
Longing for light, a sunless world begins devouring itself. Every step shifts the landscape beneath you as you search for what remains of her.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 21 → 13.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eclipsium is a first-person horror game where you play as the desperate Wanderer. In search of Her, his path leads through hellish tombs, cathedrals of flesh and even through space, immolating himself and sacrificing anything to achieve his goal.
There is no safety or comfort in Eclipsium. Let the pale light guide you through, as every place hides its own path to escape.
Everything fades and senses dull in this endless darkness. But with you remains your power - a twisting, transmuting hand, ready to carve a way through whatever stands before you.
Her weak light, now little more than a whisper of a memory, pulls you forward. Even if it’s a lure, it remains your only hope inside the anguished eclipse.
Genres
Engagement
Reviews
Themes across 474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing, just amazing
This game is worth every penny!! ♥♥♥♥ waiting on a sell i recommend anyone play this!!! RIGHT NOW
♥♥♥♥♥ непонятно, но очень мнтересно.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 474 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was long time since I played this much of a boring walking sim. There were maybe only 3 sequences that were interesting, but still i wouldn't recommend playing it. Cool concept and idea, but execution is far from good.
很纯粹的步行模拟器,游戏性为0,观赏性拉满 3个小时的流程下来就像是做了一场光怪陆离的fever dream,中间的各种第一人称过场隐约暗示了一下剧情,最开始以为是“主角不断献祭自身赎罪”的故事,后来想想似乎更像是“跨越无数艰难险阻与爱人重逢”的故事。虽然没有一句台词,靠着音乐和画面就做成了非常顶级的演出,好几个出色的场景让人不由得感叹制作组的想象力
I can't even really tell you what to expect, if you like environmental story telling and a real interesting art direction plus a splash of horror this is a must play in my opinion. This is by no means going to work for people that just play main stream horror games but if you are comfortable taking a leap on something interesting, check this out.
Visually stunning, thematically intriguing, effective at storytelling, interesting manipulation of space, satisfactory puzzles, beautiful soundtrack, and a generally great experience, if slightly burdened by a walking speed that feels desperately slow when backtracking. All worth it.
bliss
10/10 game
I'll provide more details later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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