleu.
just my casual game / müsst ihr wissen ... :D
The game is incredibly micro-heavy at the moment and lacks balancing. For example, early on you want to get a lot of grass. To auto-harvest grass, you have to select every tree that produces it and manually mark "harvest grass produced by this tree". There is no way to set any limits or conditions, if you have enough grass, you have to un-mark auto-harvest. If grass is spawned on the other side of a wall, the harvester will walk around the wall and possibly get killed when you aren't watching. The game is filled with little UI flaws like this: you can't set "autoequip item when available" (you have to assign each item manually), you can't limit auto-harvest on regenerating rocks, you can't auto-cut-trees-when-needed, you can't demolish trees in one go (you have to cut them twice quickly, which requires babysitting the tree cutter) and many, many others. As it stands, the game requires the player to do too many chores. Most of the difficulty comes from the chaos of having to manually manage 9001 things at once - once you do manage the chaos, there's no challenge left.
核心就是种树,什么问题都能种树解决
an sich gutes spiel aber bitte nehmt den spieler doch etwas mehr an die hand um gewisse überlebens punkte zu infomieren um unötige tote zu verhindern ^^
很好玩,希望能有创意工坊
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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